

Dunska
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Everything posted by Dunska
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Yay! Small thing, but it bugged me a lot.
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jdba97 has also started a series of F/A-18, co-op missions (three so far) called "Operation Ceder Shield". I haven't played them yet, but worth a look: https://www.digitalcombatsimulator.com/en/files/filter/type-is-multiplayer/unit-is-fa-18c/user-is-jdba97/apply/
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Operation Hormuz is great - I played that with a mate in 2-player co-op and it was fine. We've also played Operation Mountain Lion and Oil in the Water - both cool, but I would recommend opening each miz file in the Mission Editor and saving it, so it updates for stuff in the latest DCS versions. I think we had to enable/disable the carrier deck crew in some missions as the statics on deck messed it up. We also removed the dust from some missions in OitW as the new dust/fog made it very hard to see anything.
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Strange - NVPI DLSS override works fine for me with 572.70 and NVPI 2.4.0.18 (on a 4090).
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Yeah, I use them for View controls. The analog stick for moving the view around in external camera mode and the upper one for selecting different view (e.g. weapon view, fly-by view, F10 Map view, etc.) in all airframes - jests, helos, props. You need SimAppPro running to have the vibrations working.
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I have the Viper stick grip with the EX Shaker Kit (more hats and rumble)
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I started with the F/A-18 throttle grips, then later swapped to the F-15 EX throttle grips with finger lifts - much better having more buttons, hats and rumble vibration.
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You don't need DLSSTweaks to show the DLSS Hud, just use the registry settings: Set manually or copy this into a .reg file and run it. For me I only see it in 2D, so I run it in 2D to check. DLSS Hud On: Windows Registry Editor Version 5.00 [HKEY_LOCAL_MACHINE\SOFTWARE\NVIDIA Corporation\Global\NGXCore] "ShowDlssIndicator"=dword:00000400 DLSS Hud Off: Windows Registry Editor Version 5.00 [HKEY_LOCAL_MACHINE\SOFTWARE\NVIDIA Corporation\Global\NGXCore] "ShowDlssIndicator"=dword:00000000
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runway lights view distance lua settings
Dunska replied to bandit648's topic in How To Mod for DCS World
Hi All. Does this setting work for anyone in DCS 2.9.12.5336.1? I tried a range of setting for "options.graphics.lights" using a night approach to a carrier and airport, however all settings were the same... airport light first visible around 24.6 miles and the carrier at around 5.5 miles. I could see from my dcs.log that it took the setting... I just did not see any difference in light visibility distance. -
There is a new nvidia hotfix driver 572.24 for game crashes. I've read it is aimed at DX11 and DLSS4, so might be worth a try. https://nvidia.custhelp.com/app/answers/detail/a_id/5624
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Will be interesting to compare these. Will grab the new DLSSTweaks just released on NexusMods and give it a whirl. So the DLSS override you can do in the nvidia app is only for specific "whitelisted" games? I was hoping to point it at DCS.exe
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No for me. TDC holds steady. Maybe something else mapped to TDC as well?
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I'll definitely be trying it out today.
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F/A-18C Modern MPD v 2.1.53 - Updated 21/4/2025
Dunska replied to CapnCoke's topic in Utility/Program Mods for DCS World
Seems to still work ok for me after the 2.9.12.5336 patch. I removed all mods, updated DCS, did a slow repair (just because), then enabled mods again.- 183 replies
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Is the is the mod required? US Navy Deck Equipment https://www.digitalcombatsimulator.com/en/files/3301580/
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F/A-18C Modern MPD v 2.1.53 - Updated 21/4/2025
Dunska replied to CapnCoke's topic in Utility/Program Mods for DCS World
Works fine here. Are you using any custom cockpits? If so, you need to ensure the following is in the description.lua for the custom cockpit to enable the pilot model kneeboard. {"Pilot_F18_FP_Map", 0, "mfd3", true};- 183 replies
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EDIT - I realised I had to download your package from the releases section on github to get the scripts Hi @bojote - I'm trying to get this running. I can install Python 3.11.x, torch and whisper, but I can't find the recorder.py or transcriber.py scripts anywhere. There is a 'transcribe.py' script under the 'local-packages\Python311\site-packages' folder but no transcriber.py or recorder.py. Any hints where I might find them?
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The game server cannot be logged in using the domain name
Dunska replied to beastfang's topic in General Bugs
It used to work a patch or two ago. My friend setup a Dynamic DNS entry for his public IP to make it easier to join when he hosted a game. Not a big deal as I can still find him in the Server Browser and connect that way (which uses the IP address). Just a slight annoyance that it used to work and is now bugged. At least there is a simple workaround. -
The game server cannot be logged in using the domain name
Dunska replied to beastfang's topic in General Bugs
ok - I just did some testing with a random public server. If I connect via IP address to this OCG server it is all fine and I get the Join Coalition dialog (27.122.117.173). If I join via the DNS name (ocg.hi-powered.net), then I am left in spectator mode with no dialogs. If I choose "Select Role" from the menu, it drops me at the F10 map with the join coalition button in the top left selected, but no actual Join Coalition dialog showing. -
The game server cannot be logged in using the domain name
Dunska replied to beastfang's topic in General Bugs
DNS was resolving correctly, as I could connect to the server. It just would not give me the join coalition dialog - I was just hanging in space in VR over an airfield. -
The game server cannot be logged in using the domain name
Dunska replied to beastfang's topic in General Bugs
Interesting. I've had issues recently with my friend hosting an MP game and when I connect (via FQDN / DNS name) it joins his server, but I have no coalition selection dialog... so can't choose a side or a slot. Online MP servers I select from the server list work though - and those connect via IP address. I'll test connecting to my friend via IP address rather than FQDN / DNS name and see if it works. -
Reshade 6.0 gets native support for OpenXr
Dunska replied to speed-of-heat's topic in Virtual Reality
The settings can toggle for me in single player, but not in multiplayer. Not a big deal for me as I like it on all the time, but strange the behaviour differs between single and multiplayer. -
Reshade 6.0 gets native support for OpenXr
Dunska replied to speed-of-heat's topic in Virtual Reality
Hooking OpenXR with the Varjo seems to be a challenge. You may want to try this ReShade Add-On (not shaders, but an add-on). The author has a Varjo Aero. -
Reshade 6.0 gets native support for OpenXr
Dunska replied to speed-of-heat's topic in Virtual Reality
ReShade 6.3.1 now out.