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Military Asset Pack Russia 1.2.0 released! Changelog Version 1.2.0 Added 9M133 ATGM Infantry Added BMD-4 IFV Added Buk M3 SAM Added Kord HMG Infantry Added Mi-28N AH Added Project 20385 Gremyashchiy Class Corvette Added T-80BVM MBT Added T-90A MBT Added TOS-1A MRL Fixed Ka-52 9M120 launcher textures Fixed Ka-52 Vikhr-M and Igla-S pylons collision Distribution model This Military Asset Pack is available in the following versions: The standard full download. Remove old asset pack version and unzip this in your Saved Games mods\tech folder. The incremental download which updates your full download and contains only the changed files. You apply it by overwriting your current installation. Special thanks A big thanks goes out to @daskjdhjah for yet another tremendous testing effort!18 points
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Stable Version Current version number: DCS 2.9.9.2474 Next planned update: 3rd December 2024 ( Subject to change ) Once the patch is live I will close this thread and start the December one. thank you6 points
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If anything the example of the flaps is a good example of the fact that we listen and change stuff if we get new evidence of something needing change. We're never going to just change something straight up day to day, it'll always be a process of validating the information over time and trying to change our model to make it better. And the main issue with the flaps was lack of data initially (and still to some degree) coupled with users using it in a non-intended way. There's still ideas to improve it further if possible. In this case it's different as we look at the information presented here and simply do not agree. I'm not going to say that our model is absolutely right unlike what you're doing about what you believe. And we're also not calling you guys laymen or any of the sort, like I said previously, regardless of how right the equations are (and I believe they are) it doesn't matter if the information they're based on isn't. And no, I haven't seen anything in here that could be regarded as the complete (previously classified or still classified) technical blueprints of the AIM-54 rocket motors. The tl:dr is still that, no, we're not going to change the model from the information presented here as we don't agree with it and no, we're also not going to share our sources for this for varous different reasons. We're not going to disregard information just because we can't share it, if that was our stance this module wouldn't have happened. You're absolutely free to disagree with that but as far as I'm concerned this discussion is over until such a time as new information is found.5 points
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Looks like a misunderstanding ... I read "promises" not in a sense of "legal obligation" describing a case of "consumer protection". It's a weaker expression and more demanding at the same time. A niche-product like DCS needs a solid long-term business model - that very much depends on the trust of the customers ED will fulfil promises. Selling a product in "Early Access" firmly includes the promise I can use it with reference to reality and history - one fine day! For me that day generally is late after a year, maybe two with good reasons. I feel no need to accuse ED in a legal case because of a broken promise. Without satisfied promises my trust simply will vanish. Together with my will to learn new modules, try new maps, fly new campaigns. It's not about money or some legal stuff. It's about the will to invest my precious spare-time to master a complex simulation. Years of waiting for unfinished features and no fixes for obvious bugs in the core-module etc. - that's broken promises to me. I'd gladly spend some money to help out of the vicious circle of pumping out unfinished Early Access modules to acquire some cash. ED, please offer some "core customers programs" like - a solid reorganisation of all the dropping ordnance in DCS including fuses, a proper documentation and access for developers and modders - same for guided AA-missiles, AG-missiles etc pp - an ATC where C is not for "confusion" - some progress in ECM including features given in the "Electronic War Jamming Script V2.0", f.e. - a reliable concept how to model piston-engines I'm not into the details and there's no need to. ED, please offer some programs as given above. Name some features of a long-lasting shortage in the core module to be enhanced or even solved by that program. And name a price, finally. Feel free to offer it as a monthly subscription for a fixed period, a 20 €-invest or simply ask for donations. I won't care if you accomplish the promise with your own staff, third-party-developers or by contracting a crew of talented customers from the forums. Deliver the promised features just in time. And there will be plenty of trust.5 points
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24.03.1999 - Mig-29 combat flight - Iljo Arizanov Pilot: Major Iljo Arizanov Airplane type: L-18 (MIG-29 9.12b) Airplane ID: 18112 Time: March 24th 1999, 20:00 Take off: Airbase Niš Landing: Shot down, Drenica area. Flight length: 10-20 min Interview with Major Iljo Arizanov, pilot of MiG-29 1st video segment at 03:07 03:07 Narrator: Air alert sirens are heard... 03:22 Iljo Arizanov: On March 24th we were located at airbase Niš, with 2 airplanes 03:28 Iljo Arizanov: Present were me, colleague Ilić, colleague Đurđević and colleague Emeti. 03:34 Iljo Arizanov: Around 19:00, there was an air alert at the airport and we received the readiness signal. 03:42 Iljo Arizanov: Colleague Ilić and me went ahead and sat in the airplanes, where we awaited for further orders 03:47 Iljo Arizanov: A very tense hour passed and around 20:00 we received orders to scramble. 03:56 Iljo Arizanov: I received orders to fly and go to the Suva Reka - Đakovica, Kosovo zone at 3000m and cruise there while awaiting enemy airplanes. 04:11 Remark: Hissing sound with distinct canopy locking click is heard. 04:14 Iljo Arizanov: At the moment when I received the signal for take off we were still not sure if the ”Bombing” had started and what exactly was going on. 04:14 Remark: He refers not to the individual event, but rather to the whole NATO Bombing of Yugoslavia. NATO has designated the this war as “Operation Allied Force”. 04:22 Iljo Arizanov: We did not have any information. During the whole day we were very busy, we were in a general rush. 04:29 Iljo Arizanov: Personally, I was not sure if this was going to be an ordinary flight or a real flight under combat conditions. 04:38 Remark: A single Mig-29 is displayed taxing toward the runway. 04:45 Iljo Arizanov: I took off, when I reached 1000 m in the vicinity of Jastrebac, turned toward Priština, Suva Reka - Đakovica zone. 04:58 Iljo Arizanov: I attempted to establish communication with the GCI officers or with the command center. 05:06 Iljo Arizanov: But I could not reach anyone on any of the channels. 05:10 Iljo Arizanov(over radio): "Hidro, Hidro 101, do you hear me?" 05:14 Iljo Arizanov(over radio): "Hidro 101st, at 3000m above Jastrebac, towards Suva Reka zone." 05:20 Iljo Arizanov: "Krka, Hidro 101, do we hear each other?" 05:20 Remark: Krka refers to the river Krka in Croatia. Unrelated toponyms are often used in open radio communication. 05:24 Iljo Arizanov: Since I could not establish a connection after several attempts, I decided to proceed to the zone. 05:33 Iljo Arizanov: I switched the radar on, it showed it was operational and it was working. 05:38 Iljo Arizanov: Already 1-2 minutes into the flight, I noticed on the right side at great distance, practically at the horizon’s edge, a strong explosion. 05:48 Iljo Arizanov: Later, a colleague based in Podgorica, told me that they hit the airport in Podgorica and that the ordonnance depot had exploded. 05:48 Remark: "Later" does not mean "during the flight", due to the events that followed. 05:57 Iljo Arizanov: It was the first moment that I had confirmation that aggression had started. 06:03 Iljo Arizanov: It meant that it was an actual combat flight and that I was likely to encounter another airplane. 06:12 Iljo Arizanov: After 5-6 minutes of flight, a few minutes before reaching Traversa Priština, I saw an airplane, equally high, coming from Albania. 