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Everything posted by todd022
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Campaign for OH-58D Kiowa Warrior: "Through the desert dust"
todd022 replied to YoYo's topic in Community News
Hey YoYo, just wanted to give you a huge thank you. There's not too many people in this world who would so selflessly give their time to give something back to a hobbyist community such as this. I'm just super impressed by you. -
What did I think of Kiowa? It needs to improve in some areas!
todd022 replied to ThorBrasil's topic in DCS: OH-58 Kiowa
In VR I stick my noggin out just as far as I can when I'm flying my 206 IRL. Seems good-to-go as far as I'm concerned.- 591 replies
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No it's not realistic, but it's unfortunately a known issue within the DCS "world" and its friction modeling. It's been mentioned elsewhere in the forums, but it's not due to Polychop's modeling.
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I knew something was borked with the radios, just couldn't put my finger on exactly what. I do use "easy" comms as well. This might very well be my issue.
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I'm having a problem getting the "flood lighting" axis to bind to my TM Hotas Warthog throttle "friction" axis/slider. The mapping system in DCS accepts the control input, but when back in the cockpit nothing happens.
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So what does this mean for those of us who purchased these "new" FC3 aircraft as individual modules (F-5, F-86, etc.)??
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I had the hellfire crash early on once so far. It was when I was in the CP/G seat, firing laser designator, and when I launched the hellfire I got the CTD as the missile left the rails.
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Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
todd022 replied to Bailey's topic in DCS Modding
This is the way. Thanks for your work! -
NVG remains on/off regardless of switching seats which led to a de-sync. For example: Pilot has NVGs on then I switch to CP/G and he has them on too, however his pair remains on the dashboard.
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Um, this is awkward, but the Bell 407 (widely used civilian version) came from the advancements in the airframe and systems of the OH-58D. The Bell 206 came from the OH-58A. This flight model is very close to the feel of every light single-engine Bell helicopter I've flown. Stop throwing shade based on your assumptions.
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What did I think of Kiowa? It needs to improve in some areas!
todd022 replied to ThorBrasil's topic in DCS: OH-58 Kiowa
This is the most toxic thread...- 591 replies
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A lot of us are lobbying for the "command rose" style control for AI pilot to become the standard in DCS aircraft that require a second+ crewmember. Let's see if PC is receptive...not hopeful, because this wasn't really a big community concern until now.
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Nice autos man. Good vid.
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I also think the community is looking for some uniformity in AI crew member control...it'd be nice to just let the command rose be the standard.
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Jury is still out for me as far as flight maneuvers...autos last night caused a consistent left snap roll at the bottom, and I can't figure out why. I'm now thinking it's an SCAS input causing that. I'm gonna turn it off and try again when I get home. I do think the hovering and taxiing maneuvers are really really close to IRL. Best I've felt in a helo sim for the home user.
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Good find. That's gonna save a lot of headaches down the road. Thank ya!
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I think that's kind of the idea. Military helicopters have assists ("easy to fly") so they can focus on the mission of putting warheads on foreheads. The 58D is a highly modernized/upgraded version of the Bell 206/TH-67 if you trace it's roots. Never was supposed to be a very complicated helo to fly. I fly the Bell 206 and 505 professionally IRL, and I am instructor-rated. Polychop's model feels the best of any sim Bell model I've ever flown without being in a full FAA-rated sim (and in some ways, this one is still better). Caveat, I've never flown the 58D, but this thing picks up and hovering/taxiing maneuvers feel spot on for every single engine Bell helo I've flown.
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"Two Weeks" - Incredible and Kudos, Congratz!!!
todd022 replied to cfrag's topic in DCS: OH-58 Kiowa
Great job Polychop! This is the example for all to follow. -
I'm having this same issue with my reverb G2...I'm not convinced this is solely an oculus problem.
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Just sucks getting all the way through startup only to find out you have to restart the whole mission.