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Everything posted by Mausar
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VRperfkit also helps.
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cannot reproduce and missing track file What's going on Mr George from apache?
Mausar replied to sanc2775's topic in DCS: AH-64D
Sometimes I just hold consent to fire trigger a little longer and it helps. -
To bad that no other VR googles except Oculus don't have image stabilization.
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Ka-50, is one man army it's my 1st. I like 64 with turret gun and flir, just wait what future will bring us.
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I just fly it like Shark with Flight Director On, simple as that. Problem was in tight turns and slowing down. It feels heavier but nothing to overcome.
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can not reproduce pedals are sometimes stuck with trim
Mausar replied to Japo32's topic in Bugs and Problems
I have similar problem because I have rudder on rotary and it was a nightmare until I didn't select Pedals without spring and FFB. Now it works as it should. -
Still no luck with DCS Updater..... patience...
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now available When's black-shark 3 coming?
Mausar replied to hawa0835's topic in DCS: Ka-50 Black Shark
No Flir & President-S is big no go for me... -
Thank you for this mod it works great with Rift S, really like terrain soft shadows and sharper HUD/MFD's without impact frame rate. I just hope ED will check some of this and implement something similar into next updates
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Destroyed targets tanking FPS and tripling frame times?
Mausar replied to Xeno 1-1 HuDz's topic in VR Bugs
I try to open new topics and then i see this. I use just my A-10C II 3 cluster bombs (at one I didn't hold trigger too long ). Yes they are craters. I have Ryzen 3900X @4.1Ghz 32gb ram at 3200, RTX 3080, Rift S. I disable ASW so you can see how they impact fps. Whwn you zoom in at about 10+miles to the target drame rate drops and it stops at about 15+miles.. Bomb craters.trk -
Thank You so much Taz1004 . Now I will yust copy keybinding and then one by the rest to see if it still works as it shold be. Thank You again and have a nice Sunday
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Hi! Before I post this i did cleanup anr repair. In a week or so i notice that i have no RWR beeps or missile warnings launch in A-10CII even if I turn knob to max. also is no sound warning for pull up. Same is in Ka-50 when you turn knob to ON for voice messages there is no system failure voice alerts or when they are tracking you usually get voice notice ''Under Attack''. Also in F-18 no voice allert to pull up and Harrier is the same story. In Audio Settings I use Stereo cos I have connected to Hi-FI and also try Mono, Stereo, Stereo 2.1 nothing help I hope I really don't need to reinstall all over again (last resort ) so I'm asking for any advice. Thank You
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Try this:
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Litening pod poor contrast/generally useless?
Mausar replied to Aluminum Donkey's topic in DCS: A-10C II Tank Killer
I believe they are working on new FLIR/heat signature. -
Mouse stuck when switching between Desktop and DCS
Mausar replied to Buzzer1977's topic in Virtual Reality
It was annoying to me too. You need to click on DCS and then Alt+Tab another window. -
My apologies for late respond. I have Rift S and it work perfect and also use both zooms in UI layer and they work as they should. In real life when you use camera and zoom in there is built in image stabilizer to prevent shaking that was what I mean. If you use max zoom in VR there is shaking as it would be in real life with camera zoom in without image stabilization. That was my question. Sorry for my English I try to explain best I can. Thank you all for respond.
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Smerch and other launchers of that type, when missiles hit their target area is a FPS killer in VR so I don't use them. A little off topic.
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In 2d when you use zoom with trackir or and other methot zoom is very stable but in VR when you zoom, image is very shaky. Is there any cfg. option to minimize that effect.
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TGP FLIR broken since yesterday's beta patch?
Mausar replied to Migo's topic in DCS: A-10C II Tank Killer
Yeah same problem here but... welcome to Ka-50 club -
Sadly won't happen in 15-20y due Russian laws or even later...
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ED is very quiet about Ka-50..... Next year maybe we got some crumbs about shark and then will be all quiet again....
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Thank you very much I search it but I didn't found.
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It is not so noticeable on screen but in VR they are like lighthouses where to turn your sensors. When you are far away from ground units they shimmer, it's like an exploit knowing their position from far away. You can see them thru forest also. When you get closer shimmer disappear, same happen when you zoom in or you are above them or in bad weather with no sun. Don't bother with moving ground units their dust trails are normal. I notice this maybe 2-3 patches not sure. My specs: Ryzen 3900x, 32Gb 3200 ram, Rtx3080 before Rtx2070 ( same happened), Rift S (changing pixel density not help) https://www.youtube.com/watch?v=GB9q7RpcGKU