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Everything posted by H60MTI
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I have multiple drives. My OS(C drive) is on one NVMe drive. My games, DCS and Ghost Recon: Breakpoint are on another 1TB NVMe drive. I also have 2 other 1TB SSD's. One stores copies of my mods for both of those games just so I don't have to go find them online again if I need to reinstall any of those mods. Multiple drives are always a good thing. If everything is on one drive and that one fails, you just SOL.
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That is definitely Salerno...The DFAC did get leveled when I was there on June 1st 2012 thanks to a VBIED hitting the HESCOs right by it, thanks bad guys for taking away our good food...Don't think I can say the H word most vets use on here Lol That first one is Kabul. Flew into there quite a few times. Here's some Bagram action... I actually just looked at Salerno now on Google Earth, dated 5/29/2024 on the imagery, and man....is it trashed.
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I didn't see FOB Diamondback/Marez(Mosul) on the map pic that was posted. Any chance that might come later? That was a major airfield back in OIF. I spent the better part of a year there in OIF 07-09. There were always 3 UH-60L's there. A company of OH-58's. 3 HH-60L's for Army MEDEVAC. 160th was there. Air Force Pedro was there. C-17's IL-76's, C-130's. Definitely need that FOB/airport.
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Oh, and no all 4 of them on that flight are dead somehow....I can't describe it. It looked like the circus was in town. They were going all over the place. Couldn't hold altitude for anything. They somehow balled up their aircraft. No words....
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Not going to lie, totally forgot about this mission Lol Did some tweaking to the AI and still not right. I even have them as a completely separate flight and they still suck. I have 4 Hornets, each with 8 GBU-32's. I have a bunch of targets set as bombing, blah, blah, blah....They bomb the targets but each pass is one bomb at a time. Takes forever for a bombing run. I've seen the B1 just dump JDAMS on a target but for some reason these ai Hornets can't. One pass, one bomb at a time total until that plane runs out of bombs. Need a JDAM Carpet Bombing option.
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I noticed that. Just like the aircraft...For some reason that didn't click in my head. Apparently my brain wasn't working at the moment.
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Trigger when player tuned to a specific frequency?
H60MTI replied to ScopeDope's topic in Mission Editor
That's what I tried at first to no avail. I've give it a shot again. I do have to find a way to turn the volume up on the sound I have. Once the jet is going it's not loud enough. -
I didn't even see where it says that...Yeah, that's what I did basically a time delay from when the unit gets activated till my message goes out.
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Anyone know the ammo type the M-109 Paladin fires in game? There's no "Artillery In Zone" option under trigger conditions. Trying to see if it's under missile in zone or bomb in zone or something.
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Trigger when player tuned to a specific frequency?
H60MTI replied to ScopeDope's topic in Mission Editor
Yeah, I kinda have it figured out, just tweaking it to work right. I have X:COCKPIT ARGUMENT IN RANGE (444, 0.098, 0.12) and then it plays what I want it to play. Couldn't find a way to make it so that the two knobs had to be set right then have what I want play. but, I always turn the power on first then mode. Just wish the KY-58 actually did something in game. -
I'm glad I found this cause I was going to ask the same question. Really weird when they drive straight through a M-ATV and 4 people Lol Need a true roadblock option.
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Trigger when player tuned to a specific frequency?
H60MTI replied to ScopeDope's topic in Mission Editor
Arg 540 for those anyone interested remove body and helmet on the F-18. This model viewer is cool. I'm going to have some fun with this. -
Trigger when player tuned to a specific frequency?
H60MTI replied to ScopeDope's topic in Mission Editor
The pilots body, helmet, visor and O2 mask are all in the way of seeing anything Lol Any way to remove that? -
Trigger when player tuned to a specific frequency?
H60MTI replied to ScopeDope's topic in Mission Editor
I see the LUA file for the clickable cockpit goodies and I see the KY-58 under intercom. Mode, volume, fill, and power are all there. I am assuming it would be something like KY58_PowerSw, and KY58_ModeSw for those 2 switches. I guess the only thing is to figure out which of those values is for the power on and which is cypher mode. -
Trigger when player tuned to a specific frequency?
H60MTI replied to ScopeDope's topic in Mission Editor
Is there a cockpit param on the F-18C for the KY-58 power select knob and the mode knob? What I'm trying to do is once the KY-58 is powered up, turn on a flag, mode knob goes into cypher, turn on a flag. Once both flags are true, have a sound play for a radio check. Also, is there a place to find these cockpit parameters, a list or something? -
Infantry is pretty soft *evil grin*
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You can tell it detonates a little above the target but not enough to make it have a bigger effect. I'd just stick with a normal fuse. That's just my opinion. If you could adjust the height of the detonation, especially with all 8 GBU-32's, then you could do some damage.
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Has anyone used this fuse yet? Seems like it's an airburst nose fuse. Just curious if anyone has used it and know if it's worth using on enemy planes sitting on the tarmac. I also noticed there's no forum for just the weapons...Don't know if that's something the moderators could look into...
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It's probably just me but, how do I do anything in the F-15EX? Seems like my mouse doesn't do anything, hell I can't even see the mouse arrow. HUD doesn't turn on, can't click on any of the MFD functions. I know it's based on FC3, but I literally can't do anything besides just fly. Is there a read-me I missed somewhere?
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I'm thinking that's all it was. I put all my sticks, 64GB worth, and it's running fine now. Was playing Ghost Recon: Breakpoint a bit earlier and now I'm in DCS with no issues. Seems like a stick just needed to be reseated for reason. Don't know why after a couple of years in it. Beats me but she's running like she usually does.
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Community A-4E-C v2.3 (May 2025)
H60MTI replied to plusnine's topic in Flyable/Drivable Mods for DCS World
Hey everyone. Just downloaded this mod a bit ago. I have the TM HOTAS Warthog as I'm sure many of y'all do. How did you do your bindings for the eng/throttle? That two step throttle with Off/IGN/Run is throwing me for some reason and can't get it right. Ideally, I would have a momentary switch for start. Another momentary switch for IGN position. Then once spooling, advance the throttle for idle/run. Like I said, for some reason, that's throwing my brain for a loop and can't quite get it work how I want. -
Update...Was running on 2 sticks of RAM, 32GB total, since last post. I've got all 4 sticks back in to try and narrow down the bad stick and or bad slots in my motherboard. So far so good, some how. Was running Ghost Recon: Breakpoint for a bit and I'm swapping over to DCS as we speak. We'll see what happens.
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Got it! More smoke/marking type of rocket then some actual Willy Pete....Definitely need some Willy Pete in the game...And napalm. Great fits for the F-4E.
