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Everything posted by Hiob
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You need to bind two buttons that are in every chopper module. Trim and Trim reset.* When pressed, the virtual stick will keep its position and you can put your physical stick back to center. It requires a little re-wiring of your brain when you only flew fixed wing so far, but you will used to it. There are different flavors (set in the special options tab), like instant trim or „return to center“ (with the latter, the stick will only register inputs after you centered it after trimming). You need to try, which one suits you. I used „central position trimmer mode“ before I got a FFB stick. To keep track of where your cyclic position actual is at any given time it could be helpful to have the controls overlay showing. (*do not confuse with pitch and roll trim that are present in some helicopters as well)
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Definitely will remember that for future discussions….
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Ist definitiv anders als in anderen Helos. Ob gut oder schlecht hab ich für mich noch nicht entschieden. Scheint stark abhängig von Geschwindigkeit und AoA zu sein (also der Rotor, nicht der Fahrtwind). Ob realistisch oder nicht, vermag ich nicht zu sagen.
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Yeah, it is really a mess with skids and ground friction. Sideways they feel like glued to the ground and rotational there seem to be no friction at all. Spawn in with slightly off-centered pedals and watch it dance. Not the fault of the KW though.
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Honestly I just didn’t overthink it so much. My main gripe back then was the barely audible afterburner detent in the F-16. Other than the „realism-fanatics“ I think that sound is an adequate replacement for missing haptic feedback, and since my throttle doesn’t have a physical detent, that was important to me. Hear like in helmet on the other hand is a) realistic () and b) saves you from hearing damage when you play with headphones….. Then you should love the Hip! (as I do )
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I‘m not seeing what you are suggesting. There are shots that shows the Chopper being completely unfazed by the launch and others that seem to introduce some instability. But you don’t know the weather/wind conditions in these shots or if the pilot is operating a switch with the other hand or whatever….. I don’t think this clip proves anything tbh. If the launch of rocket from a tube launcher would cause some notable recoil, soldiers operating MANPADS would topple over regularly.
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I still think, that the Mi-8 has a equally good flight model (at least), but yes - why would a helicopter especially one so heavy (relative to its power) and equipped with a SAS be inherently unstable?
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Cooler Tip, danke!
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Every „switch-like“ sound is effected. Like afterburner detents in some aircraft for example. But don’t get fooled by the high „1200“ value. It doesn’t make switched sound like church bells. It just makes the clicky clicky a bit more audible over the engine and rotor noises. If I didn’t tell you, and you would just watching me playing, you probably wouldn’t even raise an eyebrow over it.
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Hey, I‘d like to chime in, as I bought the Kit from Winger, even though I am capable of 3D-Printing the parts myself. The Kit is a nice way to get going, for it is complete and completely spares you the hustle to source everything yourself. The printed parts are of good quality, especially the more delicate parts like the gimbal, core and stick connector are of excellent quality. Even though, in the meantime I have tinkered so much with the Kit and design and replaced half of the parts - I don’t regret paying 500 bucks in the slightest. Building the Kit myself got me going, gave me a ton of ideas and just a lot of fun. I‘m currently in the process of building a FFB conversion for my pedals, based on the motor kit from VP and what I learned by assembling the Rhino. I also doubt, that I could have sourced everything myself for 500 bucks without spending days in researching.
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That said - the switches in the KW are still quieter than in a F-16 e.g. .... but when you try them in a cold and dark AC, you can still very clearly hear them.
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The KW is not particular fast. How could it, with all the stuff dangling from it in all directions. Compare that to a naked Gazelle or Bo-105, that all have roughly the same power. IIRC the KW is roughly 500 kg or 25% heavier than the other two.
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I changed the option.lua (or similar) a long time ago to be able to push the cockpit button noises to 1200 (default max is 300). Mainly because of the Afterburner detents. But it helps with all clicky clicky noises. Has been on 1200 ever since. Love it!
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Ich find ihn bombe bisher! Bin total happy. Das Cockpit ist genau die richtige Mischung aus Glass, Steam und Ease of use. Den AI-Piloten find ich auch genial bisher. Für interessierte, ich habe einen Vorschlag zur button-Belegung auf einem Warthog Grip im Englischen OH-58 Thread gepostet.
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Soon, somebody will cry a lot, because there are actual ~100 bindings you can assign for the AI pilot….. Exclamation on “can”! Keep an eye on your CoP when commanding “terrain following” though…..
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Okay Guys, so I just set up and tested the AI Pilot and it is glorious. Suggestion for keybindings (on a warthog grip). AI Pilot on\off - Quick disconnect lever AI HUD - NWS button Command Hover - Missile Step button Increase/Decrease Altitude - DMS up/down Drift left/right - DMS left right Speed increase/decrease - TMS up/down heading left/right - TMS left right Everything else is specific maneuvering commands that doesn’t need to be on the hotas imho.
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I couldn’t log in for 20 minutes after the patch successfully downloaded. Then it suddenly worked. The KW download was like 2min then….
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1518Zulu I assume, the servers are hammered right know with patch and Kiowa downloads. Will try later again.
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Relax. Everybody started similar to your setup and then built up over time. Depending on how much you see it as a hobby, you can put more money into or less. The most important stuff beyond a basic joystick is a decent hotas and pedals. Button boxes are optional and go all the way from zero to hero depending on what you want. Even if you have a decent setup - looking at some of the cockpit builders stuff can make you feel very very layman/noob. Don’t let yourself get fooled. You don’t NEED most of that for having fun with the game. And for some, cockpit building is a hobby on its own - don’t forget that.
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Well, let’s instead listen to the relentless preemptively nagging of someone who hasn’t even tried it once yet and is condemning the work of people that probably spent month figuring out what they find the best solution and make it work…. just in case. You like how Jester, George and co. work? Fine - I hate it. Especially in regards to flying and handover. I am happy that they try a different approach and I will judge it AFTER I tried it……
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Duck, man…. your thread-capturing is really becoming old fast… so many walls of text in several threads (mostly opened for unrelated topics) for such a non issue. I just flew the Phantom without FFB yesterday (stick configured as „normal“ spring loaded stick and FFB turned off in game), blending option off. It worked just fine. Though I still suck at flying the brick (especially landing….) On topic: Yeah, trimming properly is tough. Not exactly sure if that is due to the trimming being too coarse or the Phantom being VERY pitch reactive to throttle settings. (also I‘m under the impression that the Phantom won’t find a equilibrium on its own. If left alone, it will either become a lawn dart or a rocket (until it runs out of energy and becomes a brick again. It definitely isn’t suitable for hands-off flying (very similar to the Mosquito in this regard) - which is probably realistic. I don’t know).
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I‘m pretty sure it will drop this week unless ED has to postpone the patch for unrelated reasons. Of course I have no way of actual knowing (apart from believing the „hints and clues“), but I DO (want) believe it!