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IronMike

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Everything posted by IronMike

  1. IRL many pilots are rated for more than one jet over the course of their careers, but be that how it may, you just cannot apply the F16 overhead break to the F14 one on one. The basics, the principles, yes, but not the particularities. From all the major differences between modules, trust me, learning the different landing procedures is the least of your worries. It is not much you have to adjust, if you want to do it proper. Other than that, you can slam it down as you want ofc, as long as you dont break it or crash. We really want to help you, but we cannot advise you to apply which isnt appliccable. If you want a one glove that fits it all overhead break advice: fly over the runway at 600 feet at 350kts, break half way through the runway recipicle (a 180 to your left or righ), so on your downwind your wing is basically skimming along the runway from your viewpoint when looking over the shoulder and slow down to 250kts during the turn, keeping 600 feet. Slow down to 200 kts during downwind and release gear and flaps, when your wingtip hits the end of the runway, "roll over the porch", that is turn into final while descending, speedbrake out, slow down to landing speed during descent and turn, line up, land.
  2. Oh yeah, absolutely. Basically they would have to follow airport procedures and even listen to the ATC.
  3. It's not a pita at all, it is the bread and butter of learning to fly different aircraft. Which ofc, one can still refuse to do so, but as others stated, you are setting yourself up for failure. That is the nature of flying different airframes: learning different procedures fitting the aircraft you fly. The more you learn btw, the easier it will be for you to adapt between one and another, so much so that you won't even think about it anymore. I would start by learning to land the Tomcat straight in on a landbased runway first, then indeed, flying a pattern can be done as wanted (realistic or not), as long as your setup and approach is correct when on final. Check out the video below:
  4. That is rare, I think. In general the break is designed such that also on land based runways you do not lose proficiency in case 1 procedures, and thus should match as closely a case 1 break and pattern as possible. That ofc does not count much if you would land with a Tomcat at KLAX, but I doubt that was a frequent occurrance. The AOA is still important on a land based runway though, because you do not flare in a Tomcat in general and landing on speed sets you up for touch down ideally.
  5. I think you need to do a full alignment after landing to store a reference alignment. You need to park and not move the parking break handle anymore, too. I haven't tried this since release I think, so I will ping @Naquaii who will know better than me. (actually I am not sure now if I ever tried this tbh.)
  6. And PLM only works to up to 5nm. If you have sparrow or phoenix selected, when pressing PAL, you will see the target diamond in your HUD sweeping the search pattern from side to side. You also need to be in A/A hud mode ofc. You can see it in the beginning of this video (and throughout)
  7. Did you do this, too? As I understand it you need to perform a full ground or cva alignment to full fign align, and then store it. null Additionally: null
  8. https://www.heatblur.se/F-14Manual/general.html#navigation-power-supply To store the reference alignment: 6. NAV MODE switch to INS. 7. WCS - OFF. NAV MODE - OFF.
  9. You can't since the aircraft does not stay "in the world" as such. There is a tickbox in the mission editor, which simulates that though when you spawn. null
  10. unlikely, in this case my bet is on fully laden + 90% RPM in an F14A with TF30s. Else the take off roll is fine. (You can even recreate the taxi take off from Top Gun 2, fwiw, lol, not that that would account for any realism, but yeah. I think someone made a youtube video about it.)
  11. Unfortunately not, as it is not default. Stored heading usually is used following a previous mission irl, when a turnaround is expected etc. I know we use it for QoL purposes in DCS however, but default it is not and should still not be.
  12. Hm, actually not sure, you would have to try, if you can fire it without a track, it's been ages that I tried and honestly can't remember now. But yeah, most likely it re-established your target as a new prio1 track then.
  13. Either it fired on prio2 or your prio1 target got re-established as a track, or you launched it plain and simple in the empty sky hehe.
  14. 1. yes, but like the -A, it will go active at a set range to the target, even if guided. Means at 10nm to be precise. It will go active earlier if you lose lock - but depending on how far from target this does not necessarily guarantee successful guidance. 2. Yes, as PAL uses PSTT, and PSTT launches are active off the rails for both -A and -C variants.
  15. Thank you for the feedback, then this was likely very specifically a RAM issue in my particular case.
  16. Guys, what has any of that to do with performance? Let us get back on topic please.
  17. Ah yeah, you are right, I was fast answering and not thinking/ re-reading. aim54 along the ADL of the aim54, and aim7 along aircraft ADL, my apologies.
  18. We have this complaint even in the test team quite a lot, and so far it always turned out that it wasn't within the 5° needed for it to track. It is a very narrow angle for sure. If I try myself, it works. Try with labels on, just to be sure. and ofc, you need to aim the +, not the flight path indicator.
  19. Thank you all for the reports, it is one of our top priority bugs atm, and please be so kind and accept our apologies that we were not able to pin it down and fix it yet.
  20. Kevin Bacon just called, sending tremors across the team.
  21. In TWS the AWG9 only allows you to fire 1 missile per track. As Noctrach mentions above, for double taps you need to fire in PDSTT, or trash the existing track, let the AWG9 build a new track and then fire again. But it is not advised.
  22. The best kind of input is the one that helps us improve, and it just shows how much you care, which makes me extra happy. I really appreciate any kind of feedback. Thank you, and I am happy that you enjoy the mission. Btw, if you haven't tried it yet, try Training Day in the Caucasus theatre.
  23. Thank you very much, Joe! I hope we can get to the bottom of this freezing issue soon, so you all can enjoy the campaigns again, as you should. BTW, if you go to your missions and campaigns folder, you can simply play the next mission and rather go like that, so you dont have to replay each mission over and over again when it freezes. You will find it in your main DCS install Mods\aircraft\F14\Missions\Campaigns and then either SC or non SC version folder of Reforger. Like that you can at least continue playing, even if the freezes cause you to "fail" a mission. Thank you again for taking the time and sharing the log!
  24. Thank you all for your kind feedback, this ofc remains one of our top priority bugs. Our sincere apologies that we were not able to put the finger on it yet, and that the previous attempts for fixing it did not solve it yet. Thank you all for your very kind patience, we certainly know how frustrating the issue is.
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