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Gunfreak

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Everything posted by Gunfreak

  1. I assume it's like modern Marianas. That you select to download it. It's probably not that big. Think the modern Marianas is 15gig.
  2. Full fidelity shilka module confirmed
  3. I'll try that and get back to you.
  4. F4U did a lot more ground pounding than Air to air. You got what if scenarios. F4U flew over Norway but never saw anything to shoot at. But that can be fixed in DCS. There was plans for F4Us to attack V1 launchers in Normandy. Or just wait for ED to release the AI Japanese aircraft. Edit, and just because it seems the Corsair is close doesn't mean it is(we've been here before) so it's still possible the Corsair comes after the F6F with the AI japense planes.
  5. F-4 has been out for about a year now, however the shaking of the F-4 in singe player track is still as bad as it always was. Is there any ETO on when this can be cleared up?
  6. The Corsair too. Even though it's not the suepr prop version of Korea. But even in Korea the 6 .50cal modeles were used. So it's close enough in DCS world.
  7. It's a shame. And if the F6F comes out before or at the same time and if it has has a pilot body. I might prioritise the F6F. They've had a year+ of flight model refinement. And in that time they've done different types of tyres. They could have started work on a pilot body. They basically restarted the whole project 4 or 5 years ago because they felt the current model wasn't good enough for the fidelity of newer modules. But they don't think a pilot body adds to the overall look and fidelity?
  8. They've said they planned a major overhal/upgrade to the 21 after the Corsair.
  9. By the way cudos to Mag3 for giving everyone access to the AI units.
  10. That's not how DCS works. So they'll just have to settle for one year(ED would probably select a late period) but best would probably be a middle one say roughly how it looked late 43. I doubt we'll ever see a roster of 42 aircraft, except the SBD AI they are working on now) They'll have to do it with Vietnam map too. They just have to choose a year. I would go 68 Tet period. But who knows what ED is planning
  11. Superb news about the Corsair. Maybe 2025 will be the year we see it.
  12. Appreciate anything ED do I haven't tested all maps, but it's defiantly happening on CWG but not Kola, aircraft, and SAM units does not seem to have any negative effect, its large amount of moving ground units that seems to do it, and only after the patch from last week.
  13. This has not been fixed with the latest patch. But it didn't say anything about it in the notes, so didn't except a fix.
  14. Sorry for basic question, last version i used was 3.1 I just downloaded 3.3 Are improved cluster bomb effects default or do I need to go into the file and adjust?
  15. This seems to be a Cold War Germany related performance bug, it does not appear to affect other maps.
  16. For almost a week now I thought my DCS got broken by the last patch, missions I ran fine before the patch now get 7FPS I thought it was DCS. But it appears to be a CWG only problem. This mission ran at 70FPS in VR before the last patch, now it runs at 6-10FPS in 2d Fulda3.miz Here I placed 500 T-72s on Kola I choose Kola as it not the best optimized map max settings, I get 120FPS locked in 2D as 500 tanks drive over the plateau kola test.miz Here the same 500 T-72s on CWG and the FPS goes to 5-10FPS in 2D. temp test.miz Something changed on the CWG map in the last patch that massively increased how much system is used for AI movement over the map. I hope Ugra can find out what they changed on the map in the last patch that caused this
  17. I made a completely empty mission, FPS good, CPU usage seems normal, CPU temp normal When I hit play It's also normal My problem does not seem to be related to high CPU temps or CPU problems, temps never go over 70 even on the missions that run at 7FPS Having tested empty missions, and mission with 100s of units, something seem to have happened with AI logic, suddenly AI ground unit movement tax the system 100 of times more than it did before the patch. Before the patch a mission ran fine with 400 units moving and shooting, after the patch same mission gives me 7FPS. And it seems to be related to AI logic usage. Which is fine, AI does use resources, always has been, but there is no reason the same mission should run fine before the patch, but not after. @NineLine does DCS have other reports of this problem? My problem does not seem to be the same as the ones with high temperatures in their
  18. My problem doesn't seem to be the same. I made a completely empty mission, FPS good, CPU usage seems normal, CPU temp normal When I hit play It's also normal My problem does not seem to be related to high CPU temps or CPU problems, temps never go over 70 even on the missions that run at 7FPS Having tested empty missions, and mission with 100s of units, something seem to have happened with AI logic, suddenly AI ground unit movement tax the system 100 of times more than it did before the patch. Before the patch a mission ran fine with 400 units moving and shooting, after the patch same mission gives me 7FPS. And it seems to be related to AI logic usage. Which is fine, AI does use resources, always has been, but there is no reason the same mission should run fine before the patch, but not after.
  19. Have the team found that my problem (less than 10fps and no GPU) use is related? Also again asking for the previous version to be added to steam. So I can play and confirm it was the latest update that broke my game.
  20. I tried a complete reinstall, no reason it should work, and it didn't I have 100+ until I hit play, and go into the cockpit then the FPS falls to 6-9
  21. It's obvious that not deleting fox isn't crap out the entire game. There is something deep dark evil here. Something Cthulhuesk in the DCS world.
  22. I'm sure Temetre is right. And i got some kinda odd variation of this problem If i could have reverted back to the previous version. It would be easy enough to check.
  23. I get this score when benchmarking the CPU Everything seems in order
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