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Everything posted by JEFX
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For mission building and training purposes, I was trying to establish the best on par adversaries for our new Mirage... Since the S530D needs to keep lock and aimed at the bandit for the whole duration of the missile's flight, it cannot compare with semi-autonomous more modern missiles. Therefore in the US arsenal, it is quite comparable to the SPARROW (AIM-7) am I wrong?. The range of the Magic II is comparable to the range of the AIM-9P (and not the M which has a longer range) right?. Therefore, if one wants to make an even fight, am I right if I say that a Mirage 2000C equipped with its 4 AA missiles (2xMagic II and 2xS530) would be on par with an F-16A with 2 sparrows and to Sidewinder P ??? But if one wants to make a par with a russian aircraft? would it be comparable to a Mig-29A? And what about the missiles? with 2x R60 and 2x R27R (those seem a bit better than the S530 no?) ??? Opinions???
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Always best to reinstal clean for the reasons Azrayen pointed. I did it recently myself and I can testify that you will be blown away by how much less loading time you will have!!!! I load the whole thing in mere seconds!!! So useful for mission editing and building!!
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yes, I just made some more methodic experimentation and the FOV and the lookdown angle is solved (by the same numbers as you said) but in this snapviews.lua file located in the savedgames folder!
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Sergeiev, it is strange but what seems to be doing an effect rather than the view.lua that is in the mods folder, it is when I change the values in savedgames/dcsopenalpha/config/view/snapviews.lua ?? I change your settings in the Mirage section (lines 1440 and 1442) and it does have an effect, despite not so predictable ???
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I dont understand, when I edit my own view.lua as you describe, it has no effect in the cockpit, the view is the same??? Thanks:(
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Thanks!
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by the way, there used to be a whole set of view and config lua files before in FC and old DCS and I am now a bit mixed up... if you go through the different aircraft folders, there is no view.lua file in Flaming Cliffs, nor in A-10C nor SU-25T but there is one in M-2000C and in UH-1H and MI-8 ????
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Thanks, will try now (which param exactly did you adjust for lateral FOV?).
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Hi all, Just got this magnificent plane and I cannot enjoy it yet because my FOV is not proper?? When I fire up the first M2000C instant action mission this is what I get (first screenshot). Compared to what I get when I launch the first instant action mission of the F-15C (second Screenshot). I dont know how to adjust the basic FOV of my aircraft (seems to be too narrow?). I know that I am using an unusually wide screen (3840X1024) but the FOV is OK with all other DCS aircraft... thanks for your help!
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Merci! I will give it a try, but I have absolutely no clue how to use scripts... never have... Thanks, I will try! Jean-Francois
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Hi all, I have been away from DCS for a long time and I am really happy to be back with 2.0! and Nevada! I am building myself a Nellis base template with hundreds of well placed static objects (to make the base look realistic). This mission will be a starting point for building missions. My question is : with the trigger system, how can I randomize the static objects spawning? (I would like it to occur at mission start so that the base looks different every time I start the mission).. I looked through all the triggers and there seems to be none regarding static objects???? thanks a lot for your help! JEFX
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MAC, try getting rid of DOF (Depth of field). It did a big change for me!
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Hi all! After several hours fiddling with the graphical options, with my system I found an immense difference in FPS with or without : DEPTH OF FIELD... (both kinds) Especially outside the aircraft... with DoF I was aroud 15-17 FPS and without, I came back up to the 50-70 that is more logical with my system. (inside the aircraft it didnt change that much). Just interesting to note! JEFX
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A long wait, a long time downloading but was it worth it ???
JEFX replied to Mizzy's topic in DCS World 1.x (read only)
Hello everyone First of all, hello Mizzy, it is nice to see you here again! I have been away from Lockon/FC/DCS in the last couple of years (learning the 777, the 330 and 757 in X-Plane:))... Like Captain Spears just put it, I have myself also been flying combat simulators since the first days of Falcon 4... Perhaps 20 years... I remember reading avidly the reports about the progress of Lockon on the forums, before it was released... There was a story (perhaps by BeechAVR???) about a lonely morning patrol... It made everyone of us dream... Then it was finally released (I was one of the first purchaser, and also my Nic Cole Lockon Manual of 2003 bears number 26 !!!) then... the progress was regular, fantastic, well communicated by the devs and truly ground breaking! Lockon 2, Flaming cliffs, 1-2-3, the Shark, and most of all the A-10C with its most complex and realistic systems... But I must say, the only shadow in all this glory was the confinement to a single (beautiful) map... Remember the Crimea Tour by Mark "Shepski" Shepheard and expanded by BritRadarDude? a Great mission just to discover the different corners of the map... The harbour at Sebastopol... the summit of Mount Elbrus... the hidden valley of Arkhyz, Lake Ritsa... All places where we all designed fantastic missions... it is all about imagination... But now, for the first time in a decade, we are allowed to MOVE to a new area!! What a christmas present (of course, I bought the A-10C when it was Beta...) and I have never seen anything like this! Like Captain Spears just said, 'The sense of distance and perception of horizon is like nothing I've seen. ' and I would add, the sense of speed! And, like Mizzy said at the beginning of this thread, it is even much better than the videos and pictures!! Thanks!!!! JEFX -
thanks!!!
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Kayos Can you spell out exactly how to type the command, it is not working for me but I am sure it is a syntax problem... my installation location is O:\DCS World 2 OpenAlpha thanks
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Thanks great!!
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Thanks, I had read about that, but I cannot move back, I want to gain more FOV, any hint as to where to set this param as before?
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I dont know if I have become crazy, but I have always adjusted FOV in View.lua (per aircraft) Now in 1.2.8 beta the relevant lines seem to have disappeared? (I always need to readjust FOV at every patch since I have Th2Go and I need to set every AC's FOV to much more than default.) Anyone know where did it go? thanks a lot!!
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Question for export key mapping options of DCS World
JEFX replied to coolpoint's topic in DCS World 1.x (read only)
good! Always feel free to ask, there are great people here that have helped me and many of us in the last 10 years! cheers JEFX -
Question for export key mapping options of DCS World
JEFX replied to coolpoint's topic in DCS World 1.x (read only)
oh! and happy POST NUMBER 1!!! welcome with us! You will see, this is a great community!:) -
Question for export key mapping options of DCS World
JEFX replied to coolpoint's topic in DCS World 1.x (read only)
Hi Coolpoint I posted a detailed way to do it here : http://forums.eagle.ru/showthread.php?t=122521 As stated by the devs, there can be some potential bugs in doing it so (some key mappings dont transfer so well, some controllers end up with doubled mappings, etc.) and it invalidate your right to post official BUGS... But if you just want to fly for yourself and you want your key mappings and controller assignements quickly transferred and mostly well, this is for you, it worked quite well for me. enjoy JEFX -
OUPs, ok sorry, I should have titled : for those who dont want to file bug reports but want to have their old key/HOTAS bindings quickly into 1.2.8... Sorry about the confusion. It was not my intention. I was only trying to clarify something that I had read in another thread (http://forums.eagle.ru/showthread.php?t=122479) in the 1.2.8 report area... I read that this could be done but it was not all clarified and I just wanted to help... Sorry (but for those who dont want to file bug reports, it works quickly) JEFX