06:24 Iljo Arizanov: I detected him visually, since it was still illuminated by the Sun, and the condensation trail was visible behind him. 06:32 Iljo Arizanov: Since he was still far I did not want to change my altitude and heading, instead I carried on, tracking him and waiting for him to approach. 06:43 Iljo Arizanov: When I reached 10 km north of the Priština airport, I noticed the target at the distance of 25 km right of me and I turned the aircraft toward that direction. 07:00 Iljo Arizanov: At that phase of the flight, the most hindering issue was a non-functioning SPO device, which was supposed to alert me. 07:06 Iljo Arizanov: I did not have information if another airplane is intercepting me or if a radar is illuminating me, which would allow me to execute the missile avoidance maneuver. 07:17 Iljo Arizanov: Since the target disappeared and I had no further information, I decided to turn toward the airplane that was going toward the airport in Priština. 07:26 Iljo Arizanov: I turned the aircraft resolutely left toward the target, started to climb and brought the enemy airplane into the HUD. 07:39 Remark: Story interrupts here and story of Major Perić and Cpt. 1st class Radosavljević starts. 2nd video segment at 11:52 11:54 Narrator: MiG-29 pilot Iljo Arizanov is above the Drenica area, while holding the enemy airplane in targeting sights. 12:11 Iljo Arizanov: I held the lock button, which we use to direct all devices toward the target, so they can perform the necessary measurements and prepare the missiles for launch. 12:11 Remark: Iljo Arizanov sits in the cockpit at this moment... 12:24 Iljo Arizanov: I needed roughly 30 seconds before I would reach a distance less than 5 km, where one of the missiles would have guaranteed acquisition, or at which I could visually identify the aircraft. 12:42 Iljo Arizanov: At that moment I felt the impact from the left side, an explosion. Missile had hit me. 12:50 Iljo Arizanov: At that moment the aircraft, from climbing position, was displaced to the left with its nose pointing down and started a left downward spiral. 13:02 Iljo Arizanov: I noticed the fire in all 3 mirrors. The airplane was burning. 13:06 Iljo Arizanov: I observed the cockpit, there was no smoke, no warning light indications were shown. 13:16 Iljo Arizanov: When I tried to move the stick to bring the airplane into normal position, the airplane did not react to my input. 13:24 Iljo Arizanov: Once I realized that airplanes could not be flown anymore, I released the stick, I grabbed both ejection handles and pulled them towards myself. 13:33 Iljo Arizanov: First the movable part of the canopy was ejected and afterwards the seat started moving on its rails. 13:39 Iljo Arizanov: A shield extends out in front of the pilot's body that protects him from the air flow impact. 13:46 Iljo Arizanov: To the sides, arm limiters dropped... Their purpose is to press the arms against the body, so they do not hit the frame during the ejection. 13:55 Iljo Arizanov: Legs are tightened together by leg tighteners. The body of the pilot is confined and all the fasteners are tightened, in order for the body to be in the correct position to avoid spine or limb injuries against the sides of an airplane. 14:12 Iljo Arizanov: I managed to see the protecting shield which shields me from the air impact... 14:12 Remark: His statement was abruptly interrupted and continued with the same account... Perhaps 10 seconds is missing. 14:18 Iljo Arizanov: It was a second or less and while I sat normally in the seat, there were small parachutes that were used to stabilize the seat. 14:25 Iljo Arizanov: Then I saw my own airplane in front of me: the left side was burning quite a lot. The whole left wing, from just behind the cockpit where the fuel tanks are, there was fire all the way to the aircraft’s tail. 14:37 Iljo Arizanov: It also seemed to me that the left horizontal stabilizer was missing on the airplane. 14:43 Iljo Arizanov: I wish I was on another airplane watching, but I was in the ejection seat, knowing where I ejected, above Kosovo, I assumed that I will have the "problems" later (he smiles over this). 14:43 Remark: The area was mostly populated by a hostile Albanian population. 14:56 Remark: story interrupts here, and the story of Major Perić continues. 3rd video segment at 19:13 19:14 Narrator: Major Arizanov has been hit in the sky above Kosovo. 19:19 Narrator: He managed to eject and is falling into Drenica Valley. 19:24 Narrator: He lands in the vineyard, just next to the hangar, being occupied by Albanian guards at that moment. 19:32 Iljo Arizanov: I landed at least 5 km from the airplane crash site. 19:38 Iljo Arizanov: On one side this was good, since the crash site was not directly visible behind some hill and only fire reflection was seen in the sky. 19:49 Iljo Arizanov: I was lucky enough to land between 4 vine posts, and I was not hurt. I heard 2 people shouting (at each other), and realized they are Albanians. I knew I had to run away as soon as possible. 20:05 Iljo Arizanov: They were not approaching and I assumed that they were also too scared to come closer and see who was there. 20:11 Iljo Arizanov: I unbuckled my parachute straps and started to run away to the opposite side with my helmet and mask still on. 20:23 Iljo Arizanov: I did not manage to get anything from the equipment stored inside the ejection seat, the so-called NAZ pack (in Russian). 20:23 Remark: The ejection seat separates from the pilot’s body once the required altitude is reached. At the same time the emergency kit packed underneath the pilot and attached to the pilot separates from the seat. 20:30 Iljo Arizanov: It contains food, water and medicines. There is also a radio device - a radio station which can be used to call the rescue service. 20:41 Iljo Arizanov: Simply put, I took none of that equipment, since I did not want to risk being captured immediately. 20:48 Iljo Arizanov: I concluded that its the best to back track the same way I came with airplane 20:54 Iljo Arizanov: I assumed the rescue service would eventually start searching for me the next day, following the direction I flew. If someone tracked me on the radar, they would know where I was shot down. 21:12 Iljo Arizanov: I moved in the direction of East/North-East, moving towards the direction of Priština airbase. 21:12 Remark: Airbase Slatina, near the city of Priština. 21:24 Iljo Arizanov: I again crossed some asphalt road. I spotted the 2 Jeep vehicles going toward the direction of my landing site. I layed down in a ditch and they did not see me. 21:38 Iljo Arizanov: I had no idea who might be inside the terrain vehicles. 21:38 Remark: The vehicles could belong both to friendly/enemy forces. 21:42 Iljo Arizanov: I left that place soon, moved through the woods. 21:46 Iljo Arizanov: The whole night, I was crossing the hills, while the terrain was rising all the time more and more. 21:55 Iljo Arizanov: I could not follow the desired direction, due to the houses, villages, barking of dogs from all sides, numerous gun fires, presumably from people celebrating the beginning of the aggression. 22:13 Iljo Arizanov: The gun bursts echoed from left and right. I based the direction of movement accordingly. 22:21 Iljo Arizanov: I felt thirst and hunger all the time, since I was constantly walking and sweating with no water I could carry. 22:32 Iljo Arizanov: I drank water from streams and ate the snow in order to extinguish the thirst. 22:39 Iljo Arizanov: Around midnight I got out of the woods and went straight into someone's backyard, a house. 22:46 Iljo Arizanov: Luckily it was uninhabited, located in a village, the last house. 22:51 Iljo Arizanov: I heard the voices of 2 men, approaching from behind a curve and still not visible. I quickly jumped the fence. 22:59 Iljo Arizanov: They did not see me, but stood 2m from me, talking about something in Albanian, which I could not understand. 23:06 Iljo Arizanov: They stood there for about 10 minutes, me laying on the snow got stiff from the cold, not knowing what to do. 23:13 Iljo Arizanov: I held my gun, waiting to see the further development. 23:27 Remark: story interrupts and continues the story of Perić/Radosavljević. 4th video segment at 29:11 29:12 Narrator: Iljo Arizanov, shot down on the first day of bombing, in the area of Drenica, whole night attempts to move between KLA camps. His drama continues... 