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western_JPN

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Everything posted by western_JPN

  1. Their combat ranges were ..... A-7 with 30x mk82 means no external drop tanks ---- with heavy weight and high drag ---- might become very short combat range; one of the "light attack" essence. And B-52 was designed for a strategic bomber; very long range flight with nukes or nuclear warhead ASMs instead of conventional bombs. Btw, standard B-52s can carry 27x mk82 inside their fuserage bomb bays and after 1964, B-52s were modified to carry 24x external bombs via MERs --- so total 51x mk82 over A-7s. Current (old 3d model) DCS's B-52H AI simulates this style. Another Big Berry modification was done on B-52D for Vietnam war making that fuserage bomb bays can carry 84x mk82. That was nearly 3x A-7's amount mk82.
  2. I've completed my paint works for B600 tug. The skinpack is uploaded to User Files section. Please wait ED staff's review.
  3. Hi, Massun92. Thanks for the great assets. I'm trying to retouch your TUG texture as civilian airlines' liveries like ...
  4. CAM + TTTwJ and ...
  5. Do you read "FAQ and Updates" topic pinned in this Sinai Map section ? From OnReTech's 1st post : Both of Ben Gurion and Cairo international airports are planned in the second phase of the map development. On 06/Oct./2022, He posted airports / airfields marks.
  6. USAF C-9A Nightingale, VC-9C "Air Force Two" skinpack is published here : https://www.digitalcombatsimulator.com/en/files/3328235/ This skinpack contains 14x C-9A skins + 3x VC-9C skins. My screenshots posted one and three above show this pack's contents.
  7. This C-9A is not "Air Force Two" one, but NATO VIP transport. VC-9C's paintscheme is similar to this 71-0876 and I'll add it easily. I try to change its belly's blue into more bright like B747-AF One.
  8. Hi, Shubunkin. When you are talking about A-10C Warthog or Ka-50 Black Shark 2 modules, they have been fully updated into new named modules as A-10 C II Tank Killer and Ka-50 Black Shark 3. Old Warthog and BS2 modules were stopped to sell on their released days.
  9. Hello, everyone. I'm happy you are interested in my mod. Now I try to add more USAF Nightingale liveries .... 1980 ones, early 1990 ones, "UNITED STATES OF AMERICA" lettering ones deployed to NATO and no Red Cross tail ones.
  10. US Navy C-9B (DC-9) Skytrain-II skinpack is published here : https://www.digitalcombatsimulator.com/en/files/3328148/ This skinpack contains 17x Navy C-9B + 3x leased DC-9 skins with 12x squadrons' tail codes (JS/JT/JU/JV/JW/RS/RT/RU/RV/RW/RX/RY).
  11. This is my 1st DCS modding. T-Tail Twin Jets mod project. vol.1 : McDonnell Douglas DC-9 (-30) and MD-83 (-81/82/88) --- version 0.0.5 on 28th/Jan./2024 . MD-81/82/88s have the same shape to MD-83 (different engine power or fuel amount, cockpit architecture). I have a future plan to add Boeing 717 (MD-95) variant, but its priority is not high. Other family --- DC-9 -10/15/20/40/50 or MD-87, MD-90 --- are no plan. Download : https://www.digitalcombatsimulator.com/en/files/3328018/ All 3d and 2d works are done by me. Current limitation: No LOD 2-3 (LOD 1 and 4 exist), No damage models. Skins have less weathering and miss some caution paintings. version 0.0.5 upgrades --- LOD 1 and 4, collision models, night lighting. vol.1's liveries --- DC-9 -30 : Eastern1981, Eastern1986, Iberia1986, KLM1985, KAF C-9K 1987, NWA2005, swissair1982, TurkishAirlines1992, USAF C-9A 1999, USN C-9B 2006 MD-83: AerolineasArgentinas2009, andes2019, AustralLineasAereas2011, BulgarianAirCharter2015, DeltaAirLines2016, EuropeanAirCharter2022, IranAirtour2018, Spanair2008, TWA1991, KTHY1997(fictional - trib. MD-90) USAF C-9A Nightingale, VC-9C "Air Force Two" skinpack is published here : https://www.digitalcombatsimulator.com/en/files/3328235/ This skinpack contains 14x C-9A skins + 3x VC-9C skins. US Navy C-9B (DC-9) Skytrain-II skinpack is published here : https://www.digitalcombatsimulator.com/en/files/3328148/ This skinpack contains 17x Navy C-9B + 3x leased DC-9 skins with 12x squadrons' tail codes. Those C-9A / VC-9C / C-9B skins' template (paint Kit) is here : https://www.digitalcombatsimulator.com/en/files/3328253/ You can change registration numbers or squadrons into you want. Alitalia, Ati, eurofly skinpack is published here : https://www.digitalcombatsimulator.com/en/files/3328409/ American Airlines, Allegiant Air and USAir skins published here : https://www.digitalcombatsimulator.com/en/files/3328845/ Turkey and EU, Iran append skinpack is published here : https://www.digitalcombatsimulator.com/en/files/3329614/ (Onur Air, atlasjet, ankair, flyair, AOM, IranAir, crossair