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ChillNG

DLC Campaign Creators
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Everything posted by ChillNG

  1. Thanks! Glad you're having fun, mission 15 is certainly a tough one to score 100 on.
  2. Ok thanks, I'll make some checks.
  3. Hey man welcome back, I'll double check the triggers to make sure I haven't left any errors in there but shouldn't be possible to happen, thought I'd safeguarded against that but like I said I'll make sure. Only need to kill the radar, you can leave the TELs, from what you've described sounds more like an error my end. When the SA6 came back up did you see any RWR indications from the site?
  4. Yes that's right, your target is the Tin Shield radar.
  5. Yup that's max score, well done!
  6. Thanks for the update, happy flying!
  7. I don't think there will be a solution to this other than remove all mods and try it then. As DCS changes then the mods will break/break DCS in new ways so you can't rely on the same combo of mods being ok or not 2 years on.
  8. To stay out of AAA range make sure you are on the briefed attack heading from the IP, that should be keep you safe. To get the score for keeping below 1500 then you need to keep below this altitude during your attack run, only going above when you pop up to attack.
  9. Appreciate the update, thanks!
  10. Some stuff will be obvious - such as killing a target or not, losing a member of a strike package etc. Other stuff you might have to deduce from what happened in the mission, but there will always be an audio cue if you screwed something up. For example your wingman might say 'hey this is restricted airspace or the tower might tell you to return to the correct altitude.
  11. There's a pdf scoring guide in the campaign docs folder you can reference to see where you gained/lost points. It's a manual process so you'll have to figure out using the guide but it's usually pretty obvious.
  12. Hey thanks for picking up the campaign! The docs aren't in your saved game folder, they are in the main DCS install location. So for example: C:\Program Files\DCS\mods\campaigns\First In\Doc
  13. No worries, glad you sorted it.
  14. If the radio is set and space-bar is pressed you should hear a line "set/ready" line from the player character and then mono, followed by Davy checking in to whiplash, then a response. That's the only confirmation you'll see, are you getting those comms? Just in case any radio issues, set the VHF (bottom radio in the stack) to preset, then channel 1.
  15. Just did a quick test, no issue for me. Once the radio was set and I pressed space bar as instructed Davy checked in with Whiplash and I was told to standby. It's then approx a 2 minute wait until the next comms. You do spend a few minutes waiting in the stack on this one so the wait is normal. If you aren't getting the comms between Davy and Whiplash then either the radio is not set correctly or you haven't pressed spacebar after the radio is set. Thanks, hope that helps.
  16. I'll have a check and see what's happening.
  17. @BIGNEWYsorry for the ping, any chance you would be able to look at the logs posted above and give some guidance on a crash @Percival is experiencing?
  18. I had a CTD yesterday from a different campaign when saving a track, think this might be a DCS core issue at the moment.
  19. The times are given in local, but sounds like you've got zulu time showing in the jet. Can't remember how to switch between the two in the Hornet, but local for Syria is +3 hours to Zulu. So: Takeoff at 01:17 = 22:17 Z Your TOT is 01:59 = 22:59 Z End Vul is 02:11 = 23:11 Z Hope that makes sense!
  20. Have you got any mods installed? If so would recommend removing them and running a repair.
  21. Can't imagine it's a mission specific issue, the weapon is the weapon, mission won't change that. Pretty sure it will be the wind, the 105 isn't GPS guided, it's INS guided for wind correction...so won't be perfect accuracy. IIRC cross winds have given me issues in the past so think about how/when you drop it.
  22. Have you seen the scoring guide in the campaign docs folder? Might give some clues, basically there's points for each mig killed and you lose points depending on how many tornadoes were lost. For max score you need to kill both Migs and lose 0 Tornadoes.
  23. Thanks, glad you enjoyed! The RPG team is supposed to be on a roof top, they have done this before so I'll take another look and fix again! Good point on the 'whilst' lol. One of my voice actor corrected me on that sometime ago so it has been eradicated from my vocabulary
  24. No worries, glad you got it figured out
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