29:28 Iljo Arizanov: The moment I laid down to sleep I was very hot and sweaty, but as soon as my body cooled down after about 30 minutes, I woke up shaking. 29:37 Iljo Arizanov: I took off my boots and wet socks, which I left on a branch to dry. 29:43 Iljo Arizanov: I inspected the First Aid kit containing some bands and used them to wrap and warm up my feet. 29:52 Iljo Arizanov: Time was passing very slowly, waiting seemed long until in the morning around 7:00, until dawn. 30:00 Iljo Arizanov: It was a nice morning, and the sun warmed me up nicely within 30 minutes. 30:06 Iljo Arizanov: I stayed there until 07:00 at the same spot. I realized that helicopters belonging to the rescue service were not coming. 30:15 Iljo Arizanov: From that spot, I could see on the opposite hill a village, houses. I could hear wood cutting and cattle. 30:30 Iljo Arizanov: I approached within 300-400m from the houses and I saw that they were Albanian. All around were Albanian villages with mosques. 30:37 Iljo Arizanov: I could not observe any police or army forces movement on the roads that were visible. 30:43 Iljo Arizanov: I concluded there is no point in establishing contact, since it would lead to my capture. 30:50 Iljo Arizanov: I had to hide myself until the darkness. 30:56 Iljo Arizanov: I arrived again at another road, where the house was being built. 31:01 Iljo Arizanov: Nobody was there. I tried to find some food, since hunger was the main problem. I have not eaten for a long time. Unfortunately I found nothing. 31:12 Iljo Arizanov: I continued further. I was already approaching the river Drenica which I had to cross. 31:20 Iljo Arizanov: Due to tiredness and since I am not a great swimmer, I did not attempt to cross, instead I tried to find upstream the more suitable place to cross. 31:32 Iljo Arizanov: It was muddy, covered with branches, which hurt me, but the basic problem persisted, depth was too high. I ended up chest high in the water, but at the end managed to cross to the other side. 31:32 Remark: Iljo Arizanov is of small stature. 31:50 Iljo Arizanov: In the morning when it dawned, between 6 and 7, I was several kilometers away from the foothill of Goleš. 31:59 Iljo Arizanov: Dilemma was there again, whether to move by day, during which I can be seen, or to hide during day. 32:06 Iljo Arizanov: Given my situation: hungry, thirsty, tired, I decided to continue these few km, hoping to pass through. 32:24 Iljo Arizanov: It was around 7 o'clock, some 500m away from footsteps of Goleš, already very tired, with declining concentration and not listening properly, I arrived at a crossroad of 2 paths. 32:38 Iljo Arizanov: I turned to the left and I spotted a man 10-15 m away from me. 32:45 Iljo Arizanov: He was wearing rubber boots, pants, a camouflage jacket with KLA emblem with a radio station antenna sticking out of jacket pocket, carrying a hunting rifle over his shoulder. 32:58 Iljo Arizanov: I started drawing the gun out, it took a few seconds, he looked at me and the next moment with wide opened arms, he threw himself into the bush, while removing the rifle from his shoulder. 33:12 Iljo Arizanov: He just rolled into the bushes and I did not see him afterwards anymore. 33:15 Iljo Arizanov: I started running away in the opposite direction, this is where I lost my helmet. 33:19 Iljo Arizanov: After some 20 meters, I reached a fenced area of the woods, pole endings tilted toward me in addition to barbed wire. Completely fenced part of the woods... 33:34 Iljo Arizanov: The only direction I could move to... I jumped over the fence and continued running away for another 200-300 m. 33:45 Iljo Arizanov: I could see the asphalt road and once I could cross the road I could start climbing the Goleš. 33:52 Narrator: Arizanov, after 2 days of moving through Drenica Valley, managed to reach the airport at Priština on 26.03.1999. 34:02 Narrator: The command had already written him off. 34:04 Narrator: On that day, March 26th, from Airbase Batajnica, his close friends and colleagues Slobodan Perić and Zoran Perić took off later... 34:19 Remark: Iljo Arizanov story interrupts here. 5th video segment at 40:22 40:22 Iljo Arizanov: When I arrived in Belgrade, it turned out that during those 3 days I lost 7 kg in weight. Next 10 days I suffered from a high fever. 40:32 Iljo Arizanov: I felt pains across my whole body, due to all that "walking", due to the strain. 40:38 Iljo Arizanov: Some 2 weeks later, during the control examination at our institute, doctors established the heart problems. 40:46 Iljo Arizanov: Further examination was conducted in order to establish that due to the stress, the blood circuits have contracted spasmodically. 40:58 Iljo Arizanov: They suggested an operation, and I got an operation at VMA. 41:01 Iljo Arizanov: I have been retired later as an Invalid. 41:01 Remark: In video, retired Iljo Arizanov, in civilian clothing climbs to the Mig-29 cockpit. 41:09 Remark: Video alters to black and white video which shows the pilot Iljo wearing uniform climbing to the cockpit. Briefly the rank of Lt. Colonel can be seen, along the escadrille 127. “Knights” patch on his uniform. 41:10 Iljo Arizanov: Regarding our take offs, my opinion was that we should have flown, despite our airplanes not being functional, despite being inferior. 41:24 Iljo Arizanov: Our country was attacked and our duty was to defend it in every possible way. 41:29 Iljo Arizanov: The same way the common soldier would defend it with his rifle, I must take off and attempt to do something with my airplane. 41:37 Iljo Arizanov: Now the conditions we were utilized? If it could be better? if we could be more efficient? For certain there were problems. 41:47 Iljo Arizanov: Simply we never decided on that, we were in such a situation, it was certainly no excuse not to fly or say “We will just wait for them to drop the bombs on us”. 41:57 Remark: story interrupts, meanwhile major Perić concludes with his thoughts on the matter of inapt operational command. Video shows Iljo Arizanov and Slobodan Perić walking through shelters of a damaged airbase, and occasionally rusted ordnance can be seen. 41:57 Slobodan Perić (angerly): The tactical usage of us was almost complete nonsense. 42:01 Slobodan Perić (angerly): You simply can not scramble someone up to fight in the air, if the opponent has a much longer spear. 42:12 Slobodan Perić (angerly): You can fight him in other ways: get near, get low, come underneath, come from multiple directions, but to take off and fly at someone head to head who has more powerful machines, longer missile range, all possible support... 42:27 Slobodan Perić (angerly): … that was completely absent minded. 42:28 Iljo Arizanov (calmly): We had the feeling all the time, it did not matter to them what you could possibly achieve, since all the time insane orders were arriving. 42:40 Iljo Arizanov (calmly): They scramble you to intercept the airplanes configured for a dedicated air to air combat during an unfavorable situation. 42:44 Iljo Arizanov (calmly): All being perfectly aware you could not achieve anything. 42:48 Iljo Arizanov (calmly): All of us pilots had the feeling that people were not important, but rather a story that shows "The pilots are flying, they are dying...", rather than having a reason or purpose. 43:03 Remark: Story of Iljo Arizanov interrupts here... 6th video segment at 44:50 44:50 Remark: What follows are reactions of Iljo Arizanov on the stories presented by US pilots. 44:49 Narrator: In TV channel History, documentary "Dog Fights", two of the US pilots talk about their flights on March 24th, during which they have reported downing of 2 Mig-29s. 45:08 Iljo Arizanov (after watching the documentary): The stories sound like a kind of free interpretation, however there are elements similar to my flight in both cases. 45:17 Iljo Arizanov: However, there are also lots of things that are different. 45:21 Iljo Arizanov: E.g. There is the variant, which I mentioned also earlier, that our SAM units which had orders to shoot at anything that flies, around that time and that place launched the 3 KUB missiles and reported the downing of Tornado at 3000 m. 45:21 Remark: The first downing of a NATO airplane was reported on March 24th on national television, I vividly remember hearing this news and our reaction. 45:21 Remark: The shot down of Tornado was never confirmed with material evidence, but due to the dark and 2 engine design it could have been one of the plausible theories. 45:21 Remark: Based on the 45:37 Iljo Arizanov: Somebody did hit me, but from the airplane I could not determine that. 45:37 Remark: SPO device was not operational, with no GCI support from his point of view it is really not possible to be sure who hit him. 45:45 Iljo Arizanov: And later no investigation took place at the crash site to determine which exact missile had hit the airplane and what exactly had happened. 45:56 Iljo Arizanov: Unfortunately this will remain a lasting mystery. 45:56 Remark: Lt. Colonel Iljo Arizanov passed away on 03.09.2011 at the age of 51 as result of a heart attack. Interview with Major Cesar "Rico" Rodriguez, pilot of F-15C 7th video segment at 00:58:10 00:58:10 Remark: The following transcript has been taken from the interview “Rico” Rodriguez, the Last Fighter Ace on VBC’s A Veteran’s Story with Pete Mecca. 00:58:10 Pete Mecca: Tell us about third kill. 00:58:14 Cesar Rodriguez: Third kill, again the opportunity to fly on night one, I can tell you that you can't say to have a T-shirt for flying on night one, I have done it two times already. 00:58:30 Cesar Rodriguez: This is my third one and each of those T-shirts and white underwear I was wearing were drenched in sweat and had brown spots all over the bottom. 00:58:41 Cesar Rodriguez: I was scarred poopless on night one and it does not change. 00:58:48 Cesar Rodriguez: But, I had a real new wingman, lieutenant on mine wing, had a brand new weapons officer as my leader. 00:58:58 Cesar Rodriguez: Again he was being tested, he had never been in combat before, we had a young wingman on his wing. 00:59:03 Cesar Rodriguez: As we were on night one to execute the pre-strike sweep for the NATO strike package, that was going to hit Montenegro and then start to build/open up the corridor to the east, to get us all the way to Kosovo... 00:59:20 Cesar Rodriguez: ... so that air to ground strikes could come in uncontested. 00:59:26 Cesar Rodriguez: And of course we knew there was going to be significant surface to air threat. 00:59:31 Cesar Rodriguez: But they outmaneuvered us in a lot of ways with their SAMs, because they read the book, they took the lessons of "Desert Storm" to heart and they applied them very tactfully. 00:59:45 Cesar Rodriguez: Luckily, we had made investments and capabilities that gives the warnings in airplanes or provide electronic defeat against some of those assets. 00:59:55 Cesar Rodriguez: So, we were prepared but we were surprised. 01:00:01 Cesar Rodriguez: When (I) we came north... We went the south from Cervia, Italy, down to the edge of Italian boot and then hooked a big huge left-hand turn and we started to come north. 01:00:01 Remark: Airbase located there is: Airport Militare di Cervia Pisignano. 01:00:15 Cesar Rodriguez: ONE and TWO were feet-wet. They were over the Adriatic and I was over land with mine wingman as we headed north. 01:00:25 Cesar Rodriguez: As we were heading north, my responsibilities were low-search environment. 01:00:32 Cesar Rodriguez: So as I was searching low, looking up for any movement, I picked up on radar a fast moving target, so I started to work: 01:00:44 Cesar Rodriguez: 1. on opportunity lock him up and 2. start to work on ID matrix and proceed. 01:00:52 Cesar Rodriguez: The target came out of Priština airfield, an airfield that was built by North Koreans for the Yugoslavs, and it was built into a mountain. 01:01:02 Remark: Please note that Iljo Arizanov took of from airbase Niš, so likely the F-15C picked up target first in the vicinity of Priština. 01:01:02 Remark: Airbase Slatina near Priština was home of the 83th fighter aviation, at the time of the event 20 Mig-21bis and 6 Mig-21UM were located inside. Remaining aircrafts were relocated to other airports. 01:01:02 Remark: Except for the underground hangar, there are no hardened armoured shelters at this airbase. Furthermore both blast doors of underground shelter are shaped for single tail airplanes. 01:01:02 Remark: Mig-29 can not pass through the blast doors. The only remaining place where it could be placed is open area with next to zero possibility of camouflage. 01:01:02 Remark: Regarding the North Koreans I would cast doubt. It would be interesting to learn the source of this information. 01:01:02 Cesar Rodriguez: And inside that mountain there was a basically an airfield. 01:01:06 Cesar Rodriguez: They did all their operations, they did their maintenance. 01:01:10 Cesar Rodriguez: They had natural defense mechanism, except when they took off, you wouldn't see them until they broke the line of sight with the doors in the mountain. 01:01:24 Cesar Rodriguez: As we were headed down, I see this fast moving target, I start to talk to my AWACS controller, to get his eyes at the same piece of sky. 01:01:35 Cesar Rodriguez: The target clears the mountains which were 8000 to 10000 ft in elevation, and he is above the mountains and I have a clear RADAR picture of him. 01:01:35 Remark: 8000 ft = 2438,4 m, 10000 ft = 3048 m. For precise information on altitudes see the "Topography" section below the testemony. 01:01:49 Cesar Rodriguez: I start to lock him up and do the ID matrix, to make sure its not a friendly. 01:01:54 Cesar Rodriguez: In the meantime my number 1 is experiencing some radar problems, so I go to his area of responsibility and search in that area and I hand of my target to my number 2 man “Wild” Bill Denham. 01:02:14 Cesar Rodriguez: I look over where number 1... We assess that there is not a threat there, there was a little poodle jumper that was flying around at about 100 knots (185 km/h). 01:02:25 Cesar Rodriguez: And unfortunately that guy would try to land at the Montenegro airfield as the first F-15Es were pretty much dropping Mark 82s and 84s at that runway and that guy never cleared the runway, he became a part of those craters. 01:02:42 Cesar Rodriguez: Once we determined that number 1's air space was clean, then I came back to mine, my wingman accurately had already completed most of the ID criteria. 01:02:47 Cesar Rodriguez: The only problem from his standpoint tactically was, he was not qualified to wear goggles, so he was literally behind me in about 3 miles of my right wing. 01:03:05 Cesar Rodriguez: And tactically we were not going to employ AMRAAMs over our shoulders, just because the AMRAAM as an active missile can also be, what we call "Mad Dog" in the meat park. 01:03:16 Cesar Rodriguez: It can find you and go after you, even though its not a target, that you thought you are gonna engage. 01:03:22 Cesar Rodriguez: So I started to go through my ID matrix, and as I talked with to Googs earlier, I did not complete the matrix... 01:03:31 Cesar Rodriguez: ... because there were some challenges in communication between myself and other partners that were in the air, that were supposed to do other parts of rules of engagement. 01:03:42 Cesar Rodriguez: But I felt that I had enough of information in my jet and I was in a position where if I did take a shot, this guy was gonna start getting very close to the front end of the strike package. 01:03:52 Cesar Rodriguez: So, at beyond... About 37 miles, I took my shot. The AMRAAM missile did everything as advertised. It came off the jet within a couple of seconds. It was no more than a little flicker in the air. 01:04:13 Cesar Rodriguez: But I could digitally track what was happening, both with the threat and a missile, and I assessed that at that point I did not need to take a second shot. 01:04:22 Cesar Rodriguez: Just as I took my shot, my wingman starts to get lock by the surface to air missiles, I start to get locked by surface to air missiles. 01:04:31 Cesar Rodriguez: So we start to maneuver the formation to the west, away from the integrated air missile defense systems of the Yugoslav Air Force and Air Defense Force. 01:04:42 Cesar Rodriguez: When my missile time of flight in the cockpit was approaching time 3 seconds left, I was in a position where the target intercept was gonna happen right in my 1 O'clock -2 O'clock position and probably 14 by 15 miles away. 01:05:02 Cesar Rodriguez: And sure enough when it hit 0, the missile hit the airplane, the airplane blew up, and what really caught my attention was, we were flying over mountainous snow covered terrain. 01:05:16 Cesar Rodriguez: And so, that fireball, when it blew up, missile is coming from high to low, the fireball goes down, the light from the fire goes against the mountains and the it reflects back in the sky. 01:05:29 Cesar Rodriguez: It just lit up the entire sky, like nothing I have ever seen before or ever seen since than. 01:05:36 Cesar Rodriguez: And so, that was the first kill over the "Kosovo campaign", and again I had not only the privilege to use the new technology that we have developed since Desert Storm, but my wingman was part of the training process to get us there. 01:05:53 Cesar Rodriguez: And of course, the team, the nature of the team, not only what we were doing, but what the first night event was taking place, represented some of the strengths of what Coalition brought to the table. 01:06:09 Cesar Rodriguez: It also represented some of the weaknesses. Some of our partners were not ready to fly on night one campaign like we had to do on night one. 01:06:20 Remark: "Rico" ends the story here. Reconstructed flight The provided map is rough reconstruction based on interview and publicly known information. Fictional evacuation path Map is based on the interview description and does not necessarily correspond to the actual path. Topography Majority of terrain in Kosovo as at elevation between 500 m and 1000 m, heavily intersected with low mountains and hills often with steep slopes. In the central part the area Drenica valley splits the region in two major areas Kosovo on East, and Metohija at west. Goleš mountain is in central area, located at eastern edge of Drenica and stands at 1018 m ( 3543 ft ). North of Goleš, at almost 80 km is the Kopaonik mountain range with highest peak at 2017 m (6617 ft). South of Goleš at distance of 40-47 km the Šar-Planina mountain range raises at the borders of North Macedonia‚ Kosovo and Albania, with peaks from 2092 m (6864 ft) to 2748 m (9016 ft). West of Goleš at distance of 58 km the Prokletije mountain range raises at borders of Montenegro, Kosovo and Albania with peaks ranging from 1725 m ( 5659 ft) to 2694 m (8839 ft). East of Goleš, at distance of 20 km extends the region of lower mountains with highest peak at 1260 m (4134 ft). Sources 1. Niko nije rekao neću (prvi deo) - Nobody refused - part 1, author Slađana Zarić, director Boban Simojlović, journalist Vesna Ilić, montage Marija Bogićević, link. 2. “Rico” Rodriguez, the Last Fighter Ace on VBC’s A Veteran’s Story with Pete Mecca, link. 3. Operation Allied Force - Air war over Serbia 1999 - volume 1, Bojan Dimitrijević, Lt. Gen. Jovica Draganić, link. 4. Three Fingers of Death - Soviet 2K12 KUB (SA-6 Gainful) Missile System, Mike Mihajlović, Danko Borojević, Zoran Vukosavljević, link. 5. The Atlantic - The Last Ace, link. 6. Combat Story (Ep 12) Cesar "Rico" Rodriguez - F-15 Eagle Fighter Pilot | Three Air-to-Air Victories, link. 7. F-15 Eagle Pilot Explains Exactly How He Downed Three Migs During Two Wars, link. 8. Veteran Tributes - Cesar A. Rodriguez, Jr., link. 9. Appendix 10 - Spatial coverage RJ PVO 24.03.1999. god (from unknown book), link. 10. The K-36D Ejection Seat Foreign Comparative Testing (FCT) Program, Lawrance J. Specker / John A. Plaga, link. 11. K-36D Operation, link. Credits Ronin Gaijin, for review and English corrections (many hours spent here). Aeria Gloria, for checking the operation of Mig-29 sensors.4 points
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Roger out Discussion (argumentation) will be continuing…only technical of course4 points
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Yes I think it would be better to say Public version now we only have one. thank you4 points
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Much appreciated! Download link is in the comments of the video. We will be updating the fog and rain for sure!!!!! As well as the Cobra when she gets released.4 points
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Are their any possibilities of getting some good cold war air assets? I know standalone aircraft are less your specialty but dcs is really lacking some critical cold war aircraft. Jaguars or Canberra's would be a cool touch!4 points
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Silly thing to ask for somewhat in a combat simulator but I got to thinking of the sheep, cattle, and goats in the middle east along with Camels in Sinai and donkeys ect.... Normandy has loads of opportunity with cattle and horses. What made me think of this funny enough was the level of detail MSFS 2024 did with their animals. It was a third party who created over 150 of them. I randomly flew over some horses in Greece and was astonished to see their reaction and the detail up close. Might be a niche add on, but would only flesh out the ground even more in DCS, especially in Afghanistan and Iraq! Shot a video below to show what I am talking about and give an idea of what it could look like.3 points
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Hello flyers. Apologies if this question has already been raised, I looked for it but I did not find it. When creating a mission, it would be really useful to have a performance calculator integrated for each unit, based on the defined waypoints, actions, altitudes, payloads and speeds. E.g., if I want to attack a target and get back to base following a certain path, I could roughly know the amount of fuel required. Or I could get a maximum range circle given a certain amount of fuel, payload and initial position. I could also get maximum endurance or loitering time (useful for an AWACS or tanker, for instance). Making rough maths for this by oneself is not unaffordable, but if automated like this, more parameters could be introduced, giving a more precise result. Cheers!3 points
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While not directly coupled to the F-18, I just happened to have dusted off this module to do some drogue refueling training which can be fun sometimes. However, the wobbly flight model bugs me. Sure, it’s not just the F-18. It’s something that DCS has across the board as most FM’s in DCS, be they a Bf-109, Spitfire or F-18 has this property. TBH, I find this an irritating aspect of the current “state-of- the art” flight sims (it’s not just DCS), since it seems to be the norm, and you can find it in others like Il-2 Sturmovik as well. Maybe initially it was a reaction to the so-called “on-rails” FM’s that many of the very earliest sims suffered from, and led to the rise of the wobbly FM’s that I remember were initially greeted with such enthusiasm by some customers who seemed think that the more difficult it was to fly, the more realistic it must be. However, if you take a look at the attached videos (you can find many like them), you will see that the “on-rails” FM is actually more realistic. There is virtually none of the wobbliness we have in-game, and there is a more direct response and ending to the stick input both in terms of a direct response and a direct termination of movement which makes it much easier to avoid the PIO’s that are inherent in current flight sims. So my question is this: Is this just an adaptation to what the customers wants, as in wobbly means more realistic and sells better, or is it an actual limitation in the simulation engine, as in the way it’s implemented leads to the wobbliness and there is nothing they can do about it? Again, the F-18 is not the only culprit, but since this seems to be one of the more active DCS forums maybe some of the forum members here have an answer this question? Is the in-game flight model wobbliness there by choice, or is it a result of a game engine limitation? Note in the first video how the canopy moves in relation to the clouds on the horizon as he gets close to the basket: The pilot is continuously doing minute corrections with no wobbliness and no PIO indications at all. He is literally “chasing the basket” which is a big no-no in-game because you’ll end up in PIO’s. F-18 drogue refueling in turbulence F-18 doing minute corrections to hook-up and stay in the groove Crisp and wobbly free Yak-3 rolling and flying3 points
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In these 5 years many people have reported to heatblur the issue with the flaps, everyone (except the people that loved to exploit that bug) have shown to you that your old flap model contradicts basic aerodynamic principles and you ignored, told that it was our (users) fault and made fun of people getting passionate over it. In your discord an aerospace engineer showed up with science, math, demonstrating what was wrong and you simply tried to ridicularize the dude instead of listening. But i'm glad that you decided to come down from the high heels and made the necessary changes (some stuff still incorrect but at least the major problem is fixed). Anyways, just pointing this out because seeems like a common behavior for you. People show up with a lot of data, with science, with math that you can't disproof then you come to gaslight the people, making them believe that whatever you have is correct, only because you can't do the necessary changes, for whatever reason. May be money, may be inability, may be ego..3 points
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OMG…you guys are really unbelievable. NASA handbook is from 70’s and do you really think you could just go to any library and get same in that time !? It was for their use only, that should be perfectly clear to anyone reasonable, and by that still classified enough. But even that, still they mentioned that classified data from CPIA were not disclosed. Of course decades after that, handbook is publicly available and so we have it now. Same with W.T.Brooks paperwork, it was presented back there in 70’s again just to small group of engineers on those seminars where they were exchanging knowledges…same like handbook, do you really think that Peter Pan and Donald Duck have entrance to those meetings!? But let’s break this chain, this layer’s arguments I don’t buy, I’m engineer and by that with different postulates. So I still haven’t got any dispute of technical matter while your model is full of holes in foundation so I will continue to shake it3 points
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You do realize how ridiculous your post is right? You’ve never flown a real Hornet and don’t have any actual supporting data but you’re asking the Devs to spin their wheels fixing the flight model And you’re bringing this up as if they haven’t already heard these things before and spent a lot of effort trying to get this stuff right and no doubt with input from actual SMEs. Plus you’re using a PC game controller that’s nothing like the real thing. You watched a YouTube video and it looks easy there, so something must be wrong with DCS… Such topic are really a tedious occurrence in these games. I’d think you would know that by now, you don’t seem new to flight sims. Like BN already said. If you have a track and actual data please post it.3 points
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Fair enough although I didn’t ask anything from you regarding your source. Just to point with what you don’t agree presented here. Is it NASA nozzle handbook (extremely helpful data) or W.T.Brooks paperwork (same if not even more helpful data). These two sources just made Phoenix motor to “drew” it self, like said, literally.3 points
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Sorry but me again What exact source or what sources are not so trustworthy? Here in all this gymnastics of finding answer, there were several sources. Some gave geometry, some gave weights, some nozzle details, some thermodynamics parameters etc etc It shouldn’t be, I hope so, that all are questionable to you. Which one/ones is/are debatable?3 points
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After “trusting method” of determination something strictly of technical matters now it is “believing method” and turned on my side @Naquaii may I ask, with what exactly you don’t agree? More than detailed I tried to explain every step of finding numbers behind this motor, everything is presented, nothing hidden so it shouldn’t be tough to point on, what exactly is that makes you not agreeing. Or if there are several points, no matter, I would gladly repeat with extra explanations3 points
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thanks for the initiative. exactly my observations! my assumption is that atmospheric effects aren't simulated, therefore a FM matching real a/c dynamics would indeed appear to be on rails. that's why they have to make it a tad inherently unstable. this is also noticeable in approved professional flight training sims up to FFS-grade (the moving ones). they're usually much more finicky on the pitch axis than the real plane. one thing i find all DCS airplanes have in common is yaw dampening seems a bit weak, or wobbly. the OP as i take it only mentioned AAR as an example, but is talking about the DCS FM in general, so maybe more constructive not to focus on the refueling aspect of FMs.3 points
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Indeed. People "doing their own research", thinking they are "special", and that they are privy to some "secret" knowledge that is somehow suppressed by "orthodoxy", suppressed by "them". You know: Anti-Vaxxers, Flat-Earthers, Q, Sov-Cits, you name it. That's why I prefer to withdraw when these people show up in a thread.3 points
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Yep, and believe me we've been telling ED that as well. Patch announced for tomorrow (3rd December).3 points
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Tutorials are based to the old settings. We are working to fix them. We will release the corrected mission with the first patch of 2025. Inviato dal mio SM-F731B utilizzando Tapatalk3 points
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3 points
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We have just released our latest Into the Jungle Mission! At 2:26, you can see I already have pads down on the West Grass strip for VN's Cobras. Hunter Killer Teams will be operating out of these FARPS on here. Feel free to download and check it out. Link is in the description to our Forum where you can download everything.3 points
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"Perfect" is the ability to turn OFF these spotting dots in VR. That would be perfect. For those that want them on, have fun chasing your zero.3 points
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It's fixed foviated rendering with Quadviews for PCL. The difference it made for me was huge. However, it did take a bit to get working. You can confirm if it's working by opening up Quadviews companion, ticking the "Focus View" checkbox down the bottom, apply the changes, then launch DCS. (This needs to be done before launching DCS). The focus view will create a black border so you see only what will be sharp. The black area will be the less rendered area, but the black just makes it stand out so you can confirm for sure that it's definitely working for you first. Once you've confirmed it's working, you can untick the focus view and go back to 'normal operation'. I know OpenToolkit can interfere with it, so it might be worth uninstalling OXRTK and re-installing Quadviews plus Quadviews companion, and then enabling it. For me, since having this installed, I've never had any GPU rendering issues again. I think my card runs about 60% usage. I could up it, but my primary problem now is being bottlenecked by the CPU. Yes - it's a pain to get up and running, but once working the difference is night and day.3 points
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3 points
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Thanks! I see the issue now. I noticed I was missing a pylon adapter, which I created and added.3 points
