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Everything posted by WipeUout
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Dear @Taz1004, Seems awesome but I can't get it to work with 2.7.18. Do you have a different version for pre-2.8.1?
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Have you tried also going over the top of mountains? There is a bit of wind effect I noticed when flying close to mountain top. Nevertheless, I must agree with @speed-of-heat, this would require so much resources to simulate and I don't think we are there yet with the present code and even hardware capabilities.
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Why does cockpit stutter but looking outside does not?
WipeUout replied to Steel Jaw's topic in Virtual Reality
Could be several things but in general, it takes more resources to render cockpit vs outside view. Have you checked your GPU/CPU frame time how they fluctuate when you look inside or outside? Also, what is the load on your VRAM? If it is reaching 8 GB, than it could be causing a re-load of textures and thus stutters. -
For me I leave it on but there is no appreciable gain (or loss). You will have to try with and without and see if you have any gain.
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Hardware Accelerated GPU Scheduling. Setting is in display/graphics/change default graphics setting/. Improvement is very dependant on your particular setup. No effect on mine.
- 449 replies
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- varjo
- vr
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(and 40 more)
Tagged with:
- varjo
- vr
- windows 10
- overclocking
- 9800x3d
- ryzen 7
- ryzen master
- latencymon
- optimizations
- rog strix
- virtual reality
- latency
- aero
- xrframetools
- 5800x3d
- warthog
- dlaa
- msi afterburner
- windows 11
- a-10
- openxr
- capframex
- micro stutters
- reprojection
- wmr
- qvfr
- obs
- stutter
- perfmon
- msi
- varjo aero
- mt
- frametime
- performance
- microstutters
- ryzen
- g2
- tweaking
- foveated
- dlss
- multithreading
- dlss4
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fixed 2.8.1 still has serious issues with terrain objects shadows
WipeUout replied to some1's topic in Game Performance Bugs
SSAO = off In my case, it is a 1.4ms negative impact on my GPU frametime for very little difference in image quality. Even in pancake mode it does not make a significant difference in visual improvement for me. -
Is it going to be worth going 3090 to 4090?
WipeUout replied to Digitalvole's topic in Virtual Reality
Yes but when will this be implemented in DCS. if ever? DLSS 3 is a great technology but needs to be implemented by software developers... -
4080. I did the switch from a 6900XT. It was a good card but AMD's support for VR is not on par with Nvidia, particularly for Pimax HMDs. The 4080 is providing me better compatibility and also improved image quality for contrast and black levels. Joining the green team cost more but the 4080 is cheaper than a 3090Ti for 15% more performance! The FPS performance increase for DCS from the 6900xt to the 4080 is about 31% using SteamVR. I paid $1450 for my 4080 which is about the same price as a 7900XTX on amazon.
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Here you go. Two tracks, one for F-14B and one for AV8B. The F-14b takes a little longer to have the mod effects come back but they do come back eventually. I also included the mission I used to create the tracks. Hope this helps. 3DMigoto fade with blackout (AV8B).trk 3DMigoto fade with blackout (F-14B).trk 3DMigoto Test.miz
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fixed 2.8.1 still has serious issues with terrain objects shadows
WipeUout replied to some1's topic in Game Performance Bugs
I forgot to mention that I also tried at different PD (1.1 vs 1.2) with no noticeable difference other than the one caused by the 121% vs 144% super sampling. I even went to the extent of changing my HMD's refresh rate and switch my 8k+ with my 5K Super for no difference. I would rule out also Win11 vs Win10 as both OS were used by people reporting the drop. Men, this is not easy! -
fixed 2.8.1 still has serious issues with terrain objects shadows
WipeUout replied to some1's topic in Game Performance Bugs
Feedback from ED staff stated that not everyone is experiencing a FPS drop with 2.8, which got me thinking at what could cause the issue in my setup and not in others. In this case, then it could be related to certain configurations. I took this as the main assumption for the test I ran. I did not find any culprit but it may provide some good lead to look into to find the issue. Also, looking at my dcs.log, I noticed several warning and errors which could have been related to mods installed/removed/installed over and over again. So my first step was to un-install DCS completely and re-install fresh. I also took the extra step of making sure all the sub-folders, other than skins, were emptied before re-install. After a fresh stable 2.8.1 re-install, which took quite some time, I started to run my test track file vanilla and for each of the mods I used in hope I would find the culprit. Unfortunately, no different results were observed, I still take a GPU Frate Time hit of 1.6ms from 2.7.18 to 2.8.1. My results are in the table below. Findings: 1. It seems that the drop is not related to a broken install or the mods I have been using. 2. The drop is significant also from med shadows to flat shadows. 3. I tried both SteamVR and OpenXR and there were no differences. 4. I use default settings for NCP, HAGS on/off with not difference. Other possible causes would be driver/hardware issue that would be common to all experiencing the drop, which would not be impossible but unlikely. It does point to the changes that were made between 2.7.18 and 2.8.0. The question remains, why would some experience no change or improvement in performance? Did ED received testing data to demonstrate this? After re-install dcs.log Before re-install dcs.log DxDiag.txt performance track Caucasus F-18.trk -
investigating Large performance drop in VR after updating to 2.8
WipeUout replied to some1's topic in Game Performance Bugs
Man, I was having a good time flying in 2.7.18 with lots of FPS and details and then boom, back to the problem! Anyone knows how to revert to 2.7.18 with a Steam install? -
RT is the most costly rendering technique, no thanks! Maybe when i get my RTX 9090TI in a few years.
