wow...with that kind of attitude....I don't think ED would come running anytime soon. IMHO.
Look, it requires a LOT of information to model one aircraft accurately. Its not all about just having one manual and everything is set. You have to start thinking logically about this. But since I'm not ED, i guess I would have to shut up.
Magic buttons, Beaming and barrel rolling?? Pfft .. All old school maneuvers .
Here's how it's done, Thee Evasion Technique guaranteed to make everything your opponent fires at you miss. Only draw back is that you'll evade everything with this technique, including girls, so use it sparingly :noexpression: .
Когда на одной и той же сцене новый движок показывает FPS на порядок выше, чем старый, то вопрос о его полезности для симулятора мне очевиден, даже если оставить в стороне повышение качества изображения, что тоже весьма важно. Чем руководствуешься ты в своих заявлениях - для меня загадка.
Ok. I might be done. Here is a render of the release candidate 1. I really need input on whether or not there are any problems with it.
http://www.ironangelslockonsquad.com/videos/rc1.avi
If anyone wants screenshots from specific angles, let me know
Also, should I add more detail or should I leave it as it is. It is already already just a little past 9,000 polygons.
Ka-50 Pitbuild Update 19. august 2008 - Wiring up the Collective Stick 2
I can't belive it actually takes 32 wires to connect all the switches in the Collective Box..?
But it is starting to look like something now? All the red plastic will be replaced or painted like the real thing..
I'll also have to add some "fake" wires to make the wire-bundle look a bit fuller..
I can't wait to test it out..!
Some details of the springloading and dampener: