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ChillNG

DLC Campaign Creators
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Everything posted by ChillNG

  1. Campaign Updates 15/10/24 Operation Persian Freedom Mission 11 - Added fail-safe to Forge 3 egress. First In Weasels Over Syria Updates to fix changes to Syria map. Operation Cerberus North Updates to fix changes to Syria map.
  2. Hmm any mods active? For me it starts it's takeoff roll almost straight away as usual, plus it takes off runway 28 not runway 10.
  3. Still having no luck reproducing, but I've adjusted the trigger anyway to have less variables so hopefully this will help.
  4. Just checked, C-17 took off ok. There was another one parked on the ramp but it's far enough off the runway to not be a factor. If anyone else see's the same issue please post here and I'll look again.
  5. Ok thanks, I'll take another look at it.
  6. Ok thanks I'll take a look.
  7. Mission start or mission end?
  8. No shouldn't be invincible, at least not set that way. I'll run some checks.
  9. Thanks very much for the detailed feedback, that was great to hear. Hopefully you'll like part 2 even more!
  10. Yeah the Syria map has had a load of changes made on the last update, this being one of the more ridiculous ones. I'm putting in my own fix for the next update but hopefully Ugra will fix as well.
  11. Did re-arm complete ok? Not something I've come across before.
  12. Campaign Updates 30/09/24 Operation Cerberus North: Mission 5 - Amended Newt behavior in SAR task. Mission 11 - Added unlimited fuel and allow afterburner to prevent AI getting too slow. The Kerman Campaign: Mission 9 - Updates to aim of AI gunners. Mission 10 - Stopped AI dying by falling through scenery and causing mission failure. Operation Persian Freedom: Mission 3 - Moved Whiplash closer to player location to reduce comms static. Mission 15 - Removed now redundant script. Mission 16 - Campaign Epilogue not audible - fixed.
  13. Fingers crossed the new patch is hopefully going to help quite a bit.
  14. I'll refly it and see, maybe their behaviour needs a tweak. Thanks for the report.
  15. No not an issue I've heard of before, must be a problem at your end.
  16. No, there is no moose or mist present in any of my campaigns.
  17. Thanks for the post, it is a problem we've all been aware of since that patch hit performance pretty hard. ED to be fair have been listening from day 1 and I as Scott said have been working hard to fix. Hopefully we'll see improvements soon.
  18. Ok cool, thanks for the update. One to keep an eye on in case it crops up again.
  19. Just one of them DCS things I guess! Glad you enjoyed
  20. Ok thanks, for each of the Golf targets there will be an audio confirmation of the target being killed, if you don't hear this from Steep then the target kill has not been detected.
  21. I'd have to look at a track to know any more. There's two Golf targets, you get them both? There's a lot of fail-safes mechanisms built into the targets themselves so its unlikely that if you hit them they didn't trigger the kill, but if you're sure I can look at doing some further testing.
  22. Sounds like you didn't complete or exit the secondary task, if the F10 menu was still showing 'Abort target Golf' then completion of the secondary task was not triggered, as achieving this will remove it.
  23. That does sound frustrating, apologies. You have to wait for them to reach the truck location, should take about 8-9 minutes so sounds like they got lost on the way. This is the first report I've heard of this but it's possible a path finding bug has crept in so they're not reaching it. I'll put a fail-safe fix in to safeguard against it in future. EDIT: I just ran a quick test and path-finding was ok, but it is possible if they are taking fire (depending on how you do in protecting them) that they took a detour. Also note the radio needs to remain set to Forge's freq.
  24. No, restarting the mission shouldn't have any effect as far as I know, nothing should change (at least I would hope not!). For takeoff clearance option to be added the conditions are 'request taxi+10sec' AND be in one of the takeoff zones shown below. Hope that helps!
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