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ChillNG

DLC Campaign Creators
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Everything posted by ChillNG

  1. Hopefully these points help.
  2. Thanks very much. Yeah you'll find all the missions a little longer than FIWOS due to the longer trek across the sea, but gives me a nice space to make things happen in so I quite like it.
  3. Thanks so much for feedback, glad you enjoyed the campaign!
  4. It's a confusing mess in Syria alright. We're the JSTF, fighting the SIA and the SAA, and supporting the SDF and YPG. We're not fighting the Russians but we're not friends either. The SDF are fighting the SAA and SIA. They are aligned although not fully allied with the YPG. The Russians are helping the SAA fight the SDF as well as the SIA. Everyone's fighting the SIA, no one likes them. Easy as that lol. Thanks glad you enjoyed!
  5. You'll also find the mission 1 demo available on my Discord right now! https://discord.gg/F6x7G4buJk
  6. Thanks! Glad you're having fun, mission 15 is certainly a tough one to score 100 on.
  7. Ok thanks, I'll make some checks.
  8. Hey man welcome back, I'll double check the triggers to make sure I haven't left any errors in there but shouldn't be possible to happen, thought I'd safeguarded against that but like I said I'll make sure. Only need to kill the radar, you can leave the TELs, from what you've described sounds more like an error my end. When the SA6 came back up did you see any RWR indications from the site?
  9. Yes that's right, your target is the Tin Shield radar.
  10. Yup that's max score, well done!
  11. Thanks for the update, happy flying!
  12. I don't think there will be a solution to this other than remove all mods and try it then. As DCS changes then the mods will break/break DCS in new ways so you can't rely on the same combo of mods being ok or not 2 years on.
  13. To stay out of AAA range make sure you are on the briefed attack heading from the IP, that should be keep you safe. To get the score for keeping below 1500 then you need to keep below this altitude during your attack run, only going above when you pop up to attack.
  14. Appreciate the update, thanks!
  15. Some stuff will be obvious - such as killing a target or not, losing a member of a strike package etc. Other stuff you might have to deduce from what happened in the mission, but there will always be an audio cue if you screwed something up. For example your wingman might say 'hey this is restricted airspace or the tower might tell you to return to the correct altitude.
  16. There's a pdf scoring guide in the campaign docs folder you can reference to see where you gained/lost points. It's a manual process so you'll have to figure out using the guide but it's usually pretty obvious.
  17. Hey thanks for picking up the campaign! The docs aren't in your saved game folder, they are in the main DCS install location. So for example: C:\Program Files\DCS\mods\campaigns\First In\Doc
  18. No worries, glad you sorted it.
  19. If the radio is set and space-bar is pressed you should hear a line "set/ready" line from the player character and then mono, followed by Davy checking in to whiplash, then a response. That's the only confirmation you'll see, are you getting those comms? Just in case any radio issues, set the VHF (bottom radio in the stack) to preset, then channel 1.
  20. Just did a quick test, no issue for me. Once the radio was set and I pressed space bar as instructed Davy checked in with Whiplash and I was told to standby. It's then approx a 2 minute wait until the next comms. You do spend a few minutes waiting in the stack on this one so the wait is normal. If you aren't getting the comms between Davy and Whiplash then either the radio is not set correctly or you haven't pressed spacebar after the radio is set. Thanks, hope that helps.
  21. I'll have a check and see what's happening.
  22. @BIGNEWYsorry for the ping, any chance you would be able to look at the logs posted above and give some guidance on a crash @Percival is experiencing?
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