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Also ensure the option "Res. of cockpit displays" is set to 1024 or the highest you can afford. Using a reshader will also improve clarity by increasing sharpness. I use Reshade 4.9.1 and it helps a lot, mod attached. This can be used with any version as it is post processing. ReshadeVR_sharpen_color.zip
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I can't tell about the 7000 series but I used to have a 6900xt and it was working fine with my Pimax 5k Super and 8K+. There are problems but it was running. The image quality was not on par with nvidia and this was apparent when I switch to the 4080, better contrast and darker blacks. I never was able to fully use OpenXR with the 6900xt, results were good for increased FPS but poor image quality. I was stuck with SteamVR. Pitool Smart smoothing was impossible to use and compulsive smooth had too much ghosting for me. In general, AMD does not support VR as well as nvidia. I would wait to see VR specific feedback/review from people that bought a 7900xtx. Since AMD did not improve their driver for VR, I decided to pay a little extra and go back with the green team. I was even considering a 3090ti but they are more expensive than the 4080, which is much more powerful.
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I'd like to see some results for the new GPU's
WipeUout replied to RackMonkey's topic in Virtual Reality
I upgraded from a 6900xt to a 4080 three weeks ago. Here are my numbers from same settings, SteamVR and same track file in OB 2.8.0.32235 using my Pimax 8K+ at 150 deg Horizontal FOV: GPU FPS 6900XT 52.9 4080 69.3 But the extra benefit I got was the ability to used OpenXR with the 4080, which was not possible with a 6900 / Pimax HMD. Using the same scenario and setting with OpenXR and Fix Foveated rendering, here are my results: GPU FPS 6900XT 52.9 4080 82.1 This is quite a jump (55% uplift) with the same level of detail and image quality. The Pimax with its wide FOV is well suited for using Foveated rendering as you barely notice the lower resolution rendering on the edge of the image. As for my CPU, it is not struggling unless the mission being run is horribly too crowded like in DCS Liberation... -
investigating Large performance drop in VR after updating to 2.8
WipeUout replied to some1's topic in Game Performance Bugs
Yeah, frustrating to spend another thousand bucks and not being able to enjoy it. Going back to stable 2.7.18 brought me joy. -
investigating Large performance drop in VR after updating to 2.8
WipeUout replied to some1's topic in Game Performance Bugs
I've flown over Alepo many times, and it was difficult. Now I can take a look and appreciate the amazing level of details that went into those Syrian cities. I have to come back to the mission, this is not MSFS, people are shooting at me! Quick look at my GPU FT, it's still bellow 13ms, awesome. I see now my objective, troops at the airport. So nice now that I can see what they are from further away, thanks for my 144% super-sampling (pd=1.2). This is glorious, I am flying without distraction of dropped frames or the horrible ghosting caused by reprojection. My rig can sustain easily 72 FPS to match my HMD's 72hz refresh rate. It's VR heaven!! -Flying in stable 2.7.18 with a 4080. -
Then you probably don't need it.
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Pilot body also in AV8B and F-14.
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Let Windows Update bring your OS up to date, then check if the patch was applied. If not applied through Win Update, try it yourself. If it does not work, then it means this can't be an issue with your particular rig. What KB5020044 does is prevent some GPUs from entering a "debug" mode accidentally, but not all GPUs have this problem.
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I had a 5k Super along with an AMD 6900XT. It was running good but even with the fast GPU, image quality had to be scaled down quite a bit. Using reprojection (pimax) was very smooth but the ghosting was too much for me. Problem with the 5k Super is the minimum refresh rate at 90 hz. Exceeding 90 FPS in VR is very difficult unless you have a top GPU, the only alternative you have is to use reprojection. This is very dependent on your tolerance to ghosting in reprojection. Also note that SteamVR motion smoothing does not work with AMD cards, you have to use PiTool (smart/compulsive smoothing) instead. OpenXR does not work as well with AMD as with nvidia which is sad as it gives a nice boost in performance. The 6000 series are very good cards, but not for VR. AMD is way behind on VR support. My advice is save more or look at the used market and try to get at least a 3080. DCS VR is very GPU power hungry.
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investigating Large performance drop in VR after updating to 2.8
WipeUout replied to some1's topic in Game Performance Bugs
What a disappointing comment from NineLine! Hope this is not the official ED stand on the issue.