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Moonshine

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Everything posted by Moonshine

  1. @Wags wait, why is this post in skin wishlist? this has nothing to do with a skin, but with the functionality of the F-16 AG radar modes depending on loadout. nothing to do with a Mig 29 skin...
  2. you can select those off of NAV mode. just not in AG without AG weapons. kinda backwards. but one would need public evidence to get it changed.
  3. not sure if a bug or intended - in the past, when using post designate CCIP, upon pressing (and holding) weapon release, the pipper would stay "fixed" to the desired aimpoint (the location the pipper was upon pressing and holding WPN release). recently however, the pipper continues to move while holding the WPN release button pressed. is that the way it should be? Post-designate-pipper.trk
  4. 134, HAD Threat table 1
  5. Yeah it is a strange thing, i have not yet managed to consistently replicate a specific thing. The HTS however should probably be looked at thoroughly, including flight integration. Because currently if you TDOA, it not only commands the pods from your flight (DLINK STNs) but from every flight of your coalition on the map. Turning on and off the „T“ in the Link page doesnt do anything, it still commands that pod too.. in SP thats not a problem, in MP it is, as for TDOA, no one else can be using it while you are commanding TDOA otherwise it bricks it. Not to mention it sends the triangulated SAM location to everyone, not just your flight. Not very helpful for someone on the other end of the map getting constantly spammed with Data.
  6. yeah had the same happen multiple times now. sadly all in large missions so the trackfile is massive. there is multiple things wrong. why does TDOA command EVERY HTS pod on the team and not just the one from my 3 other flight members? that means it even commands someones pod who might be on the very other end of the map for no reason. plus if the radar "turns off" during TDOA commanding, it bricks the HTS, you get stuck symbols or cant even use the whole pod anymore.
  7. odd. mine are there: null
  8. from a cold start you need to boresight just like we are used to. from airstart and hot start it magically is perfect. wags video was most likely an airstart, hence its perfectly on target
  9. fair point. tried that too now. third track, only "engage air weapons" vs a HARM. doesnt do anything. no missile fired SA-15 no point defense_3.trk fourth track against a maverick. here it shoots and destroys it as expected. SA-15 no point defense_4.trk and because one might say "you were too close and it didnt have time to react", track 5, max range POS-PB shot: SA-15 no point defense_5.trk
  10. no matter what i try, TOR do not engage any HARMs currently. two tracks, on the first i placed the TOR with no specific action to evade ARM or engage air weapons. - it just dies.SA-15 no point defense.trk on the second track, i added "engage air weapons" and "evade ARM" yet it still.. just eats the HARM. bit sad as due to that there is not really any working point defense system currently SA-15 no point defense_2.trk
  11. seeing the same. no steering line on any GPS guided weapons. therefore no release cue (other than the little thing in the DLZ on the HUD showing in range) GPS_wpns_no_steering_line.trk
  12. Must be linked to this. According to the last comment, the whole symbology stuff is still WIP. Would love to see some improvements there. There is some more:
  13. HARMs are broken in multiple ways: 1. currently CTD when employing HARMs in a POS mode https://forum.dcs.world/topic/375872-agm-88c-pos-still-crashing-the-game/#comment-5665934 2. POS modes themselves do not work correctly: https://forum.dcs.world/topic/375872-agm-88c-pos-still-crashing-the-game/#comment-5665934 however; did the SAM in your mission have the "HARM evasion" action activated (mission editor setting) or are you running an IADS script (MANTIS, SKYNET)? that would shut the SAM down when it detects a HARM as a means of self defense, which would explain why your HARM goes stupid in the last phase of flight
  14. @BIGNEWY any chance you could move this to a bugreport? at least mine and furiz post as while yes he did not align the helmet properly, it still is a bug
  15. That is true, yet even with a perfectly aligned helmet the TD box is off from where it should be. The TD box as seen in the HUD does not match the actual position the TGP is looking at as seen in the TGP page. So even without the HMCS the marker vs the tgp view is off. most likely connected to the issue with excessive drift etc made a short track to showcase. - Airspawn -> so HMCS is "perfectly" aligned -> GPS is on, so i should not get much INS drift - on the first pass the deviation is minimal as i have been flying for barely 5minutes. - on the second pass the deviation is already easily visible, and im only flying for 15minutes - on the third pass i use the HUD only (so i could not have thrown the symbology location off by doing a bad HMCS alignment) - still, TD box VS point tracked location on TGP is off quite significantly. and thats after 15 ish minutes. the longer you fly the worse it gets. no alignment will ever fix that. this is also referenced here: and here: so, while you definitely MUST align the HMCS during a cold start to "not have that problem", it currently does not eliminate the problem, rather than just make it "a little less off" TD_box_misaligned_vs_TGP_view.trk
  16. confirmed, seeing the same. yet it only defaults NAV mode to Azimuth 1, not A-A. Azimuth_1.trk
  17. make sure the .png is written in lowercase (.png and not .PNG)
  18. why a wishlist? was literally a report in 2021:
  19. with GPS, Bluefor Viper at around 40m and redfor (without unrestricted SATNAV active) 100m or more according to this post: If even with gps you are getting 100+ m of deviation, then something is off as it does not match the „no more than 40m“ claim in the linked post. there is also bugreports about SPI location drifting etc.. so might be a combination of things that lead to excessive perceived drift. Pretty sure TGP sight picture would not match Hud diamond (or TD box) placement in your track either
  20. look, i did not claim my post was "the solution as it would be in the real jet". it is just the way DCS does it at this very moment in time. reference this:
  21. Dont turn on Mids before your alignment is complete and your time page shows „GPS“. In some cases, you even have to roll out of the hangar.
  22. or you take the AG radar, slew the cursor over until the bullseye location of the cursor matches the bullseye location you are supposed to find and create a FCR Markpoint off of it..
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