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Everything posted by Smashy
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Read this twice (it was unavoidable) and still couldn't make sense of it.
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Authorization failed after latest patch
Smashy replied to RyanFlint's topic in Flaming Cliffs Bugs & Problems
Getting the same along with Afghanistan. Is Crowdstrike down again LOL. Come on, ED get it together. -
If you're still looking for more info, crack the manual open that ships with the module and search for "MTT".
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No, we're more like grown men playing video games who act like entitled children arguing with each other on the internet.
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Macrium is awesome. I used it for my last upgrade too. If you're paranoid like me, I'd suggest creating an image and putting it on an external or to-be-disconnected internal drive before the clone. That way if anything goes wrong, you'll have a copy of your C drive to revert from. Hardware is replaceable, data isn't. If there's a way to <profanity> things up, I'd find a way.
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Totally agree and that's why I'm not yet requesting a refund and just waiting to see how this plays out. I'm not sure if you're reading what I said as assigning blame but that was never my intent. I don't know enough about the situation to have any kind of opinion on that.
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It's not just about keeping the lights on for the F-15E. It's about having the original team continuing to work on the module. I'm not saying ED doesn't have its share of talented devs but how realistic is to expect them to take effective ownership of a complex module like the E? Especially one that has the contributions of one of the best radar developers out there right now.
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not realistic FCR for getting insurgents with AK-47s
Smashy replied to Migparts's topic in DCS: AH-64D
Use the CP/G George AI and constantly command him to sweep the area around you. He's inhumanly good at picking out infantry from a distance. -
I change graphic settings outside the game multiple times a day to switch between my desktop monitor (edit/create missions) and my simpit TV (play the game). I've automated this with a simple script. Once the kinks have been worked out of the new launcher, I'll start using that feature there.
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Wow! You know exactly what is going on? This is great news. Please Skype the judge to fill him in on the details so this whole thing can be wrapped up by tomorrow. I just want my Strike Eagle development back on track. Thanks.
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Objection! Projection, your honor.
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Wait. So reading Internet gossip between unverifiable participants would not be allowed in court? I demand justice.
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I read a conspiracy theory with my own eyes. Turns out it was a conspiracy theory.
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I'm getting something very similar with missions generated by Digital Crew Chief and Briefing Room. I was able to reproduce it using Apache/Hellfire (SAL and RF) and Hornet/Maverick (IR and laser). I found a message in the BF Discord that suggests the fix is on ED's side of things. https://discord.com/channels/809863694678491157/809863695198453812/1262677003417681951 Hopefully the issue can be identified and fixed sometime soon.
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DisplayLink USB monitors for MFDs: disables G-Sync?
Smashy replied to GregP's topic in Input Devices
Not exactly your issue but posting in case it'll help in any way... I completely rebuilt my rig and added a TCL TV (144Hz, Freesync) and 3 WinWing MFDs and fought with some pretty bad stuttering for awhile. I'm no display expert but I think the problem was caused by the different refresh rates of my displays. I learned that the WW MFDs default to 60Hz with the DisplayLink software and there's no way to change that. After hours of trial and error, I found a method that got rid of that awful stutter. 1. Turn off all displays. The MFDs are connected to a USB hub that has switches for each port so this is easy. 2. Turn on TV, wait for Windows desktop to be displayed. 3. Power all 3 MFDs on. Make sure Windows recognizes all displays, then start DCS. That does the trick every time for me. I'm not at the pit r/n so I don't know if Freesync is still enabled but those horrible frametime spikes disappeared using these 3 steps so whatever. I'm also not using SimApp to manage the displays, I just manually created a multimonitor LUA instead. -
Thanks @AdrianL. I did do a brief search before posting but failed to see that thread.
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Has anyone else notice the launcher enabling the "easy communications" option despite disabling this during the last session? Similarly, the option to "hide stick" always gets disabled when using the launcher. Disabling the launcher makes both of these options stick for me.
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High mouse polling rate impacting framerate
Smashy replied to Smashy's topic in Game Performance Bugs
Good find @Grindmetal. Bumping from 1000Hz to 500Hz worked for me too. -
When using the mouse for anything in a 3D context (in game, ME loadout page, encyclopedia), I notice that frame rate will tank to about 30% of normal with huge spikes in frame time. For anyone curious, try this. Hop into the game, open the in-game FPS counter and move the mouse around. If it's not happening to anyone else, maybe it's me. The only change to my system or DCS was today's patch. I can try to capture a video if needed, I don't think a trackfile will capture the problem. Edit - it happens all the time, not just when 3D elements are on the screen. For example, frame rate and frame time spikes occur with mouse movement on the main menu; it's not noticeable to the eye.
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Today's patch (2.9.6.57650) notes indicate "ACQ Bump" in the Hornet has been added. I haven't had a chance to check this out yet.
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LOL, who is this "we"? Please don't include me in your temper tantrum.
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unable to reproduce CMWS makes my game stutter.
Smashy replied to SantaKing's topic in Bugs and Problems
I can clearly see the stutter in the rotor animation. You could try capturing a video with the framerate counter open and expanded. Hopefully the stutters will show as frametime spikes in the counter window and show folks what to look for. FWIW, I'm not seeing anything like this on my system and I've been spending a ton of time with the Apache the last few months. Weird problem for sure, hope you get it sorted. -
Horrible DCS load times for first time in the day
Smashy replied to imacken's topic in Game Performance Bugs
I excluded my DCS folder from Windows native antivirus and first load of the day was quick and painless. Yay! -
Horrible DCS load times for first time in the day
Smashy replied to imacken's topic in Game Performance Bugs
Firewall or antivirus?