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Everything posted by GumidekCZ
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I hope, that F-5 will be able to do this, as it the Mig-21 and L-39 and many other AC in DCS should be able to do. [ame] [/ame]
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Because admin denied to write in DCS world toppic, Im writing here. Please, why we have to stay stucked in mud every time we stop on grass out of the runway?? Is it possible to change it for planes with bigger front wheel? mostly the RU planes. See this: [ame]https://www.youtube.com/watch?v=6A9EalSGq1E[/ame] ps: I also want to ask, how is it now with landing gear durability of Mig-21 in DCS. Can we achieve landing like on video? If not, than why? [ame] [/ame]
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Can anybody help me with my recent post???
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Can somebody explain me what these sound represent in Bf109K module: Mods\aircraft\Bf-109K-4\Sounds\Effects\Aircrafts\Engines\DB605\Cockpit\ ExIn*.wav ExRIn*.wav Sounds\Effects\Aircrafts\Engines\DB605\ ExR*.wav and is there a way to increase the gain level of other cockpit sounds? like extended flaps noise, ... I know only one way, and its thru the \Config\sound.lua ['Bf-109K'] = { gain = 0.30, lowpass = 3000 }, but this setting only lowers the engine noise in cockpit, not increasing the other sounds in cockpit.
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inverse cone? what is it? if i take cone in space and inverted, than I have whole space except the original cone. Which is not the DCS result. Also if I make cone symetrical around plane (somthink like mirroring) you can get many shapes but again not the one you get here in DCS. After DCS reading _example.sdef confusing me very much. I finaly know the result, but only after one hour of mine testing. So for future sound modders here is it: search what is toroid shape, you will find that it is circle rotated around axis 360°. Now switch the circle for cone with the tip of that cone right on the axis. Also you can imagine this as a space defined as a possible volume of helicopters main rotor movement, if you move with cyclic stick. I hope it helped little bit.
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If yes, I still cant imagine the cones. So please can somebody draw a simple picture with also inverted cone depicted? Im still confused how it should look like and how it works.
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Is this still true?
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Happy New Year from Leatherneck Simulations!
GumidekCZ replied to Cobra847's topic in Heatblur Simulations
From point of Leatherneck fan view, happy new year 2015 and 2016 still doesn’t matter. Nothing important really happened, although it should. So if Frisco wants to make joke of some unnamed single person, he can easily do. But yeah, "HE" have still time to make surprise for us till the end of this year. Let’s be patient! :megalol: -
Improved API sound support ? new sound engine?
GumidekCZ replied to GumidekCZ's topic in DCS World 1.x (read only)
Still no answer from ED team?? -
Improved API sound support ? new sound engine?
GumidekCZ posted a topic in DCS World 1.x (read only)
Please somebody explain me what is: Improved API sound support which should be part of 1.5 open beta and will be part of 2.0 also. I was praying for new DCS sound engine, which will simulate sound more accurately and realistically, especially for piston engines. Im sorry if I missed some similar topic, or if this topic is wrong placed. -
Same here
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Hurrey! after so many years,..strobe lights on F-15C are fixed. Good job :thumbup: Now the lights visibility distance at night dusk and dawn.
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PLS move this toppic into DCS World 1.5 Open Beta » Bugs and Problems » General Questions
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Hi I love 1.5! But is have still many of bad thinks from previous version. One of them, not very often speak about, is night visibility of aircraft lights. Including strobe lights, navigation lights and formation lights. First two of these are mounted on aircraft only for purpose of safety and situational awareness around aircraft mainly at dawn, night and dusk. In DCS now you can see these lights only at distance about 2 miles may be less (1920x1200,AA8x). So MP games at night are still VERY DANGEROUS even if you have all your lights ON. You almost have to crash into your wingman to recognize his position. You can see very tiny stars on night sky, but important lights which can save your live, almost NO. I think, there is still nothing in preparation phase for ver 2.0 which could improve visibility distance of these lights. So I decided to write this here. PS: why the F-15 lost his anti-collision red lights? Before, it was connected wrong with landing lights instead of NAV lights, but now, they are gone completely. "These red lights designed to prevent collision of aircraft at night or under low visibility conditions. There are three of them: two on the wingroots (one on the leading edge of each wings just outboard of the air intakes) and one on the tip of the right vertical tail fin. Anti-collision lights are blinking when operating (they are blinking in unison, regulated by the same flasher unit), but can be turned off by the pilot."
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Is there any cushion effect before landing touchdown modelled in DCS?
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exactly :thumbup:
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Play this video: step to time 2:00, set volume of your headphones to loud and let the sound to carry you into year 1944-5. I cant simply to stop repeating this sound around, around, around...Im so glad that there are people, that cares about these machines and poeple who can put money to bring old/new machine into live.
