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Hiob

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Everything posted by Hiob

  1. I was strictly speaking for what seems to work in DCS right now. But you are of course right. I wonder how much turbulent airflow the cowl flaps produce and if that may affect the risk for stalls at slow speeds, or what other reasons for specific procedures may exist. Of course cooling is reduced with approach speeds, but so is the heat output from an engine that is almost at idle basically..... Either way - I can't judge the realism, but I can make it work for me in DCS to at least use the Corsair without issues.
  2. Are you playing in 1080p? Go 4K and increase the GFX settings. Yes, you can get 330 fps (even though DCS can start to glitch when approaching 300 from my observations), but there is absolutely no point to it. Cap it at 120 (or maybe the default 180) and be happy. Every headroom beyond that is better invested in resolution and visual fidelity. And, risking to repeat myself, those number are meaningless, unless you specify the scenery and your settings.
  3. There is only one proper solution to improve readability of HUD elements (and gauges in general), and I don't mean that in a condescenting or ridicule way - Zoom in (a "realistic" zoom-factor or fov would be between 60-80 depending on the size and distance to your screen) and/or get a bigger screen. Some things, like the Mig's HUD in this case but many instruments in most Aircraft, are really hard to read on screen.
  4. Der Vorverkauf endet, wenn das Modul veröffentlicht wird, nicht andersherum. Du beziehst Dich wahrscheinlich auf Daten die in Steam hinterlegt sind. Die stehen da aber nur weil Steam keine "offenen" Pre-Sales, also ohne konkretes Datum erlaubt. Das heißt nicht, dass es nicht auch erst in zwei Wochen kommen kann (oder später), aber diese Daten haben damit wenig zu tun.
  5. Once airborne, I have the cowl flaps almost closed. Juuuust a crack open. Oil cooler is something between 25–33 all the time. However, I monitor the Temps closely and when they start to move closely to the end of the blue, I adjust accordingly. Keep in mind, that if you fly higher and use the supercharger, you need to open the intercooler, too. When you get in for landing and Airspeed drops significantly. you need to open the coolers wider, especially the cowl flaps. You can cease the engine even on roll-out.
  6. Exactly what Raven wrote. Binding Controls is pretty easy in DCS (compared to the frickin' awful MSFS crap at least). Just start with the basic axis controls for pitch/roll, pedals and throttle. And then the secondary flight controls as Raven mentioned. Maybe add Master Arm, Trigger and Pickle button.... Then when you are flying and want to do something, just pause, go into the controls setup and find the function you want to use. Take it one step at a time.
  7. Not sure about that. The Navy only switched to the base turn approach (instead of a straight in) as a solution to the obstructed view by the long nose of the corsair afaik. So basically it was invented during the pacifik theatre. I assume the Japanese Navy used straigh in approaches for the most part.
  8. Make sure, you use a blank (black) screen as screensaver with a short enable-time when in Desktop-use to minimize wear and tear on the panel. Apart from that I don't have any special care taken for the screen.
  9. HDMI 120HZ That's a little downside to using a TV. The panel is the same or even better, but you lack some of the monitor specific features, like DP or auto-off with PC shuttdown. A Trade-Off that is worth it for me, but perhaps not for everyone. My recommendation would be to buy an decent OLED TV from last season or even the season before for a huge discount. Just make sure you have at least HDMI 2.1 120Hz and G-sync-compatibility.
  10. In all seriousness. Forget about the “burn in” fear mongering. My OLED (48” LG TV) is almost 4Y and has zero burn in. Apart from that, investing in a big OLED was the single best hardware upgrade I ever did. it is just awesome. You don’t even realise how bad LCDs are (in color and contrast) until you used an OLED. However, the perfect contrast may mercilessly expose any bad picture (e.g. banding is even more noticeable). Especially when you usually play at night or in a dark room, you will absolutely love OLED. (Of course that’s my personal subjective opinion, but I think recommending OLED is as save a bet as it can be) p.s. going big is probably also a big part of the great experience. That’s why I went for a TV, it’s much cheaper when you go big.
  11. Same, but I'm not sure how that'll work out with the login. Do you have any experience with that? Can you keep playing offline (I mean without account login) indefinitely?
  12. Given you have access to the older install of DCS, and as long as ED doesn't cease to support it (by means of granting online access/login), yes it is true. But there is no guarantee for how long it will work....
  13. C-130P "Super Penetrator"
  14. Thank you, I just wanted a quick verification that the DLSS swapper worked (which it did) and the Nvidia Driver didn’t overwrite it somehow. (Which it didn’t). I guess there are several paths to success.
  15. Thank you. . That was kinda obvious, now I feel stupid…. But nevertheless it worked. Piece of cake actually.
  16. Quick question: I tried DLSS Swapper today and changing the DLSS runtime for DCS was suspiciously easy. Is there a way to verify it is actually working and using the correct runtime?
  17. Are you looking at the right gauges for temperatures? Happened to me. I was looking at oil pressure instead of temp. Either way, when you open the cowl flaps a little and the oil cooler about 25 to 30%, you should be able to fly indefinitely with cruise settings (or max continuous).
  18. All those numbers are completely pointless, unless providing a VERY specific scene + settings. A trackfile in the best case. I won't specify my GPU (cause it is irrelevant) but I can easily have the FPS fluctuate between 160 and 80 in the same mission, a split second apart, depending on where I look. Better phrasing: Judging GPU performance and comparing fps-performance of different GPUs is only useful, when done with controlled parameters, like scene and GFX settings. Throwing anecdotic numbers around tells nothing!
  19. I think it was to improve roll-rate. I can't think of any other flight dynamics benefit. The induced drag is smaller with rounded wingtips if I'm not mistaken (that's why the spit has them in the first place I guess). But I might be completely mistaken - that's out of my league to be honest.
  20. It's a game (with different shortcomings) either way. That's a pointless discussion. SP has its values, MP does too. (E.g. droping warheads on foreheads is not the only part of military aviation, I would dare to say it is the smallest. So if your interest is aviation - flying a particular aircraft in the first place - SP pretty much does the trick. (Personally I would love to see a proper ATC for that reason, but that's beside the point) I don't want to, but just food for thought: There several different ways to do muliplayer. Public servers (PvP OR PvE), private servers or even closed groups from 2 people upwards. How it goes depends pretty much on the people and what you're trying to achieve
  21. Yep, that's it. Mirrors and cockpit displays (like TV or Tads e.g) fall into the same category in that they need an additional render viewport (and therefore reduce fps)
  22. Oh ffs, the doomsayers are on the run again. Please, if you don't like DCS or can't wait for it to fail - Just. Walk. Away. But please stop trying to convince everybody else that it is flawed or doomed. When you have specific things to criticise, by all means, go ahead, idealy provide evidence and suggest solutions - but this passive aggressive dramatization, please no!
  23. I think it is "Resolution of Displayes" or something like that, that you can switch between 512 and 1024....
  24. Awesome!
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