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diveplane

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Everything posted by diveplane

  1. ok great thx.
  2. notice in tests firing low over water , bullet tracer reflection over water while flying low hogs the system fps, this needs looked into ww2 gun fire. only happens when water is set to high in options.
  3. anyone know how to remove the map in cockpit when u press left alt and f1 , use to be just the hud now its a map as well?
  4. his brain is bruised and badly swollen from the impacts.
  5. looks like he took a route thats not marked on the map.
  6. ai is fairly good at this point very well done. few more tweaks I say.
  7. little more animation with crews inside, pilot eyes blinking etc faster head turning.
  8. yes its the ET sensor dome from a Kiowa. http://www.airforceworld.com/heli/gfx/oh58/oh58_2.jpg
  9. mind depending on host settings , easy comms and theres dial in comms simulation level where u have to input the radios to communicate with ground crew.
  10. anyone have a pdf made of the key list so far 1.2.7.
  11. not really watch your decent rates, landings will be just fine.
  12. mig 21 module will have this, helmet visor option.
  13. where options gui comes in for users. on off check.
  14. sure it can be done , just needs to be coded in.
  15. tars is radio comms, I was mentioning actual ingame audio coding of units sounds and environment audios. with this effect.
  16. yep confirm this as well.
  17. noticed the mi-8 jiggles around even with air brake engaged , does not remain still on ship decks.
  18. merry xmas all, and thankyou.
  19. http://imageshack.com/a/img89/8220/z4kr.jpg
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