-
Posts
384 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by P3CFE
-
I am trying to map my controls as realistic as possible, but the Y axis of the Tads "Manual tracker thumbstick" is counter intuitive for me. If i push the thumbstick up,.. the Tads "camera fov" moves down, and when pushing down , the camera moves up. I also see the animated thumbstick on the right handgrip going up and the Tads camera moving down.. is this normal in the Apache ?? I know i can reverse the axis in controls, and i did..but the animation of the thumbstick tells me that it should not be reversed. So the question i have is: Is the Tads Manual tracker thumbstick y axis direction, correctly animated in the game..? Thanks for the Answer (s) already.
-
When getting closer to a mirror in a dcs Module, the reflection shows you getting farther away, an vice versa. Not a big problem, but totally unrealistic, in a further on beautiful and very realistic simulation ! Hope it is easy to Fix.
-
- 2
-
-
After shutdown of the engine the EGT returns to ambient to fast. It is more realistic that the EGT remains higher then Ambient for a longer time, and then..slowly drops to ambient. IRL It could take Hours before Ambient temp is reached after shutdown. Would be nice to have to cool down the engine by venting (motoring without fuel and ignition), when it is still to hot for a second restart. How high the EGT remains after shutdown is depending on what de EGT was before shutdown and how fast the heat in that type of engine dissipates. Note: This Apache simulator is outstanding in my opinion, and my remark (request) about the EGT maybe to much in to detail. I fully understand that there are higher priorities to this simulator. Thanks.
-
- 1
-
-
fixed Wrong cyclic Rotor blade movement with rotor stopped.
P3CFE posted a topic in Bugs and Problems
With APU running and moving the cyclic, the whole length of the rotorblades are moving up and down in outside view. Only the control rods, swash plate and blade angles should visually be moving. Thanks, -
Minor gripe.. I know, but it just looks weird ! If i move my head closer to the mirror of the gunner position (in VR) , the reflection in the mirror shows my head going further from it. Small stuff..but then again, hope it can be corrected. Thanks !!
-
When in air, and at the moment de gear handle is selected down, the light in the Handel does not immediately illuminate. Any time the gear handle position (Up or Down) is not the same as the condition of the landing gear system at that moment (up and locked, or down and locked), the handle light should be on. The way it seams to be simulated at the moment is that, when selecting the gear handle down, the gear handle remains dark until the doors are fully opened. This is most likely wrong, because if the gear handle is selected down, the gear system at that moment is not in the down and locked position. Minor thing, but still..
-
Had the same when using an F16 in an old/ saved mission. when i added a new f16 in the mission..that one started perfectly.
-
Definitely longer runway needed after de last the update. Don't know if it is correct and should be like this...but it has changed for sure..
-
definately not on wifi. Im on Ethernet Cable.. Thanks for thinking with me..
-
Got this error during install of Normandy terrain. Mudules seem to install without a problem, if you do it one at a time. Completely reinstalled DCS :mad: Still no Joy.. Someone with a solution ? Thanks The Log is included autoupdate_log.txt
-
Oke ..My bad..:music_whistling:, thanks for the hint..:thumbup: Missed a few steps. watching Wags more carefully helped... Got the TV image after release now, only steering the weapon is not working it seems. But this one i will figure out myself :smartass: Tanks again..
-
I was wondering, if there are more Pilots having Problems with Wally.. When i do everything by the book, and by the tutorials i can find. I keep losing TV image when the weapon is released. The station Channel is selected , the weapon is uncaged, the link is operating..but still no TV image after drop, and so ..no Man in the loop Guidance :joystick: Is there somebody with the same problem ?? If not....Whell..it must be me ! :huh: Thanks already
-
As soon as the skids just slightly touch the ground, there is no pedal input possible anymore. There is no reaction on the pedals input at all then. Even if you are solid on the ground and no collective..it should move a little with full rudder pedal deflection. The Physics are wrong here. This is very noticeable at the moment you lift off. Only at the moment the skids loose all contact with the ground the rudderPedal control is activated it seems. It should be much more transient. Hope it can be fixed. Regards..
-
Sometimes during flight, it looks like the Rain Haze is passing in the wrong direction. It is not always the case, But when it does.. it gives a bit of a strange effect, ..feeling that i'm flying backwards :huh: Track included.. Greetz Rain Haze direction.trk
-
Thanks for the answers.. It was the booster Coil.. tested it..and ... As soon as I release the booster coil during starting without magnetos switched on. it stops firing..(with an occasional bang in the tailpipe :D ).. Great simulation..:thumbup: And NO BUG :smartass:
-
When Both magnetos are OFF.. (forgot to turn them ON..Again :music_whistling:). De engine still fires up fore a while when starting it. In my opinion this is not possible, and very dangerous IRL. When both Magneto's are switched off, the engine should only rotate because of the starter. There should be no Ignition. If I'm wrong I'm wrong...But I think i'm right. Can somebody confirm this as a Bug.. Thanks already
-
Oke, Thanks... Then I stand corrected, I am not familiar with the F16 GE engine mechanics.. Regards,
-
During flight, throttle at idle, the exhaust nozzle should be in the most possible closed position. As soon as the landing gear handle is down, the nozzle should open fully, to reduce thrust during landing. At the moment the nozzle is fully open with throttle in idle during flight and gear handle up. Hope it will be corrected.. Greetz.. John
-
Sounds solid..Point taken...:)
-
Sorry, I have some flight experience..and of course you will feel sideslip in RL.. There is a reason why the slipball is pushed left or right...that force you will feel on your body (leaning left or right). The greater the sideslip the more you wil lean left or right in your seat. But the main question remains … is the amount of wake turbulence tuned differend for the differend Aircraft. Lighter Aircraft create less lift...so should create les wake turbulence. Is this taken in account by ED.....and How ?? I think it is a valid and normal question...and should be easy to answer by ED... Thanks for the answer already ED..
-
The wings bend in a very unnatural way. 1- During G load the pitch down warping of the outer part of the wing is way to much. 2- During roll the wing bends like there is an aileron on the outer part of the wing pulling or pushing the wingtip up or down. 3- the bend during release of store is also a bit to much in my opinion. Note: The flapperons of the F16 are on the inner part of the wing and could not affect the outer portion of the wing that much. Wing bend (vibration) on the ground look great. I know WIP... But maybe this helps.
-
Oke, Thanks. So, I can take it as an acknowledged "deviation from reality" in DCS from the DEV's, that was my main question, thanks again for clearing that up. I Hope it is going to be marked as "Reported" then, that is a great way of ending the discussion :D I can totally understand it is a low priority at the moment ..with al the development going on. But the line part "If or when it wil change" gives me a doubt. What I would totally not understand is that the dev's may be deciding to not correct this, when there is time for it (maybe that could be explained by somebody then). But okay, there is so much you can do, and so much I can do so it seems. All for an, even more, realistic simulator :thumbup: Greetz
-
The Tadpole is very bugged..it should not react on roll !!! Note: Maybe a little, because of INS inaccuracy during movement about the Ptch roll and Yaw axis. It should only react on heading change..Not roll Change. Seems like It is programmed more as a flight director with command steering..... that is wrong ! It should behave like a needle pointing to the steerpoint at all times. Glad it is being investigated, but I hope it doesn't take to long..it is a clear mistake !
-
Track delivered :thumbup: Torch Torch !!.trk