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Tom P

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Everything posted by Tom P

  1. KC-135 boomers help over the radio as well. "Up 2, Up 1," etc etc
  2. That's what I do. But at night when you can barely see the tanker and can barely see the lights you're pretty much SOL
  3. Just following up.
  4. 100% needs revisited. It's even worse at night
  5. I requested an overlay like the super carrier FLOLS. Doubt it but just throwing them some ideas for solutions. Making a F35 is easier then coding a light I guess.
  6. If you can't figure out how to adjust the light brightness here are a couple solution ideas. Other members have been requesting a fix. So lets make something happen and listen to the users that are paying for your product. 1: F10 Radio menu to request brightness setting. I already requested this idea 2: Super Carrier has a special option for FLOLS Overlay. Give us a special option PDL Overlay. Day time is fine but at night you barely can see it., as proven above in the OP. Here is an overlay idea/template:
  7. damn i didn't know they were shipping yet. Are you in the states?
  8. You can barely see the altitude PDL even with nods on one DCS. There's pictures online of that red light being easily identified. The KC-135 also has flood lights under the wings that light up the fuselage so it's not complete darkness.
  9. It's been brought up numerous times with barely any acknowledgement other then it's a "low priority"
  10. There is a whole family of strykers in the military and we currently only have 3 in DCS. These platforms have been heavily used in the recent conflicts since 2003. And with the release of Afghanistan and Iraq we must get the stryker family of vehicles revisited. These vehicles are fast and "quiet" compared to other vehicles in use and are highly praised from troops that used them. More platforms can serve a purpose in DCS, especially since the Blue team is lacking in light armor vehicles compared to the red team. I'm not going to list them all but going to highlight the ones that could be beneficial to DCS gameplay style. We currently only have three which are the: - M1126 ICV with a .50 - M1134 ATGM - M1128 MGS I think it would make since to have the following added: - M1126 Infantry carrier vehicle: with a Mk19 40mm grenade launcher, can be used as a direct & indirect weapon system and improve capabilities. Speaking of the ICV normally the guys in the hatch(air guards) are rocking a 240/m249 and m4 for more security coverage, not just the RWS("turret") - M1127 recon vehicle: these have a long-range advance scout (LRAS) system that can be used as a JTAC; and for F10 map fog or war. - M1129 Mortar Carrier: These have a 120 mortar (artillery class DCS) and can dismount a team with either an 81mm or 60mm tube. Shoot and scout fast mover. - SHORAD variant: Has more range and survivability compared to the unarmored humvee Avenger and is much more modern. - M1296 Dragoon: 30mm bushmaster autocannon. Increases the overmatch capability in DCS compared to red forces light armor presence. What's up you overpowered BTR cannon, meet my dragoon. Here is an easy source. https://en.wikipedia.org/wiki/Stryker
  11. Exactly. Not everyone wants to download mods, especially to play online. A in-game javelin AI unit or team that can be part of combined arms so a player can control it would be sweet.
  12. That's the thing. I have the AI Radio Speech off.
  13. Is there a plan to add more to the bird strikes at all or is this it?
  14. Because this is supposed to be the premier flight simulator? You can make it less rare if you increase the percentage slider. But I forgot this is just a wish list post that will get overlooked within a couple days just like 98% of the posts here.
  15. My group had a couple this weekend, one A10c2 and the hornet
  16. Problem: I mentioned it before but the AI call outs are stepping on the voice lines and pushing the messages away. For example Mission 5 AL-TANF I had to pause and read the message history to see what is happening. I know we're supposed to tune to freqs but until this AI radio issue can get fixed can you just use the voice lines triggers as a SOUND TO ALL or GROUP so we can turn down the radio volumes. We don't need to hear the AI reporting. If not because it would cause a whole mission rework, totally understandable as I make missions as well.
  17. Fully aware there is a slider to increase chances of bird strikes but it would be nice to know you had a bird strike minus one of your engines just going out randomly. I have a lua script to tell a player if they had a bird strike but other then that you're just flying along and your engine goes out. No other signs visually or audible of a bird strike. Some ideas: - Visually see the bird before impact or flock of birds to avoid them. - Visual bird marking on aircraft(blood). - some kind of audible noise like a thud on impact or your engine taking a bird. Next level: - A way the mission editor can implement bird density areas and altitudes. - Canopy damage or bird bouncing off with the sound effect to follow VR users would crap themselves But seriously please make a change to the current system, having your engine go out randomly without any indication it was a bird strike is weird.
  18. But they have our support
  19. What would be the limitations to not getting more AI aircraft? Why can't we get a F-111, Gripen etc etc? I'm aware there are mods but what's stopping the eagle dynamics team from adding more in game flavor. I'm sure the everyone especially the 10+ year DCS veterans would love something new.
  20. You can make custom kneeboards, agreed that it should be all in house but its not to difficult.
  21. I sent a bug report up. Happy flying.
  22. Just confirmed the command name is different now. It's the first toggle mirrors options
  23. Oh I know the damage model isn't accurate at all. The SA6 can survive 20mm cannons with their paper thin "armor" haha. I just wish the premier aviation combat simulator was extended past the cockpit for realism.
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