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Iodine won't help you in case of nuclear warfare, either. That's another myth that refuses do die. Drinking iodine can only help against one, very specific radioactive product of a nuclear reactor operation, which was among products released from Chernobyl disaster, which is how the story got started. It won't protect you against actual radiation, it won't protect you against other products, and it won't protect you from secondary effects of radiation poisoning. There's no RadX in reality, and iodine certainly isn't it. Its only use is if you have to drink water or eat plants that were exposed to fallout and hence contain radioactive iodine. Even in case of Chernobyl, it was used mostly as a precaution and likely did more harm than good. Hellfire and Javelin (and before that, TOW and Dragon) were developed because conventional conflicts, such as Korea and Vietnam, started to become a concern, and also because you couldn't be sure you'll get all the tanks with nukes. Armor is particularly resistant to all effects of a nuclear blast. This is also why neutron bombs were developed, to counter depleted uranium tank armor. As powerful as they are, on the battlefield nukes are not perfect weapons. As a final note, post-battle cleanup after modern nukes wouldn't be any harder than after any particularly fierce campaign of urban destruction (in fact, it'll be easier, no UXO to deal with). They typically use airburst detonation, which not only produces minimal fallout, but also utilize the blast wave far more efficiently. Unless someone starts deploying nuclear depth charges or bunker busters (both were a thing during Cold War, for what it's worth), or someone deliberately uses a cobalt bomb to contaminate the landscape, fallout would not be a major concern. The materials from which the nuke itself is made do not contribute much to the fallout, you need to irradiate and disperse some other material, like soil or water, to contaminate anything. Airburst won't do that.3 points
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Okay, I'd appreciate if we could keep the thread in English and also get back on topic, thanks! Status update I'm currently in final testing with the updated Russian asset pack. If everything goes well it should be released pretty soon. Here is the changelog as of now: Military Asset Pack Russia 1.2.0 Added 9M133 ATGM Infantry Added BMD-4 IFV Added Buk M3 SAM Added Kord HMG Infantry Added Mi-28N AH Added Project 20385 Gremyashchiy Class Corvette Added T-80BVM MBT Added T-90A MBT Added TOS-1A MRL Fixed Ka-52 9M120 launcher textures3 points
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We were having a discussion in another thread about how George is a little OP with his super-human ability to detect targets through trees, buildings, and hills, and it was suggested that I create a new thread as a separate bug report demonstrating the problem; so here it is... These screenshots were captured in the same MP mission on Syria, which was a Liberation campaign running on a dedicated server. I attempted to view my track file that was generated for this flight, but it was corrupt, so I have none to share with this report. (This was likely because my flight ended with my DCS crashing after viewing the F10 map, but alas, that is for a different bug report.) Example 1 - George detecting targets through trees This is a common occurrence for me on a daily basis. In this screenshot I am approaching the target area at 100 knots and relatively low, and George sees some targets in the vicinity of where I ask him to look. After selecting one of the targets from the list he presents me, he locks onto this target through many layers of trees. The vehicle in question is beyond that tree-line, out in the open, not nestled in the trees themselves. Not only does he know the target is there, he gets a solid IAT track and as lasing the target through the trees. If I were to tell him to engage this target, he would do so, and would have a 99% probability of kill based on where he is lasing the target relative to the "outline" of the vehicle. Example 2 - George detecting targets through buildings In this example, I am in a stable hover, and I have told George to search in an area for targets. After selecting a target from his list, he slews the TADS over to this guy and finally settles in on this spot where a static enemy is presumably on that hill beyond the buildings and trees. In this case, he does not get an IAT lock, and I'm not sure he would even engage this target if I told him to. If he did, I suspect the missile would impact the building he is lasing. However, the point is that George knew the target was there when he should not, considering it is obscured by buildings. Example 3 - George detecting targets through a hill In this example, I am in a stable hover, and asked George to look for targets in an area we have been attacking some AA units. At first I was confused with what George had found since I cannot see anything where he finally settled his TADS, and then it occurred to me there might be a hill between me and the target. In the first frame, my altitude is 530 ft AGL when he sees the target through the hill. In the second frame I start to come straight up and a buddy has a missile impact beyond the hill and you can see a cloud of dust. In the 3rd frame I am at 870 ft AGL and the top half of the unit he had spotted is now visible and he has established an IAT lock. Edit: It was mentioned in the other thread that George has some sort of "memory" as to where units may have been spotted previously? I had been flying in this area previously and we took out some of the AA units, then I retreated and setup in a hover outside of 5km. Could the unit George spotted through the hill have been "seen" previous to this when I was flying closer? If anyone else has video or tracks of similar instances of George detecting targets that should be obscured from his view, please add them here. I will try to put together a simple mission with targets in a test range and see if I can reproduce these results, and share the track file here.2 points
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My local birds are sporting some new feathers and seeing as they are the best of the best I obviously needed to make a livery. First seen at the falcon 50 event it has taken almost a year for enough reference photos to surface online for me to make it. I'm almost done and plan to upload to user files next week maybe Wednesday or Thursday. It has dynamic bort, custom HMD helmet, and custom 300 gal tank.2 points
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i think we're talking about the last 10~15% to perfection here (if there is such thing in a sim), and i don't see any contradiction to SME's statements saying that the FM is "not perfect, but fine" and "good enough"... this sim could really benefit from discussing such topics in a less emotional manner.2 points
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Out of curiosity, I went back and removed the trees to see if there was some part of the BTR visible sticking out beyond the building, but being hidden by the tree foliage, but that doesn't look to be the case. This might be a case of the occlusion geometry (or whatever it is called) of that building type being a simple box, and doesn't include the A/C units and other decorations on the roof that we can't see through.2 points
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Yes, but what's happening here now never seems to fail: I've seen this also in WW1 & WW2 sim forums: People spend hundreds, if not thousands of hours mastering these in-game FM's and I can understand that with so much invested, you don't want to hear that what you are flying is unrealistic. In WW2 sims, you see people with full flaps, gear out, in hard slow-speed maneuvering pulling stunts defying flight mechanics because the in-game FM allows them to do that and they have mastered the art, which sadly is not mastering the IRL art, but is in this case becoming aces of the FM's the developers give them, nothing else. I started this off with a genuine question, because state-of-the-art FM's in many cases exhibit this wobbly behavior. You can see it in WW1 & WWs sims as well. And what I wanted to see was if someone here could shed a light on this in DCS and why we have the wobble we have. But now I fear this will devolve into an avalanche of simmers lining up to tell us just how realistic this sim really is, which is not very helpful at all in answering the original question......2 points
