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Gunfreak

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Everything posted by Gunfreak

  1. I have to trim often all 3 axis. But don't feel much torque at all. This is me slamming rpm and MP to max as I'm more or less standing still in the air. Very little danger of rolling on my back. As seen in historic film.
  2. Where is this written? I can't find it in the newsletter or change log.
  3. Not directly Corsair. But don't know where else to put it. But the 2x25mm AAA is insanely good. It's accurate, fast shooting, track you like it uses radar and had a long range. But this is what Wikipedia writes This is not how the 25mm behaves in DCS. Right now it early feels like the most dangerous AAA in ww2. At least as dangerous as the 4x20mm the Germans have.
  4. Really don't feel much to the engine torque. Here I am trying to land. I get the wheels down. Up the stick to get the hook to catch. But instead I go up flying again. So I'm almost hovering over the deck at 60-80knots. I slam the throttle and RPM forward. In real life this should cause me to roll over en die. But in this corsair. Some minor stick and rudder work keeps me level.
  5. Since I'm constantly trimming. I would like more physical force feedback when you trim. There's very little stick movement when trimming.
  6. Well, MiG21 AI overperform to the extreme, so i guess it's Mag3 thing
  7. If the Corsair gets smoke on start up. I'm sure thousands will buy it just for that. It's been a requested warbird future since the P51 showed up.
  8. I'm never get 2000. I'm getting 500 to mabye 1000. At max continuous (44mp 2500rpm)
  9. Will these new infantry models let you add the new animations to other infantry types? So we can expect more infantry for several periods? I'm already missing Marines and Japanese infantry for Marianas.
  10. I've never been able to close the cowlflaps. I need at minimum some cowl flaps no matter what speed and power. It also an extremely slow climber. At max continuous I can only do 500 feet a minute at 120knots. It should be able to do well over 2000 a minute with 120 knots as ideal climb speed.
  11. If you belive Pappy Boyington, he managed to fly for hours. By holding the stick in place with some rubber bands and rope. He claim he even could nap that way. I'm not one to blindly belive an American writing about his war experiences. But IF it was true. Then obviously that wouldn't be possible in our corsair.
  12. Would be nice if Mag3 can make a statement. To list what they have found to be actual bugs based on user feedback? And what is just "learn to fly the thing" I know the crazy wingman thing is a bug. Not being able to trap, when carrier is going south is also obviously a bug. But what about water injection. It doesn't seem to work? The extreme need for trim? Is it really that unstable or is it a bug. I have problems holding a steady climb of just 500 feet a minute. As every few seconds, the aircraft gets so untrimmed i have to adjust both aileron and rudder trim constantly. Making it hard to hold the aircraft steady. Are ther other reported bugs mag3 have found and are working on?
  13. How long can you fly with all coolers closed?
  14. modeled to the extreme actually, it might be right, but it's extreme. Far far far times that of any of the other DCS warbirds.
  15. Mike key doesn't work. You have to bind the regular comms menu button (learned that the hard way. I have om realistic coms. Sadly there's no standardisation across modules. Some require radio or com 1 button etc. Others require you to use the default communication button even with realistic coms. You simply have to work it out yourself on module to module basis.
  16. Nose art MK II
  17. Personal nose art for my Corsair.
  18. It don't appear to have reaming ability. I had to use German Opel truck to keep AAA and artillery firing.
  19. If you have ground attack. You can force dive bombing. But in CAS there is no ability to do this. And since the last few updates aircraft have started to do low slow bomb drops (both jets and props) at least your wingmen.
  20. You do know there's a difference between manuals and real life? In many cases sims follows manuals too much. Like taking the engine limitations in the manual as a hard limit. Instead of what they are recommendations for maximum service life of the engine. Which isn't really valid when the ground crew would often just pull out an over-used and swap it. (At least in ETO, less so in PTO) Real pilots didn't think about 5 or 10 minutes WEP limits. They would go full power however long it was needed. And the aircraft would get them home. If prolonged WEP had been used the engine would get a though going through. Or even just swapped. Sim engines are way to snow flakey. But "half the fun" of ww2 flight sim is the engine management. And sim pilotpilots would find it unrealistic if the engine didn't die after 5 minutes of WEP.
  21. Again. Not according to reflected From 11:11
  22. Try auto lean. Apparently they never used auto rich outside of take off and landing. As lean gave better preformance even in combat.(according to Reflectedes video)
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