Jump to content

Roger Hedrick

Members
  • Posts

    24
  • Joined

  • Last visited

1 Follower

About Roger Hedrick

  • Birthday 07/29/1991

Personal Information

  • Flight Simulators
    DCS World Steam
  • Location
    USA
  • Interests
    Flight Sims; Weightlifting; Airsoft; Guitar; FPS Games; Sim Games

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Does anyone know how to increase the amount of G’s pulled before the wings break on the F/A-18C? I would like to mess around with this and see what’s possible
  2. I was trying to edit the RCS of the F-15C, but I was unable to find the F-15C.lua file. This is if it does exist. Is there an F-15C.lua file? If so, where is it? If not, what file has the RCS?
  3. Does anyone know where the files are for radar performance? I have the CJS Super Hornet Mod, and in the .lua file for it, there is a line that reads: ' RADAR = "AN/APG-73" ' I believe this means the .lua finds this radar file to use in the super hornet. Where is the AN/APG-73 file located?
  4. Well, I have a decent bit of free time between clubs and schoolwork, so I’m willing to devote time to this. If I could learn how to code the EFM and avionics, I’d be willing to do it. I put things on hold, but I never really give up. So if you or anyone else know where to start and where to go to learn all this, that’d be great!
  5. Wait. You’re the one who made the SU-57 mod. I presume that means you know a lot about this then. Do you know how I could learn to create an EFM with some avionics?
  6. Oh I didn’t know that was a thing. I didn't know that they aren’t allowed to tweak the flight models. Well, is there any way to create a more basic flight model? Not a simple flight model, but something more complex.
  7. Are any ED employees willing to edit some of the lines to do that? I’m not asking for a complete flight model for the Super Hornet airframe. I’m just asking for them to slightly modify the existing DLL. Is any one of them willing?
  8. I have spent a multitude of hours researching how I can try to edit the avionics and flight model of the CJS Super Hornet. Alas, I have had little to no success. I’m at a loss right now, and I would really appreciate some help. I know little to nothing about coding or computers, so this is all very confusing to me. From all my research, I found that the player flight model for the hornet (also used by the CJS Super Hornet) is a professional flight model. This PFM is a .DLL file and is encrypted. I heard the avionics are also encrypted (probably also in a DLL file [i never found it so I wouldn’t know]). Can someone help? I got DCS for my 15th birthday in July, and I found the Super Hornet a while ago. I just really want to make the flight model more like a Super Hornet. If someone knows how to edit these DLL files(idk if that’s legal. Is it?) please teach me. Or maybe if someone knows how, you could edit it for me I suppose? Maybe a developer could help me, someone with knowledge and authorization? Please, I just really want this. I know the Hornet and Super Hornet are really similar, but I love the little details. I love small changes that make each aircraft different, even if it’s two variants of the same aircraft. I love dogfighting, and I’ve heard of the AoA and slow speed performance of the Super Hornet being even better than the Legacy Hornet. I’d love to experience that. I don’t intend to sell or pirate the DLL files or anything. I know they took years of research and development, and I deeply revere that dedication. I would never steal that work. I’m not trying to pay anyone for this, and I don’t expect someone to help. I’m not entitled to help. However, I just wanted to reach out and see if I can find the right person who wants to help me. All I want is to fly the Super Hornet with my little brother and my friend. Please help, I’m out of ideas. Also, if anyone does help, here are the changes I would love to see: Decreased RCS to around 0.1-0.5 m2 (I think it’s in the .lua but I’ll put it in just to be safe) Increased radar detection range. (The AN/APG-73 did 60nm, but the AN/APG-79 does 80nm; I can detect a plane sooner than Legacy Hornet can) More consistent Radar STT lock (DCS Legacy Hornet loses STT lock a lot; appears to almost be intermittent at times) Increased thrust (to emulate increased subsonic acceleration) Better AoA performance (Legacy Hornet flew at max 35o AoA; Super Hornet allegedly has higher max AoA; 20% better seems like a good estimate) Increased lift (Better slow speed characteristics; more control at low speeds; 20% better seems good) Increased pitch rate (Nose pitches up or down quicker and with more control; maybe 7o faster) Increased survivable G load (requires higher G-force to break wings off airframe) (If I over-explained, I’m sorry. I just don’t know if I used the right aviation terms and want to make sure I’m understood properly)
  9. I was making a custom livery for the F/A-18E Super Hornet (CJS Mod), and I finished the first dds file. When I exported it from GIMP and booted up DCS, it is just rendered as black. It was working before. I would periodically check the skin as I worked on it, but now it won't work. Someone, please help. I worked for at least 30 hours on this.
  10. I am having a similar issue. I would appreciate it if you could tell me what you fixed.
  11. Can I change the radar range and detection? Or is that in the dll? *Pls check previous reply too*
  12. Also, I know the Super Hornet uses the AN/APG-79, which is more powerful than the F/A-18C’s AN/APG-73. Can I change the radar strength to try to match the improvement?
  13. Does this mean that the coremods lua folder only affects ai? My understanding from this is that the rcs change here affects the rcs seen by the ai. Essentially, a player will spot you just as easily on radar because the coremods lua rcs change does not affect player-player radar. Am I understanding that properly?
×
×
  • Create New...