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Ramius007

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Everything posted by Ramius007

  1. I was expecting rather opposite with FC F-5, like allowing more weapons that would represent export variants with FF F-5 following, but ED didnt "dissapoint". What is even more strange is that it's possible to drop LGB's from FC modules with some mods, and procedure to drop LGB's in FF f-5 is as as easy as dropping dumb bombs.
  2. radio in cold star not working after update or I missing something?
  3. It would be good in the future to tie assets characteristic to X map with map, this way mission designers and owners would get more assets while players who dont, can have their HDD space, there is plenty of mods that have good performance and add alot of variety, it would be nice if someone in ED talk with those people
  4. Is there any diffrene in game betwean Swedish RB a2a missiles compered to their std aim-9 peers?
  5. FC24 version should be a blessing for all those individual country mods, so definitely 4xaim-9, but also Chinese and Russian weapons on Iranian F-5's, for some reason FC F-5 lost LGB's capability
  6. Nice to see changes that will make air defence more realistic, another step, that would bring even more realism and add extra game loop is addition of GPS jammers, current GPS munition efficiency is gives assymetrical war experiance, OTOH majority of DCS maps are rather focused of clashes betwean technological powers
  7. So why mig-29 carried bombs from day 1, if it was supposed to be a fighter, why pilots were training in a2g, why it had CCIP, INS and other "useless" for interceptor gadgets?
  8. I m not talking about glass cockpit, but some sort of MFD's that would give Mig 29 more purpose, original 9.12 was EA like product, given how fast Soviets made modified variant, I m not even compering 9.12 with Viper that was older, but Hornet entered service about same time as 9.12, truth to be told is that Mirage F1 for Iraq offered better multipurpose capabilities than Mig-29
  9. original 9.12 wasnt peak of aviation technology to begin with, it had it's selling points like performance and r-73/helmet combo, but overall mig-29 was rather crude design compered to western ones of the same period, it was 100% analog cockpit, visibility wasnt great for a 4th gen fighter either, a2g capabilities were very limited. It's pilot plane, even within limited interceptor role
  10. Just a reminder how well trained was (is?) avarage NATO pilot, especially ex West German, compered to Arabic or ex Eastern Block, iirc NATO pilots had nearly 4x more flight hours per year compered to potential enemies. Also people still forget about how big numerical adventage US and alllies had over their adversaries in wars after callapse of Soviet Union. If during first Gulf War avarage coalition pilot would be as good as DCS blue player, Iraq would win
  11. Moskva helicopter carrier was part of Black Sea fleet for entire service live so it's way less fitting Kola map, but i agree with Kiev+Yak-38 addition, but IMO request should rather go to Kola map producer. Also I would welcome Sovromenny class destroyer, it would be interesting and challanging asset to have
  12. Problem with some of those old modules for mission creation purpose is that they sometimes not work, if you try to BVR AI in old f-4 vs HB F-4 you notice huge diffrence with same ordenance
  13. Any plans to move Viggen to red? Significant players unbalance after f-4, and Viggen is kinda obsolete on blue now, in red OTOH it would still be top tier attack jet, also resemble Su-17 that we are missing in this setup
  14. in DCS-yes, IRL, when Western and Eastern equipment was on similar tier it wasnt the case actully, if you look for KDR, it's really bad OVERALL for Soviet eqipment becouse of sealclubbing by US and Israel of some Arabic airforces, mind you that shortly after Yom Kippur, Israel startet getting F-15's and F-16's when Syria didnt even get Mig-23, US wars in PG were very similar, a lot of 4th gen fighters with extremaly well trained pilots against 2-3rd gen planes with little amount of new gear, also huge support fleet for Coalition in those wars and huge numerical adventage. Conficts like Iraq-Iran when both sides had similar training and similar level of eqipment actully not support one side dominance. For Vietnam Era, I dare to say that Soviet equpment proved to be better if we take a look for production cost of things like Mig-17 or 21 against F-4. Only a bit of topic
  15. No matter what you do with current ingame FC3 weapons, it doesnt turn blue vs red scenario in balanced experiance past 1990 era, better missiles alone dont help much with worse situational awerness and worse radar, Flankers in DCS have sirious transonic drag issues that look like a bug as well. What we really need is modern FF or medium fidelity Russian or Chinese hi performance jet, that is more advanced than announced by ED 9.12 Fulcrum. 1992+ semi realistic scenarios on Caucasus or Kola maps are dead horse currently without giving some F-teens to red team, for me personally it's a big turn of alone, but it's getting of topic
  16. FC3 NVG mods no longer work, clickable F-15C breaks IC, btw that clickable F-15C mod had more things mapped than FC3 Eagle, but project seem to be abondoned after RB SE realese
  17. Given how hi quality some mods we have around, it wouldnt be impossible to add a lot of missing FC3 Eagle functionalities via mod to improve it to FF, we are not touching radar or weapons anyway, but everything else can be found in some mods: INS, TACAN, MFD's, even things like working hook can be done...
