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Everything posted by Gunfreak
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CPU runs +20° hotter in idle after update to 2.9.16.10523.
Gunfreak replied to Dmsea1's topic in Game Performance Bugs
I tried a complete reinstall, no reason it should work, and it didn't I have 100+ until I hit play, and go into the cockpit then the FPS falls to 6-9 -
CPU runs +20° hotter in idle after update to 2.9.16.10523.
Gunfreak replied to Dmsea1's topic in Game Performance Bugs
It's obvious that not deleting fox isn't crap out the entire game. There is something deep dark evil here. Something Cthulhuesk in the DCS world. -
CPU runs +20° hotter in idle after update to 2.9.16.10523.
Gunfreak replied to Dmsea1's topic in Game Performance Bugs
I'm sure Temetre is right. And i got some kinda odd variation of this problem If i could have reverted back to the previous version. It would be easy enough to check. -
CPU runs +20° hotter in idle after update to 2.9.16.10523.
Gunfreak replied to Dmsea1's topic in Game Performance Bugs
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CPU runs +20° hotter in idle after update to 2.9.16.10523.
Gunfreak replied to Dmsea1's topic in Game Performance Bugs
I ran 3D mark, and I get the same score as always, granted that is mostly GPU based, but the CPU clock speed is normal, over 5ghz when needed -
CPU runs +20° hotter in idle after update to 2.9.16.10523.
Gunfreak replied to Dmsea1's topic in Game Performance Bugs
indeed I have, no change. I'm now reinstalling the whole damn thing, all 1.4TB of it after deleting the install folder. That is literally the last thing I can try. 1. I've tried repair, 2. Tried deleting fxo and metashader 3. Tried to rename Savegames/DCS 4. tried to turn of core parking. 5. tried like 20 different settings options 6. tried to reset Nvidia control settings 7. tried flat and VR, both give sub 10fps. -
CPU runs +20° hotter in idle after update to 2.9.16.10523.
Gunfreak replied to Dmsea1's topic in Game Performance Bugs
I did not, but that isn't an issue since nothing else is affected, only DCS, only after the last patch, no other game or application is affected, just DCS -
CPU runs +20° hotter in idle after update to 2.9.16.10523.
Gunfreak replied to Dmsea1's topic in Game Performance Bugs
I've tied it all, nothing works. The open xr failures are just because I didn't run the game in VR for the log This is how the game ran 2 weeks ago This is how it runs now Some random script file doesn't do that, especially since that scrip file was there 2 weeks ago when the game ran fine It's the patch from ED that broke the game. -
CPU runs +20° hotter in idle after update to 2.9.16.10523.
Gunfreak replied to Dmsea1's topic in Game Performance Bugs
This is what my DCS is like now. This is what my system does while DCS mission is running This is how it runs in 2D This is the exact same mission, I flew a couple of weeks ago, this is in VR. The No changes to the mission at all. It went from running perfect to being completely unplayable. No other games are affected. -
CPU runs +20° hotter in idle after update to 2.9.16.10523.
Gunfreak replied to Dmsea1's topic in Game Performance Bugs
But i don't see very high CPU temperatures. When i start a mission. Once i hit play. My CPU runs at like 30-40% no major increase in heat as i can see. And my GPU is idling at 30C. -
Can ED add the previous DCS version to steam as a selectable option. I can not play the game at all as it is now, and since I don't know when a fix for the performance bug will come, if ED could add the previous version to steam(like with the 2.5 version) then I could revert back and actually play the game.
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It would be cool. It's a lot of work making it by hand. And also often the track doesn't work. And you'll find your aircraft shooti at air. But should be 65% speed. 50% is too slow. My most watched video(by a huge margin) is a 10 minute long Gun cam montage. But i used another sim for that.
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CPU runs +20° hotter in idle after update to 2.9.16.10523.
Gunfreak replied to Dmsea1's topic in Game Performance Bugs
Ah. Ok. Then there is hope. I was afraid I very unique problem. And would be left behind if that more common bug was fixed. So I guess I'll just have to wait. Have others reported FPS as low as 5? I've seen other report big fps drops. But haven't seen talk about sub 10 fps. -
CPU runs +20° hotter in idle after update to 2.9.16.10523.
