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Everything posted by GumidekCZ
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Yeasterday I flew 109 after 6 months, and I have to say that feelings I have are not positive. What Im talking about is directional stability around all three axes after takeoff and climb (speed range 100 - 300 kph). At threse speeds, Im now not flying the plane, but constant fighting with controls to keep flight as stright as possible. Than I took same flight, same conditions with Fw190 a Mustang. The difference at these speed range is HUGE. After that, I saw this vid: Of course yes, this is not K variant, it is lighter and different CoG. It is amazing how the G-4 in this vid is stable around 300kph, even during takeoff speeds. I would love to see at least similar behavior here in DCS, not some flight model, which is based on questionable charts and tables, resulting in very weird flight model at low and mid speeds.
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My is set to 15. When in dog fight I noticed that high curvature makes my input in second half of axis range very rough - not good when trying to aim my gunsight (X52 PRO joystick). What I meant is when I fly straight in line, and I make slight input in pitch, I can watch my MiG to wobble 2 or 3 times up and down until finally stable again. ----------------DISREGARD---------------- I just talked to retired real MiG-21 pilot, small oscilations and little wobbles after stick input was just natural behaviour :) My appologiez
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In current DCS Beta I feel floppy flight model with tendency to swing around after every control input. I have set joystick axis curvature, but still at 700kph wobble around like never berfore since released. I dont like it, so Im asking if this was aim of flight model tuning or is it just a bug?
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Luckily for you, you didnt written any date,when you will need that max file. 8 months since, and I even dont know if you downloaded from my link I send you. With MEGATONS of my patience, your big fan Gumidek
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Since release of MiG21, it was mess from the start. They never made correct PSD template, with described layers and etc. Now even some texture are not in correct place... see the wheel disc of main landing gear. I really hope for more love for MiG after the CHEagle is out!!! But who knows..
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Please make following possible in standard DCS comm MENU. I really want to be able call on Tanker freq and question him, how much remaining fuel he have on board - minus fuel he need for RTB.
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PLEASE ADD SMOKE TO FIRST ROCKET STAGE!!! Watch this vid: https://www.youtube.com/watch?v=ict-4jJEnjo
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DCS 2.5.4.25729 update Without any mods My rig: CPU i5-k2500 running 4.0Ghz MSI 1070 GTX with 8 GDDR5 RAM RAM Corsair 16GB RAM 2133Hz SDD disk (WIN7 and DCS on same disk) Sitting in F/A-18C in fast mission Engines running on Nellis AFB. Watching CPU and GPU usage via MSI Afterburner. Looking forward into cockpit a get max 50 FPS CPU-45%, RAM-12GB, GPU-55% When i look left on Nellis ramp with some F-15 parked in direction of race circuit stadium, my FPS dropped to 30 FPS with generally same CPU, RAM, GPU usage. I also watched the GPU core frequency and voltage - yes running on max possible. This is very very very very weird. It certainly need focus of ED developers. Together with huge stuttering without Vsync ON (even worse with high-end Graphic cards) these are major problems with DCS now, denying good FPS enjoyment of this sim, even when some good amount of money invested into PC.
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Im asking again, what will this mean for all current user made liverys? Willl we need to split our textures also? I have no problem with that. Can you tell us, when aprox. will this happen? Hope that this will come together with new corrected 3D model external fuel tanks :music_whistling:
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Did every one of you watched that video into very end? Because no one wrote anything about F-16 Falcon. Seem they already have 3D model ... may be it will come out following Spring ... which one? :D
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I really wish to have these key bindings available. FBW RESET BUTTON!!! really needed ASAP UHF and VHF radio Preset channel selector UP/DOWN AXIS to adjust UHF/VHF radio volume If you have another key bindings on your mind... wrote it down here.