  18. I highly doubt that even old j-11's assemled in China didnt get any native missile support later, you dont need huge cockpit or avionics changes to allow this. pl-5's, pl-8's should be there, pl-12 i m not sure, guess it propably requires significant avionics changes and there are most likely planes that get higher priority to use most advanced missiles than J-11A
  19. what breaks current J-11 fidelity is lack of any sort of Chinese weapons, not really lack of better missiles...
  20. If we are getting FF Mig-29, We can definitely see Su-22 or Mig-25 coming as well, but sad part is that expected revenues from those will be smaller than from western jets, so DCS destiny is blue vs red inbalance in MOST setups. 2 mentioned jets are interesting projects for some new 3rd party developer to enter DCS World imo
  21. adv 4th gen modules dont cost 80$, they are below AAA game price every 2 months, but buying late 4h gen plane doesnt make you dominant, you will be still dying a lot, just becouse of mindset presented here. As for adding J-15 or similar, "little" problem with all advanced and even that not so advanced Chinese jets is that we dont even have cockpit photos, you cant really add those planes to arcade shooter semi realistically, and now we are talking about DCS... edit: btw, there are servers that are adding pl-12 to J-11 or even Su-33 in modern setup, but if you think this change alone make those planes on par with F-15 or F-16 you are wrong, there are a lot of veriablees involved how competetive they are, fc3 radars are worse, situational awerness is worse, and FC3 Flanker have transonic performance issues, so pl-12 are not even close to be "I win button" What we really need, is full fidelity advanced 4th gen Chinese or Russian fighter. If you are interested in modern not NATO jet, take a look at Su-30 mod and hope that servers start adding it, similar to what ECW did with A-4
  22. IMO for multiplayer purposes it is best to remove aim-120C and just make 90's setup on servers with aim-120B max, instead of adding pl-12 to j-11, I also have a feeling that R-77 kinetic performance is a bit too bad and aim-120 a bit too good, if you compere some availble data for aim-120 with what we have in game, it's not impossible it's overperforming (but also possible it's on point, depending on source) For DCS purpose, both single and multi player amraam with worse range is just better game. As for J-11, it should be just a visualy diffrent from Su-27, even R-77 are debious on version we get. If anything I would rather like to see players controllable Mig-31 than make missiles modifications or just pray to Deka to give us best analogue possible FF variant of J-11 with R-77 or even pl-12.
  23. I would add abuse of using own plane position on f10 map, despite flying FF planes, or gamma adjustments during night flying, you can flamingcliff your FF module as much as you like, but still use that BS FC3 simplification argument, A2A in all FF modules are as simple or as difficult as in FC3 one, IFF is done by EWR raports on servers, even for friendlies in massage style, so again-0 fidelity, even if you play FF plane
  24. whats point in MAC if we have FF viper, hornet a seagle? F-5 is better FC3 like plane potential than su-22, FC3 su-25a is borderline, rest of FC3 too complicated and deserve FF
  25. As long as we dont get unrealistic ccip/ccrp i doubt they have to do anything, F-5 is propably easiest FF plane to learn, difficulty comes from making it work, rather than mastering systems. I m curious what they do with navigation, F-5, unlike all current FC3 planes had no INS. IMO F-5 is dream FC3 like plane, but rather with more advanced export varians included, then it fits FC3 perfectly, much more than current planes we get with FC3
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