Gunfreak replied to Dmsea1's topic in Game Performance Bugs
One thing is CPU load. But why would that cause my GPU to idle? It's literally sitting at 10-20% usage and 30C so just idling. Not engaged at all . -
CPU runs +20° hotter in idle after update to 2.9.16.10523.
Gunfreak replied to Dmsea1's topic in Game Performance Bugs
That's what the AI always says. This is not some minor performance bug, it has broken the game. my GPU is idle during gameplay. We aren't talking 10 or even 20 FPS drop, we are talking 120+ FPS drop. It's broken. -
CPU runs +20° hotter in idle after update to 2.9.16.10523.
Gunfreak replied to Dmsea1's topic in Game Performance Bugs
dcs.log -
Finally tested the game today. Patch completely broke my game. Missions i used to get 70+ fps in vr and 120 fps in 2d now has 5-9fps. CPU bound with just 30%CPU usage and next to no use of GPU at all. I've done all the basic stuff and more exotic stuff to fix it. But it's completely broken.
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CPU runs +20° hotter in idle after update to 2.9.16.10523.
Gunfreak replied to Dmsea1's topic in Game Performance Bugs
Updated drivers no help. Did integrity check on steam, 4 files was redownloaded no help. Reset settings in Nvidia control panel no help. Went into bios to make sure the game couldn't use integrated GPU. No help. No other games are affected, 3D mark gives the same score as last week. I did notice that when DCS loads to the main menu, it takes 2-3 seconds for Multiplayer to become available, this has usually been instantaneous. If this is related i do not know. Mission editor works perfectly. And it seems DCS uses more GPU in menus. But once the mission starts. My GPU goes down to 5-15% and has a temperature of 30-40C, so not working at all in the game -
Tried to play today for the first time after the update, I get 5-10FPS and I'm CPU bound with 30% CPU power. Before the update I had this mission running smooth at 70FPS in VR and 120 in flat. Now I have 9 FPS in flat and 5 in VR. I've done the basic delete meta shader, fxo, I have no mods installed, never had mods installed on this install ever. It seems it uses very little of any GPU power All other games work exactly as they should an always have. I'm now verifying the installation in steam and updating the NVidia driver, don't know what else to do
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So no F4E in the mission generator if you set SEAD and cold war 47 to 70 or 71 to 91? Does this mission generator use the over strict time restriction from the regular mission editor? Which is quite useless in regular mission editor, but even more useless in the mission generator. Don't find the F4 even in 71 to 91 in ground attack?
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Then that is good news. No more DLSS swapping
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But they've updated to DLSS 310.2.1.0 not DLSS4?
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Right now there is no suppression effect. But if you would add to the trigger that bullets, bombs, rockets hitting the ground could activate a trigger (like hold fire for set amount of seconds) then we could simulate strafing etc giving a suppression effect.
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Same way you would defeat a MiG23 or other BVR capable aircraft in DCS with an F16 armed with a Sidewinder.
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I didn't say irrelevant. I said the main Soviet fighter until the mid 80(85-87) would be the MiG23. Which it was. None of the links given over support his claim. None say that 600 was made by 85. That 800 29s had been made by the 1990 gived zero support for the 29 being the main soviet fighter in 85-87. I've found no source that list all soviet aviation regiments and what they used during the 80s. I've found a few random regiment. Some had MiG29s by 86 or 88. Some didn't get them until 90. I do find many that still use the 23. I also find that Poland and East Germany didn't get their own 29s until 88 and 89. And then less than 30 each. I also find that some 500 were in operation with the soviet airforce in 1990. Which again is fine. But 1990 isn't mid 80s. And the Soviet airforce still had 1500 23s in service at this point.(granted many of those in fighter bomber configuration) The whole point is. If you are doing a scenario set in 83-85. The MiG29 would not be the main soviet fighter(they were still converting older 23s to MLD specs in 85) and Poland and East Germany didn't have any until the late 80s. Saying well it entered service in this and this date. Therefore there would be 500 operational ones within a year or two. Don't sound realistic. Churning stuff out of a factory is the easy part. Training pilots and crew, adding logistics can take far longer. The 29 suffering from a lot of technical faults. With something like 65% readiness in the mid 80s but up tp 90% by the end of the 80s.