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Hiob

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Everything posted by Hiob

  1. Ich bin gerade dabei meine MFG Crosswinds auf FFB umzurüsten (mit Hilfe eines der Rhino 1 Motor-Kits von VP).... allerdings erwarte ich im Moment nur die positiven Effekte der Einstellmöglichkeiten wie Spring, Friction, Inertia etc komfortabel zu nutzen. Ich ziele darauf ab, dass die Pedale sich einfach besser anfühlen als es nur mit Feder und Dämpfer möglich ist. Echte FFB-Unterstützung für Pedale bietet DCS meines Wissens derzeit nicht. Wird mehr als ein FFB-Device angeschlossen, erhalten alle die gleichen Signale. Jedenfalls habe ich es so verstanden....
  2. It does. Nice!
  3. out of context - we were talking about everything BUT DCS/gaming…..
  4. I like it, too! But I can’t go soo far. It would make my other aircraft jealous!
  5. For private needs and a linux VM that serves the main purpose of doing „office“ stuff, Virtual Box is absolutely sufficient. Beyond that, I don’t know. The heaviest task I tried in Virtual Box was Onshape - and that worked quite well with enough resources dedicated to the VM. Another option would be Docker, but I couldn’t wrap my head around that so far….
  6. It‘s becoming real live satire…. what the hell are they thinking….. I haven’t so far (only inconsequential), but I think I will reduce the Win PC to a strictly gaming only device and move all my other stuff to linux, and the VM I am currently using for that goes to a second physical PC.
  7. The way I understand it is, the gains (effects, settings, and master gain) work as multipliers/factors - so it doesn't really matter which one you reduce - you can't just have all on 100. For myself, I have master gain on 100%, effects gain on 100% (mostly) and control the overall effect strength with the gain sliders on the settings tab. The Circuit board of the Rhino has two inputs available for potentiometers (as you can see in the software) - I build my from a DIY kit and choose to use both (or better the kit-maker @Winger choose to provide it that way ). But you can let the configurator run in the background and apply the changes on the fly while flying. Works almost equally comfortable. Edit: I just learned from Walmis that of course it isn't completely equal where you adjust the gains, because the gains on the effects page are controlled and are probably overriden by the application, whereas the settings page control the maximum allowable force independently from the application! Keep that in mind!
  8. Oh FFS I think, you guys made me choose a birthday present for myself.....
  9. Du must allerdings genau überlegen welche Teile Du aus 3D-Druck machen kannst (und wie die Drucke ausgerichtet sein müssen, um die Kräfte optimal aufnehmen zu können), und welche Teile besser Metall, oder metallverstärkt sein sollten. 25 cm Verlängerung ist generell schon wirklich viel für den Rhino. Die Schwachstelle ist definitiv der Gimbal-Stick-Verbinder. Ich bin schon am überlegen, ob ich den vielleicht drehen lasse. Ich finde allerdings bisher keine Step-files. Muss ich wohl selber erstellen...... Edit: Also, um es klar zu sagen, die Variante, die ich von @Winger bezogen habe zeigt bisher keinerlei Schwächen. Ich traue allerdings meiner Grobmotorik nur bedingt über den Weg und würde tendenziell auch gerne einen längeren Hebel verwenden..... daher spinne ich einfach ein wenig 'rum....
  10. That's how it currently works with the third party apps. The DCS-telemetry exports such thing like, gear and flaps movement, ground rumble (I think the main gear compression is used for that), gun and so forth..... If it was just some .lua I need (or could) edit myself to adjust effect strength, that would be sufficiant (to me at least). Perhaps someone (I'm currently not on my gaming rig) can post a screenshot of a TelemFFB page. That's a pretty comprehensive list of all thinkable effects.
  11. @Super Grover When I realized, that I could adjust the gain for pitch and roll above 100%, my "problems" with the main FFB implementation (forces for flight control surfaces) are no longer there. If I could ask for anything/ make a wish - it would be, to make other effects, like moving flaps or gear, speedbrake-shudder, AOA or stall shudder, GUN and Weapon effects adjustable in gain in a similar fashion in the special options. I don't know if DCS supoorts such things. Currently, third party apps like telemFFB take care of that, but they don't have a profile for the Phantom (yet). So some effects are still missing. Not a big deal, but a native support of the wider FFB possibilities would be so cool!
  12. The best current "solution" to this problem (apart from ungodly costly motion platforms) is a buttkicker-kind device, that translates Gs into different gains of vibration. I like the idea with the visual effect though. The details must still be worked out, but the general idea isn't bad!
  13. Jets (for allem "analoge" wie die F1) machen schon auch übel Laune mit einem FFB Stick. Allerdings wirken da schon sehr hohe Kräfte, wenn man bei hohen Geschwindigkeiten enge Radien fliegen will.... ...wird wohl Zeit für einen "Zweit-" Rhino....
  14. It's unfortunate though, that this "problem" with spring loaded 'regular' joysticks is brought up in a thread, that is intended to revolve around Force Feedback. Which is a very interesting topic on its own and has potential for a lot of different approaches, settings and problems.
  15. Für Heli-Fliegen stimme ich Dir zu 100% zu! Da wirken nicht so hohe Kräfte (wenn man es richtig macht). Da hätte ich mit der Verlängerung auch Null Bedenken!
  16. it's a great aircraft, no question! But absolute statements like this are of course illegitimate. Best for what? Best for whom? There are so many great Aircraft in DCS (including those from Razbam). Lots of them are very capable in many scenarios, others are more "one-trick-pony" but may be perfect for some users. I don't know - statements like this (even if hyperbolic just for emphasis) irritate me. Be open to different experiences in different aircrafts....
  17. Sieht super aus! Allerdings ein Wort der Warnung an mögliche Rhino interessierte. Der Rhino ist von der Kraft her begrenzt - absolut ausreichend, wenn man es bei "normalen" Verlängerungen (10- max 20 cm) belässt. Bei der Konstruktion oben muss man schon von feinfühliger Natur sein - mid dem Hebel kann den Gimbal, bzw. den Schaft, der den Gimbal mit dem Griff verbindet schon relativ leicht abbrechen. Ich bin sicher, Du hast einen Weg für Dich gefunden, damit umzugehen - sonst hättest Du es ja so nicht gemacht, aber der Rhino ist eben keine Metal-Konstruktion!
  18. Did you print it yourself? If so, I would print it in a different orientation, so that the layers are vertical (perpendicular to the pitch direction) when mounted. It looks like, it was printed horizontaly. What material did you use (in DIY case)?
  19. It is called „Brake Chute Control“ square and center……
  20. Why don’t you turn it off in the special options if it bothers you so much? As I understood all the stuff you described above is optional for non ffb-users.
  21. Ok, so I tested putting the ingame gains for roll and pitch (special options) over 100. That works well. Roll 250-300, Pitch ~150 seems a good setting for me. The workaround with the balancing spring isn't further necessary. (feels similar though) Putting the friction to 10-15% (effect gain 100%, master gain 100%) works good for me.
  22. Yeah, that freaked me out, too. Until I noticed that the ladder wes gone, I thought he didn’t comply…..
  23. No, works perfectly normal here with starting dcs.exe directly from the /bin-mt folder. I assume he starts the wrong .exe from the regular /bin folder.
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