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Everything posted by Tshark
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ED always adds little tweaks with no mention. Aside from Vaicom not working the SAS alarms are now less frequent.
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Yesterdays patch brought back the bug. Vaicom now only works when on the ground at a base or FARP. Guess we have to wait a little longer.
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I am using the CM3 throttle and an Alpha stick. I just mapped the A-10 and here is what I had left over: As you can see, I still have quite a few buttons I can map to other items.
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You can't go wrong with Virpil WarBRD base and Constellation Alpha grip. It is expensive, but you will be hard pressed to find a better built HOTAS. I have owned their joystick base for seven years and first iteration of throttle for five years. Both are still working flawlessly and have not required any maintenance. By going with Virpil, you only need to learn one software suite since you already have a CM3. If you are in the US then you can order through the US store. Faster and cheaper shipping.
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Looks like some changes made to the Apache this last patch have fixed the Vaicom issues. I played MP as the CPG and conducted multiple JTAC nine line assignments. Vaicom worked flawlessly and my kneeboard copied all the JTAC info for easy TG point creation.
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Make sure your cockpit is open prior to the request. The ground crew has to attach the NVG to your helmet.
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For those new to DCS and looking into head tracking options, you might try "Opentrack" seen here: Use a Logitech C270 webcam: https://www.amazon.com/Logitech-Desktop-Widescreen-Calling-Recording/dp/B004FHO5Y6?th=1 You will get reliable facetracking for $35. Best part is you don't need to wear any IR transmitters on your head like TrackIR and others. Amazon and Walmart have free returns on the camera, so if you don't like it you can return the camera and the whole endeavor will not have cost you a penny. You also do not need AITrack. Set OpenTrack with "neuralnet tracker" for input and "freetrack 2.0 Enhanced" for output. My wife has been using this set-up for about 6 months in DCS and loves it. Hope this helps
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I use the voice command "next" and "previous" to switch tabs on the Vaicom kneeboard. Page 48 of the Vaicom manual shows you how. Just use a voice command in VA instead of the keybind. This way I can use my rotary knob to flip through the other pages of the kneeboard outside of the Vaicom kneeboard page. Works very well.
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need track replay Desync between the pilot and cpg
Tshark replied to [RH]Mostafa's topic in Bugs and Problems
In the above post I was the CP/G and here is my track file from the same mission. Track link: https://drive.google.com/file/d/1NPaoWsOZYtYYzYubCmYEX_gm2YQ_x-bj/view?usp=sharing -Tshark -
need track replay Desync between the pilot and cpg
Tshark replied to [RH]Mostafa's topic in Bugs and Problems
I have been flying as the CP/G with Climber and we confirmed last night that the desync only occurs if the LMC is used. As Bignewy suggested elsewhere I have unbound LMC until the bug is fixed. -
For NVGs make sure your canopy is open so they can give you the goggles.
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CP/G gun will not fire while Pilot launches rockets?
Tshark replied to Tshark's topic in DCS: AH-64D
Thanks! Must have missed that. -
When playing MP in the Apache the CP/G cannot fire the gun while the Pilot launches rockets. The CP/G can fire prior to launch and immediately after. Is this a bug or an actual Apache feature? Perhaps to avoid any conflict with cannon rounds and rockets?
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What I did was configure my default HOTAS axis to control TADS, etc. I mapped a momentary toggle on my throttle to unfold the cyclic (the "c" key on the keyboard). I have a toggle switch on my throttle mapped as a modifier and for flight bound my axis controls with the modifier. So to take control from the CP/G I open a switch guard and flip the toggle. The cyclic unfolds. I then flip the modifier toggle and my axis now control the aircraft flight.
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Thanks for the reply. I just wanted to make sure the feature is available in the CP/G seat before I spent too much time troubleshooting. I will check on the force trim release.
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I have been flying the Apache from the CP/G seat. I use a modifier to switch my HOTAS axis from TADS control to flight, but I cannot seem to get the force trim to work in the CP/G seat. The bindings are set the same as in the pilot seat, which works without a problem. Anybody else get this working?
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Same for me. Occasionally it will work in the air, but is unreliable.
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I have the Apache and my wife is learning DCS. She has not bought anything yet, but is drawn to the Apache. Any idea if/when it will be available for the 50% new customer discount?
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I tried this and it is one of the best for tracking. Under $35 and you don't have to wear anything on your head.
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I did the PS3 head tracking and it worked okay. You might want to consider the alternative linked below. I found the head tracking to be just as good, if not better, and no need to clip anything onto your head. For under $35 and ease of set-up, I wish I had found this first.
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Community A-4E-C v2.3 (May 2025)
Tshark replied to plusnine's topic in Flyable/Drivable Mods for DCS World
You can keep the old key bindings. Plusnine confirmed this with me on Discord and the upgrade has worked flawlessly with the old bindings. -
Start with A-4E/Tucano mod or FC3 planes?
Tshark replied to The_Chugster's topic in New User Briefing Room
I recommend the A-4E. It is a full fidelity aircraft with all the basic systems (ECM, radar, air to air missiles, ground ordinance) to get you familiar. You can also do carrier ops and air to air refueling. The F-5 and FC3 aircraft are not this versatile. On top of that, the A-4E is free and you risk nothing if you do not like it! -
That's exactly what I had in mind. Since the SuperCarrier already has the approaching aircraft values, I wonder how hard it would be to modify the module to an Essex carrier size then take the telemetry and incorporate it into an overlay like above?
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What would be cool is to use the coding for the IFOILS and long range light up lights to animate a paddles crewman and make him an overlay like the IFOILS. For VR this would be a real lifesaver. Don't know if something like that has ever been done for a WWII carrier sim.
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Community A-4E-C v2.3 (May 2025)
Tshark replied to plusnine's topic in Flyable/Drivable Mods for DCS World
Thanks Max. That seems to "fix" it sort of. It was the delays in the commands that was throwing me off. On the ground everything works normally, but get in the air and suddenly all Vaicom commands are delayed (even kneeboard). Hitting the transmit button a couple times after giving the initial verbal command gets the desired response.