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Engine rough running Fuel pressure issue
GumidekCZ replied to IvanK's topic in DCS: Bf 109 K-4 Kurfürst
Andreas Haferkorn Chief Technician Heritage Flight Military Aircraft Airbus Defence and Space operating Bf109G-4/5/10 (Bf109G-10 black 2 with only operating real DB605D engine - same as in 109K-4) Das Kraftstoff-Förderpumpe is able to make enough fuel pressure without Behälterpumpe. Only when starting engine, the Behälterpumpe is needed. And for safety reasons during take off and landing ( this is how we operate ). my question: is the electric pump needed in higher flight levels due to pressure loss in fuel system? Can`t Tell you due to the fact that we`ve got to stay bellow 10000 ft because we do not have oxygen installed on board. Original text at page 7 from "Werkschrift 2109 K-4; Bf 109 K-4 Flugzeug Handbuch Teil 7": Die Behälterpumpe dient der zusätzlichen Förderung des Kraftstoffes bei absinkendem Kraftsoffdruck und wird vor Anlassen des Triebwerkes eingeschaltet und erst bei Abstellen des Triebwerkes abgeschaltet. Schalter hierfür in Selbstschalterträger (Führerraum rechts). Sorry can`t tell you anything about K4, never seen and I think I won`t .. unfortunately My final conlusion: Im sorry, but I believe much more to real operating experiences, than to one sentence from one Handbuch, which says complete oposite thing, than all other Handbuchs from previous version of Bf109. -
Engine rough running Fuel pressure issue
GumidekCZ replied to IvanK's topic in DCS: Bf 109 K-4 Kurfürst
I understand to you about copyrights. But I didnt want from you whole book! Just a few senteces, they will not cut your head of because of that. I still have no answer from Manching Messerschmitt museum (from theyr pilots) but I have red many manuals and book of other types of Bf109 and every where is written that elec. pump was there only for help with cold starts and as a backup for P1 and P2 mechanic pumps at takeoffs and landings. Even real pilot who flew with Bf109G variants confirms this. If you think about the elec. fuel pump function as you described it, you will at the end find out, elec. pump is now in DCS modelled not correctly. -
Engine rough running Fuel pressure issue
GumidekCZ replied to IvanK's topic in DCS: Bf 109 K-4 Kurfürst
Please send here the screen capture of the german text from Teil 7 Werkschrift. It is hard to believe, because the people who actually flew with Bf109, they tell different things than your document. I will personally post question to Manching Bf109 pilots, they know it exactly. -
Engine rough running Fuel pressure issue
GumidekCZ replied to IvanK's topic in DCS: Bf 109 K-4 Kurfürst
This is a known BUG, still NOT corrected. Standart operation was done by two mechanical fuel pumps. Only for safety of takeoff or landing the electrical fuel pump (located inside of main fuel tank) was switched to operate. Here is a complete drawing of fuel lines of Bf109K-4 variant. Note that the rear tank and external fuel tank was pressurized by air pump on engine. Fuel and MW50 mixture was than pushed out of these tanks. Fuel into main tank and MW50 into engine air inlet. I hope that this will be every moment now REPORTED and corrected soon. Also please move this toppic into "Bugs and Problems" section. Many thanks :) -
I wonder who started to talk about the headphones covering ears. I thing it is only excuse of someone who is unable to give us good cockpit audio recordings. Because he can than say, that it is hard to record sound like this and on top of that, every one is hearing sounds little bit differently. Why the WT has quite good internal and external audio, and DCS not? It seems to me, that someone from ED dont want to spent even 1 рубль for getting good audio recordings. Rather then, they give them the opportunity to do the sounds for this module to some audio modders, who are doing it for free. Same like the guys who are translating the game to different languages, they haven't seen 1 Euro from ED, and probably will not. So for me it is simple example of cutting expenses, at the expense of poor quality. I would rather pay little bit more and get real sounds.
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Does anybody know about crash and problems free software for radio communication? I tried with my friend TARS and Aries, non of them is stable now. May be TARS with older version of TS. So we are looking for better software now. Any ideas??
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I and my friends just tried Aries, installed properly and then tested. First impression was very good. But soon after followed first complications. Is started to crash DCS when connecting to server, for me DCS crash when disconnecting from server, big problems with TS. In the end we decide that it is very sensitive to everything around and therefore very unstable. But when all these problems will be solved, it could be very good software. The main problem now is that we cannot afford to solve these faults at every single user of our community counting about 30 players.
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With this topic I only wanted to let all of you and the LN team to know, that there was another Fishbed-L for the Soviet Defence Force, which has this type of equipment, which from my point of view would be much more usefull in todays DCS world. Question is how will Leatheneck response if we will request this equipment to switch with radio navigation (ILS). And in the end how many of us will like this change.