McDonald's, TendAir, Venus Airlines) Nordic append skinpack is published here : https://www.digitalcombatsimulator.com/en/files/3337437/ (DAT, Finnair, Norwegian Air Shuttle, Viking, snowflake, Blue1, Meridiana) ----- vol.2 : Embraer ERJ-145 and ERJ-135BJ (LEGACY 600/650) --- version 0.0.2 on 21st/Oct./2023 . ERJ-145's AEW/C and ASW variants R-99 was in my future modding plan, but now abandoned because of another modder publishes it. Other variants ERJ-140 and -135 are no plan. Download : https://www.digitalcombatsimulator.com/en/files/3329489/ All 3d and 2d works are done by me. Current limitation: No damage models. Skins have less weathering and miss some caution paintings. version 0.0.2 upgrades --- LODs, collision models, night lighting. vol.2's liveries --- ERJ-145 by countries : USA -- JSX, AmericanEagle2015, DeltaConnection2015, UnitedExpress2006 / Mexico -- TAR Aerolineas UAE -- rotana jet / Iran -- ATAairlines / Israel -- AyitAviation 4X-EMP Argentina -- AmericanJet, LASA / Australia -- AustralianCorporateJetCentres, JETGO Airliner in Europe -- flybe (blue belly , white), HOP! Charter in Europe -- AirChartersEurope, PanEuropeenne, Windrose Brazilian Air Force (Força Aérea Brasileira) -- 2x Low-Viz + 1x High-Viz C-99A ERJ-135BJ's Air Force transport and Government : Brazilian Air Force VC-99B, Honduras Air Force, Cyprus, Serbia Other 20x BJ liveries are charter or private. European airlines append skinpack for ERJ-145 is published here : https://www.digitalcombatsimulator.com/en/files/3337361/ (Air France Regional, Alitalia Express, AMELIA, brussels airlines, Cirrus, City Airline, Crossair, Dniproavia, finncomm, KLM exel, LOT, Luxair, PGA, Regourd Aviation, Rheintalflug, Skyways, SWISS, Team Lufthansa, BAE Systems) Charter Business Private jets append skinpack 1 for ERJ-135BJ is published here : https://www.digitalcombatsimulator.com/en/files/3338042/ (Vista Jet, Air Hamburg, Air-X charter, AMSair, premiair, Gama aviation, TAG aviation, Comlux KZ, RCC etc.) --- This project will be expanded to other makers / other T-Tail Twin Jets. vol.3 : BAe-125 / Hawker 800 vol.4 : Fokker F28 (-1000) , (Fokker 100 if possible) vol.5 : Bombardier CRJ (100/200 and 900) vol.6 : Tupolev Tu-134
  12. I'll publish this mod in 1 week. "KTHY" paint is fictional ! That body model is MD-83 instead of historical MD-90.
  13. My same version DCS + SA map isn't trouble with ME ruler tool, no crashing. How about DCS Repair ?
  14. Yes ! I agree it. In testing A-4E-C v2.1.0 on DCS 2.7.18 .30765 or 2.8.0 .33006 --- A-4E makes DCSW crashing only on 2.7.18 .30765 .
  15. Hi. Your skins are great addition. Missing Default entries in ME's paint scheme menu is a common trouble not only ships (or mods) but also aircrafts / cars and ED official contents. I don't know why .... DCS World behaves so. The Liveries / xxx / Default folder doesn't need dds files. OK only with the description.lua file of livery = { } code. I think smart and no loss disk space. Another strange result comes though .... Default item becomes duplicated (same result of choosing each items).
  16. Those four wind turbines were added in patch 2.7.15 .26783 ob on 22/Jun./2022 , and usable by everyone as Eight Ball said. Its stable release date was unknown (changelog is missing), but at least 08/Sep./2022's 2.7.17 .29493 should have them. (Or 04/Aug./2022's 2.7.16 .28157 might)
  17. "tand_gear_max" entry ? It means tangent on maximum yaw angle of front wheel. 75 degrees : tand_gear_max = 3.73 , -- (F/A-18C) 45 degrees : tand_gear_max = 1.00 , -- (AV-8B NA) 30 degrees : tand_gear_max = 0.577 , -- (A-10, L-39C, C-130, KC-135) Or some variable code might be written instead of a static value ; much bigger value set in low speed ?
  18. In my testing A-4E-C mod v2.1.0 on DCS World 2.8.0.33006 openbeta with A-4E's Instant Actions (Caucasus or Marianas / Takeoff or Cold Start), A-4E looks a bit (perhaps 5cm or 10 cm) falling in its ground mission starting , but not so big value like 1m. One reason I can think; mod's update failed like some same named files not overwritten. How about once clean-up A-4E-C mod folder from your Mods/aircraft/ and install the latest v2.1.0 ?
  19. Ha ha , I lose. Patch 2.8.0.33006 has been done on my DCS ob.
  20. I bet 5 cent that the patch release will be delayed to Monday.
  21. I know it and advised as : But perhaps it's only way to adjust the model's total coordinate after built in wrong direction.
  22. Good !!
  23. How about applying "Reset XForm" and "Collapse" after rotating the model ? This operation may reset all sub-nodes' orientation. Some reworks or parameter reminds maybe needed.
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