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Gunfreak

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Everything posted by Gunfreak

  1. Annoying. It's fun enough to cold start the warbirds, less fun waiting up to 15 minutes (think the P47 is the worst) From my reading WW2 pilots either came to an already running aircraft or it was recently run up and would be ready to go as soon as the engine was running.
  2. Once Heatblur makes it, you think we'll see it other aircraft? The F5 used it, F100, A4(mod) F8, A6, F8 these are all aircraft in DCS or planned. We can hope to one day get the F105 too.
  3. I tried youtube, but I only get DCS stuff. I had hoped to find some footage from tests and practice. I'm wondering if the flare makes the missile like a photon torpedo in real life, like it does in game.
  4. My main US aircraft, i mostly fly Spitfire and P47, P51 is ok, but i just prefer the 47. Whish we had 109Gs and pre 1944 190s too. We are basically fighting with one hand behind our backs. Since we are not only fighting 1945 109s but we don't have 150 fuel. Also wish we had racor back 47s.
  5. Viggen Cold War interdiction: Soviets have moved into Western Europe, because they know I think the Normandy 2 map looks better than the Caucasus map. For being so helpful I’ll blow up some of their bridges. Sweden Honours its old Alliances with France. Karl XII may not have helped out Louis XIV during the War of Spanish succession, but Cold War Sweden will help France! Taking off in the pitch black, I fly over the channel from England, the bridges are just off the coast. (in Viggen time) I fire my photon torpedo(rb05A) and well you’ll have to watch for the rest.
  6. I have none of the trainers. Those and the HIP and Black Shark are the only modules left for me.(oh and that biplane acrobatics thing)
  7. The F14 has good FBB but thr Viggen is a beat(though some of it might be because my rudders were acting up) But doing a slow turn into the runway.(too slow) I would feel my stick try and slam into the turn and flip my viggen on it's head. The F14 is docile pony next to the wild tempered stallion that is the Viggen when it comes to FFB.
  8. Having recently tried the viggen for the first time since I got my FFB baseca year or so ago. And even with the weak force it uses. I still have to fight my Viggen in several instances. Add my simshaker pad and it's very immersive. Flying the Viggen slow down a tight turn and suddenly my stick throws itself to the opposite side. Very cool. Sadly only viggen and F14 have full FFB support in DCS. Other sims of less fidelity have much better FFB effects.
  9. Well the Shrike can hit ships (in real life that is) but only by accident and the 70kg warhead isn't gonna do much damage
  10. We are talking about the effectiveness of guns in a fight.
  11. I've found dogfighting with guns be it ww2 or jets, follows the old cowboy action shooting adage "nothing is ever too big or close to miss"
  12. I've had my P47 engine die with water injection, because I dived a little too far down and the MP shot up for minute or so and didn't pay attention. I imagine if you're a 21 year old man and you are chasing a 190 or have a 109 om your ass. Your not really thinking about "oh I should lover the MP or my engine is toast in seconds " Another example not from DCS, but have similar feel. You can break the engine of your Camel by pointing your nose down for literally seconds as you try and get the nose on an enemy 100 feet below you. A few seconds past max RPM that engine is dead. Now compare that to the description Arthur Lee gives in his book No Parachute, he is jumped by several huns. He puts the nose down and full throttle for several minutes as he outrun the enemy. Full throttle several minutes in a long dive vs full throttle a few seconds as you dip your nose down... I just can't believe anyone could fight with so delicate equipment be it ww1 or ww2. I think very few plots would get home if their engines were that delicate. Mabye if the F4 wear and tear can be transferred to warbirds. Mabye they'd give us more realistic engine damage.
  13. Yet in every warbird in every simulator, WEP or even just slightly to high engine settings for slightly too long. Will brick the aircraft and lead to sitting out the war in a POW camp. If real ww2 engines really were that sensitive. I'd expect to read far more instances of bricked engines. Yet I don't think I've seen one reference to an engine breaking form to much high power use. I've read many instances of engines not working right, usually early after take off and leads to turning around and landing. But it seems real pilots in combat basically flew WEP from start of fight until end. However long that fight was.
  14. I did that, no improvement, in fact it was worse, so I swapped back, and and there are only some modules that need it, Spitfire needs, it P47 needs it, P51 not so much
  15. Fear the bone is the one I tried. refueling went fine, I then flew back and forth patrolling the route without really knowing what I was doing, and got bored as I had been flying back and fourth for 30 minutes, went to land and crashed into the sea as I have no idea how to do CASE III, I then downloaded a CASE III training mission and continued to hit the sea between 5 miles and 200 yards behind the carrier.
  16. So took my first flight in the Viggen since I got my FFB stick a year or so ago. And well it's kinda odd, I'm fighting the stick all the time, even on level flight the stick suddenly wants to go left or right. during turns, the stick gets thrown all over the place. Now the F14 has great force feedback, but the FFB behavior in the Viggen sims illogical. Now I've never flown a real one, and I was dogfighting something that is not the AJS37s forte. So might just be the Viggen was really uncomfortable in being there. But it did feel odd, nothing like that has happened in any other aircraft with the FFB stick, not in warbirds, not in anything in DCS or other sims, I can best describe the behavior as the stick being "possessed" Like it had a mind completely of it self, separate from both what I did and what I could see the plane do.
  17. Hopefully in the future DCS WW2 will cover all of ETO form 39 to 45. And all of Pacific from 41 to 45 and DCS will be the ultimate WW2 sim and may never be surpassed until human civilisation disappear in mushroom clouds. But I think as long as DCS works the way it does, that WW2 dcs should concentrate on what it has already started 44-45 Western Europe and now 44-45 PTO. Give these projects proper attention fill them out with full fidelity and AI aircraft. And ship and ground assets. Improve basic stuff like AI, ground fire AI, ship damage modeling. And once that is done(and if there's still no mushroom clouds on the horizon) I will enjoy ripping my 8 .303s into some hapless Stuka trying to bomb a royal navy ship in the channel. But concentrate on 1(now 2) things, we know resources, especially for ww2 development is very scares) and we know it has affected some expected AI aircraft assets already.
  18. I did my first cold start, runway take off and landing in the Tomcat yesterday. So I don't feel ready for anything related to reflected campaigns. I tried one of his other Tomcat campaigns and it was mostly confusing.
  19. Team Fusion is not volunteers. They are a development team that has released 1 expansion pack. Working on a free vr/visual update and has plans for 4 or 5 more expansions have hired new map makers and 3d modelers. Again Cliffs over Dover is no older than DCS. It's fine that you aren't interested in it. But do it from an honest standpoint. Instead of using strawmans. And I still haven't seen any thing from you explaining how you expect DCS to do BoB in our lifetime?
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