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Everything posted by EricJ
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I usually like for music videos (where a DJ plays a set for an hour or so) and I just do other things while it's going on, sorta like background noise, so I'll see how I do as I don't drive.
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I'll look at this during the weekend, I'm a bit busy to listen to a five hour (no matter how good) video about a highly known pilot. Thanks for this though.
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Yeah I'm not going to get into much with classified information. It's nothing I really need to know right now, and more focused on how ED is going to handle it. I mean there's probably some kind of thought with the programmers, so we'll have to wait and see.
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[SKIN PACK] 53rd TFS BITBURG F-15A and F-15C RELEASED (27 SHIPS)
EricJ replied to SOLIDKREATE's topic in F-15C
I'm down for some, though I do recommend that you use the simple nomera system rather than making a whole pack personally. I mean it's your sanity but yeah that would be nice actually. -
Yeah but reports stated that it was cued by a Tamara radar that could detect stealth. It remains to be seen just how effective the F-35A will be in real life though. As for the DCS version no game has ever probably effectively modeled stealth and low observable planes. They all make stuff up to make it remotely believable.
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[SKIN PACK] 53rd TFS BITBURG F-15A and F-15C RELEASED (27 SHIPS)
EricJ replied to SOLIDKREATE's topic in F-15C
Looking good man, I like it too. -
Maybe your stick is dying? I mean I've had my stick not recognize my inputs (detrimentally) and had to switch to a new one. I notice no issues switching views (I don't fly the Mi-24 but the view keys "are the same" in function and input-wise. I would repair/verify files, and then see if it still continues. But I strongly think it's your stick going out, unless you just purchased it. And then it still may be bad. I mean the sim works fine with inputs (as long as your stick is working) to my experience.
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Gotcha
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I think it would look better without the orange, but that's probably correct anyway.
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I honestly don't mess with it, and on a "clear day" it seems normal to me, and so on.
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[SKIN PACK] 53rd TFS BITBURG F-15A and F-15C RELEASED (27 SHIPS)
EricJ replied to SOLIDKREATE's topic in F-15C
Well I may fly it more (I currently just prefer the A-10C II), but yeah no problem man, anytime. -
I have half a mind to delete the topic, or ask it to be closed, but a PM conversation with NineLine... He said not to give up hope. So I'll keep the topic around for that fact. So yes right now it may not be implemented, but maybe in the future it will be. There's simply no reason not to, and we'll have to hope they'll reconsider once the Sniper pod tech works out. I mean the current pod is good enough for what I do (it's done a good job so far), and so on, so it's not like it's a burning request right now. More or less "nice to have since it's employed", and so on. So for hope I'll keep the topic around and such.
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[SKIN PACK] 53rd TFS BITBURG F-15A and F-15C RELEASED (27 SHIPS)
EricJ replied to SOLIDKREATE's topic in F-15C
It's on the nose texture, the rails are like in the area between the fuselage and such, roughly in the middle of the template. I just simply painted there than messing with a roughmet since I don't know how to mess with them that much. i know diffuse, but not roughmet yet. -
[SKIN PACK] 53rd TFS BITBURG F-15A and F-15C RELEASED (27 SHIPS)
EricJ replied to SOLIDKREATE's topic in F-15C
Looks nice man, definitely is believable as a skin. -
[SKIN PACK] 53rd TFS BITBURG F-15A and F-15C RELEASED (27 SHIPS)
EricJ replied to SOLIDKREATE's topic in F-15C
Nice, I'll look at it later on though, in the middle of dinner, but from the screenshot looks good. -
Above now available in the User Files
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Okay there's a sticker/tag that was added that there are no plans for the DCS version, so we're stuck with the Litening pod.
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Trees are just cosmetic as above. In no way shape or form do they (or never did) have anything special about them. Unlike another game I play, the sheer amount of trees that are "planted" on the maps is just logistically impossible to maybe "plant" for realism sake.
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Are the delay fuses broken for laser-guided bombs right now?
EricJ replied to AceMcPlane's topic in Bugs and Problems
I don't think the fuze is broken, but a typical Delay fuze is milliseconds, not seconds long (because the kinetic energy would produce enough to pierrce stuff, like foilage, not a bridge). So in real life you wouldn't drop a bomb on a tank under a bridge anyway. Makes no sense since the bridge would stop the bomb from blowing up a tank. Damage maybe, but the bridge would absorb much of the blast, and the sim is acting as such. I mean you're using a 500lb bomb, use a GBU-10/24 and you might get better results too. -
From what I understand that's not listing a country in the description.lua file. I was doing some skins for somebody and he mentioned that when he was setting up stuff for his project.
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I think there was mention of adding FOBs (I'll have to check your mission, even though I know where mine is) or something along those lines somewhere. I think NineLine responded, or something like that in a topic about FOBs. I tried looking for it, as the OP deleted it, or something like that. Anyway I found where I was deployed at, and may attempt a template or whatnot to mess with, but for now I'll just fly out of Jbad and see the sights.
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A Ferris scheme for the A-10, uploading under A-10C as a middle ground for it: https://www.digitalcombatsimulator.com/en/files/3345083/
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In this image, where Manogay is (coordinates are on the bottom left on the screenshot), the town of Nangalam is right there to the Southeast, Manogay was just a small village where it's at on the map (that was overtaken by FOB Blessing), but the part across the Pech was Nangalam, not a continuation of Manogay. Other than that keep up the work.. Afghan Flyer.miz