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I need to search and translate German forum to get answer...:doh: It was bug since day 1 and now its corrected...:thumbup: Gauge should not show increase in pressure by hand pump, but for engine start you still need hand pump to get some fuel into engine. https://translate.googleusercontent.com/translate_c?depth=1&hl=cs&rurl=translate.google.com&sl=de&sp=nmt4&tl=en&u=https://forums.eagle.ru/showpost.php%3Fs%3D6b1568cc879a7702d7a0460d3b0e1f3f%26p%3D2692052%26postcount%3D20&xid=17259,1500004,15700022,15700124,15700149,15700186,15700190,15700201,15700214&usg=ALkJrhjs7cUs1_eEbkPExOfcmhbXi-I66w
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Same here, since I dont know when, the hand fuel pump doesnt do anything. Is is a bug! dont know if reported or not. The fuel pressure should rise after few strokes, but didnt.
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When I fly north in direction of TACAN station, which is for expample heading 353°, if my actual heading is 002°, than tacan indicator showed full left (less than 350). When I cross 360° and fly for example 358°, than the heading indicator jumps into correct position.
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DCS 2.5.3.22877 Open Beta As already stated here: https://forums.eagle.ru/showpost.php?p=3663892&postcount=13 Plus the missing smoke from solid rocket booster stage of rocket. As also clearly seen on picture from the link. But once again... here is it:
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Middle mouse button is very very helpful, but there is still one Bug on ED side: Why is the radar aim marker so down bellow?? This occurs often when plane is closing distance. Check the picture..
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I did hit Enter and wait until the brackets were red, but it only gives me aim point probably where fire computer wants me to aim with mouse. But this aim point is most of time way off (behind target movement or 1°~5° under the target). Worse is, the computer is not calculating point where target and missile will met (collision point), but some kind of nonsense... I know you want to help me, but at first, Please, TRY it. get in SA-19 and try to shoot down anything. After that fly F18 low and straight a let AI shoot at you (watch for RWR and outside), you get no hard lock and no smoke outside.
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DCS 2.5.3.22176 I’m not able to shoot down any plane other than transport planes. This SAM system in my hands is almost useless. Effective only against helicopters. I’m didn’t found any good from Target Tracking Radar, its only giving me faulty aim point, nothing else. Am I missing some weapon guidance feature? Not mine video, but still same result - very poor chance of kill Another thing I did observed is the rocket booster stage smoke is missing. https://my.pcloud.com/publink/show?code=XZCt097Z5cuQIbldvHSsOq3uH4dHBXq1hljV Solid rocket motor generate some smoke as seen from real video records. WIKI source: http://pvo.guns.ru/tunguska/tunguska.htm Guidance is performed by the target tracking radar, it constantly relays target range, elevation and bearing to the fire-control computer, and on the basis of this data the computer generates the laying commands for the guns or the trajectory corrections for the missiles. A back-up tracking method can be used by the gunner, who uses the 8× magnification (8 degree field of view) 1A29 stabilized sight of the Tunguska to track the target in elevation and azimuth, the altitude or range of the target being set manually. The gunner is initially cued towards the target by the system's search radar.
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Hi Rudel, can you please describe what this mean to all of us MiG21 livery makers? What will happen to OUR old liverys? Will we also need to split our old/new textutres? And what about PSD templates, will there be a new ones?
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Awesome, I could read news like this every day :thumbup: they are better than in my dreams. Fingers crossed!
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What I’m also hoping for with MiG-21 is proper Campaign over Vietnam map against F-4 Phantoms and F-105 Thundershiefs, B-52. It can be bag full of potential money/new-old customers. However, there need to be DCS quality 3D models of all these planes at first.
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Many thanks LeCuvier for confirming BUG, please can Adimins shift this into BUG section?
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Yesterday, I did night landing in MP with my friends and I depleted battery soon with some of circuits ON after shutdown. Therefore, I thought, that connecting external power would kick my instruments, lights and ignition back alive. Nevertheless, nothing happened at all. Did something wrong or it should be like this, or is it bug?
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Similar behaviour already reported with tail wheel: https://forums.eagle.ru/showpost.php?p=3650419&postcount=5
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Reason to this behaviour is this: FMOptions.lua tailWheelStaticFricK = 0.6 tailWheelSideFricK = 0.2 (WAS 0.5, main wheel has now 0.55) tailWheelRollFricK = 0.025 tailWheelGlideFricK = 0.54 tailWheelMOI = 0.5 I wonder why somebody changed good value into terrible!? Edited: I did changed values of tail back to 0.5 and main G to 0.65 - Works like a charm!! TRY IT!
