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Everything posted by Tom P
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If you don't own the F-5E remaster are you "blocked" from viewing the Remaster version? I'm a server maker for multiple servers and just want to make sure that I am adding the correct airplane group F-5E for players as it's the only version showing up for me, but the art is still the older F-5E even when the AI is flying it in Mission editor. I just don't want to accidently not add the new F-5 remaster. I would attach images but it's not letting me even at the required max size. It seems like it's blocked for me to view the new version. *Edit I am on the most up to date correct patch version.
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Ground crew directors don't acknowledge static objects blocking cats
Tom P replied to Tom P's topic in DCS: Supercarrier
And of course they closed the thread so you can't ask them how long till an expected fix. -
This is pointless to argue about.
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I would be upset if I paid for a module and the company later on tried to get more money for a module I already own. My passion isn't my wallet.
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Ground crew directors don't acknowledge static objects blocking cats
Tom P replied to Tom P's topic in DCS: Supercarrier
So place a static where the 1 blue hornet is. Will that stop a player from spawning into it? -
Get it now before it's the cost of the viper, hornet, and warthog
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Can we get a option to enable the new fog and dust storms feature in a trigger zone / dedicated areas? I have been testing this for a few hours and it is kind of underwhelming. Ran a dust storm on PG numerous time and it was only over the water. Fog was in the middle of nowhere. I haven't tested Sinai yet, but I don't really play it.
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$60 for an F5.... and if you already own it, $10 just for a visual upgrade.
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Just trying to keep this relevant. Also on their Discord Nineline says to just use the invisible farp option but that would require mission makers to search around for even enough terrain.
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Not sure if it's an ongoing bug or intentional but can it be set up so George uses different magnification levels determined by distance to target? He searches for targets at max magnification, and when engaging switches back to normal mag. During his maximum engagement range with the hellfire he sometimes misses due to tracking while using normal, giving a higher chance for error vs zoomed in. Especially if you are not hovering in one place and are tracking left or right this occurs more often. I would love to attach a image but I can't make my images as small as the 9.76kb file.
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Agreed George is my homie but I would rather have him do his own search like how jester gives you situation updates. Instead of us spamming areas for him to search. We shouldn't be in the backseat more focused on commanding him where to search. But instead it should be him giving us a situation of "hey I got something off our left" and we point the aircraft so he can get sensors/weapons in that direction. Give him a sector to search, for example left 10-12 while we focus on the right 12-3 and if we see something in our search area we command him to look for what we see. It's a team effort and we're doing 95% of the team work. But yeah George is still my homie online.
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They just need to give us a solid roadmap for all their projects. It's that simple.
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Sooooo should we expect any update in the near future or are we in this for the long haul?
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Bump. Still think this would be a solid combined arms selling point.
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requested The 'static activate' trigger help wanted
Tom P replied to MEDIC - v312's topic in DCS Core Wish List
All of the threads *Edit also mentioning late activate or deactivate F10 map drawings as well. -
requested The 'static activate' trigger help wanted
Tom P replied to MEDIC - v312's topic in DCS Core Wish List
It would be nice if we had a option to late activate or deactivate static objects and F10 Map drawings through triggers. Back in 2021 Nineline had a poll if mission makers would use it and it won drastically by 97.98% and yet we still don't have this option so I'm bringing it up. Some examples of reasons why to deactivate static objects 1: Simulate a busy carrier deck, when you come back to the boat the aircraft would be gone or in parked in different places 2: The "big smoke" effects to simulate a bigger explosion or to simulate it burning out be deactivating it. F10 Map Drawings. 1: To simulate "real time" battlefield updates from commanders 2: Updates as the mission progresses. -
requested The 'static activate' trigger help wanted
Tom P replied to MEDIC - v312's topic in DCS Core Wish List
Yeah but the poll was closed in 2021 so we have another 2 years till they reconsider adding it. -
- Who are we? We are a small "semi-serious" group of armchair pilots that primarily plays DCS as a group. - We are a North American server. WE RUN OUR TIMES FOR NORTH AMERICA - We are an active group that does bi-weekly community missions. - Mission times are on Fridays @ 20:00(8PM) CST - We want participation in the community and for missions. Not saying you need to be active 24/7 but don't be a lurker that is just there because of a invite link. - Please be confident with your aircraft, A lot of our missions have air to air refueling. - We have 2 DCS servers hosted by Fox 3 that run 24/7. - Mainly focus on modern aircraft, but occasionally run other era's as well! - We don't do a rank structure. - Members 18+ In order to join the discord you need: - a profile picture - an account older than 2 days. - If you don't have these the bot will kick you when trying to join. Discord invite link: https://discord.gg/KECbmK3fSe Do not join to promote your group
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Yeah they talked about doing that 2 years ago so I'm sure we'll see it in the next year or so. It's low priority.
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@SkateZilla Source: Trust me bro I was a Canadian hornet pilot. jk. Looking at it I think it was the CF-118A and their F models. I was probably thinking Switzerland.
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It won't happen anytime soon. They need to make their next shiny new toy to earn a profit. Why give us what we want when they already have us playing. They barely look at the wish list section. Heck NL even unpinned the main thread with thousands of ideas.
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Please make a "select all" option for individual payload restrictions or even a "master select all" option. Instead of mission makers clicking dozens or hundreds of individual weapons, per aircraft. Select all would select all in that row so for example all pylons that can hold a AIM-9X Master Select all would select everything and the mission maker can go in and uncheck a smaller population compared to checking off a lot of weapons.
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Qeshm Island airport issue, Floating whitelines
Tom P replied to skywalker22's topic in Bugs and Problems
@Flappie @BIGNEWY any updates. It's been over 2 years. -
Adding to the multiplayer thing as well. FARPs can spawn players in random spots if there is multiple people using that pad. So if you make a cool looking farp with static objects all over it. That's going to be a bad time for a spawn. You can do that for a landing point or a couple helicopters with ground start placed away from the static objects.