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diveplane

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Everything posted by diveplane

  1. tried to disable global lighting, but the farps remain lit think this needs to be tied in with options.LUA
  2. how can u model f35 with next to no data on it lol. voted no not possible for this reason. give me a f16 module any day tried and tested work horse.
  3. your cpu does not cut the mustard parade.
  4. your missing out on some nice mods out there.
  5. got to admit the lighting on farp is a frame rate hog. flew the quick mission UH-1H follow other unit to airfield. farp start is system drain, all those lit farps. hoping it can be performace tweaked, or the addition of non lit farps user can add in editor. DxDiag.txt
  6. already did this in a past mod, but am sure eagle will do there own.
  7. hydraulic actuators, some reason f15s make a high whine
  8. ok thx.
  9. are we getting new wake effects for ships? in 1.2.7 looking forward to this feature.
  10. not right now , later on we will see more updates.
  11. speed limits are in place for this very reason to reduce death on the road, also lets not forget endangering other road users, judging by that picture he was traveling way beyond speed limit.
  12. if u can run the a10c module ok then youll have not much of a worry for anything else really.
  13. yea dec jan sale ...
  14. will the dam break we we drop a big dirty bomb on it? lol
  15. landing lights do not look good at all on the huey , just my 2 cents.
  16. http://www.youtube.com/watch?v=G79dkS7EzPY
  17. one I was amazed was one lonely P-47 pilot avoiding 20 bf109s incredible airmanship.
  18. really is incredible these ww2 air battles watch below http://www.youtube.com/watch?v=G79dkS7EzPY
  19. sound production is done.
  20. working with latest build now.
  21. wav file planebackengine does not playback correct dcs world 1.2.6.19532
  22. awesome work
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