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This is not an issue with George being able to see through terrain. It is an issue of the unit itself having some sort of unseen dimensions beyond what is visible. In the image below, I took control of the track and attempted to IAT on the S-60 gun. The IAT gates are registering additional unit dimensions that are not visible to the player. What those are, I don't know. But this is not an issue with George, but that specific unit, the S-60. When I attempted to do the same with the Ural-375 nearby, as soon as the truck was no longer visible, precisely when the bracing over the back of the truck bed went below the ridgeline, George could no longer see the target. So again, this is not an issue of George being able to see through terrain, but of some DCS units that apparently need some sort of correction to their dimensions within the simulation. I'll report this. Thanks. EDIT: As for those screenshots above, we need to know what scenery objects may need corrections, and where on the map those are located. But this is looking like an issue of unit or scenery object dimensions (hit box, collision mesh, whatever you want to call it), not the George AI logic.2 points
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Will fix when I get home... I suspect the links were temporary sessions connected with my account.2 points
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I always thought that "five is right out"? My Antioch manual requires updating, I see. Anyway, for me it's lights out when the conspiracy theorists enter the stage, and I think that this thread is well past that point.2 points
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В рамках сегодняшнего подхода к реализации самолётов ГС, появление Су-27СМ или МиГ-29СМТ, даже с учётом определённых "допусков" в реализации, было бы вполне себе. В конце-концов, тот же Су-27С в игре тоже не совсем советский 27С в плане БРЭО...2 points
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exactly this! Decided to reinstall the OXRTK and others back and my performance went up. Kandahar landing mission with the F4 used to drop me down mid 50's when landing and 45fps while taxing to a particular spot. Today it dropped to 65 whilst landing and then 58 at my spot where I shut down. A massive improvement. The F4 and Tom are the biggest hogs when it comes to performance and having all these apps helped out. The f16 cold and dark mission in the PG map has a bunch of F-15e's parked and taxing and with everything enabled and set (I have my headset at 72hz) and locked to 70fps, it stayed locked at 70fps as I started up the F16 and followed the last flight of Mudhens down the taxi and flew formation with them.2 points
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ED finally approved our lates Into the Jungle mission. The link to our new forum on ED and where to download it is in the description area. Enjoy my friends. We will start posting our videos on this forum so we are not taking up everyone else's space, that is unless we are showcasing your stuff!2 points
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That's why rather than merely complain, I pinged one of M3 developer's, just in case he finds my artwork good enough to include on a quick update of the MiG-21. I'm using this fix successfully on my Single Player missions, as I also don't give a rat's behind for Multiplayer's use2 points
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@Naquaii Appreciated for came by and shared your points. It’s pity to hear not to expect your participation in discussion that much, it is kind of hard that way to have normal exchange of thoughts and in this case arguments. Saying, you have your source trusting more. And I guess 13595 N for 27 seconds is from that source which is not for sharing. To be clear, I’m not asking from you to disclose it, if it exists after all, here we already disclosed so many sources that motor actually and literally “drew” itself Having no intention to participate in sharing arguments, and keeping your side on the trust base, is accepted although disappointed in same time. Honestly I was expected more from you guys work ( and sell ! ) this products, more than just “we trust more” in opinion A than opinion B or C without even trying to disprove others. All right, then I will disprove 13595 N and 27s the only way I know, by mathematics. Indisputable method always and every time. So let’s see shortly what is behind these numbers above. If we have nozzle data (hopefully nobody will doubt in CPIA data) and if we put it in thrust formula we got equation with two unknowns, pressure and thrust coefficient. Hard but not impossible to solve, with making iteration matrix we come to chamber pressure of 41,6 bar to make 13595N through this nozzle. Now when having chamber pressure we can come to burning rate (hopefully nobody will doubt in W.T.Brooks data, this engineer literally “had hands” in this motor. So 6,22mm/s is burning rate in your motor. To have constant chamber pressure 41,6bar (600psi) burning surface of that grain must be constantly 0,6 square meters. Having burning surface, burning rate and expected propellant density we get mass flow in your motor as 6,531 kilograms per second. Your motor blows 27 seconds so it means your motor is looking for 176,3 kilograms of fuel…oops…isn’t it 163kg in your motor!? Let’s continue with 176,3 because that much must be to have selected thrust output since nobody disapprove nozzle geometry, who would dare disapprove NASA and CPIA. And at the end we get specific impulse 212s what is exactly something as expected to be with 18,5 nozzle expansion ratio, at sea level and with chamber pressure 600psi. I know you guys from terrace will find some explanations in form that I don’t know what all and what exactly is in their codes etc etc … come on … like it or not … but you have fake product2 points
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Only if the goal would be to not deliver it - in which case any dumb bomb/cargo would do the trick for that mission. That being said, I'm sot sure that DCS's physics engine is set up to correctly handle an EMP, and the effects it has on units (ground, naval, air) in a high-alt ca. 1970's high yield blast (not to mention the plasma propagation and fallout clouds). It'll be fantasy central for the remainder of all mission action that follows a blast. Why would we want this kind of silliness in our missions? I'm not even sure that enough research (even classified) exists to model such a scenario (let's be honest: many of us, me included, would try to surf a nuclear blast wave in a jet), so let's hope that ED focus the meager resources that they have for core-related updates on things that more people can use (my hopes still lie with ATC). Modelling nuke blasts is very far down my list of priorities, but since is a wish list forum, sure, you be you.2 points
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Yes, but again, it's not the end of the world. You're still thinking of the US/USSR exchange, there are plenty of other nuclear powers in the world which, if they got in a fight and deployed their nukes, could do a lot of damage, but it would be localized. Yes, if India and Pakistan, for instance, started slinging nukes at each other, they world would feel it, and we'd see the global economy take a major hit, but it wouldn't result in US or Europe turning into Fallout-like dystopia (though it wouldn't help the Earth's climate, either). The countries involved would undoubtedly be devastated, but in a limited exchange, they could even survive as viable states. US and Russian arsenals are enormous, but other nuclear powers have vastly fewer warheads at their disposal. At this point, even China doesn't quite have peer level nuclear arsenal compared to US and Russia, though they certainly have enough to make direct warfare against them a non-starter, which is the real purpose of nukes. Not even strategy but grand strategy. However, that doesn't mean it's not possible to come up with a scenario where conventional forces fight on a nuclear battlefield. In fact, there's plenty of plans for those from various phases of Cold War. In fact, modern thermonuclear weapons are not the gigantic "city killer" bombs we usually associate with ICBMs. While still absurdly powerful, nowadays the number of warheads is more important than packing as much boom as possible into a single physics package. Modern nukes can even have features such as variable yield, so that they can be tailored to a target. Given the anticipated size of Soviet tank armies, dropping nukes on them was actually considered a legitimate tactic.2 points
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