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Pillowcat

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Everything posted by Pillowcat

  1. Может sync после процедуры зажать забывал?
  2. wut? added: Seems to mean Multi-Target Track
  3. Volumetrics are basically textures in 3d like typical4096x4096 on xy but yet with 4096 times of that to be same resolution in z direction, it is insanity. So for clouds where a small amount of z layers interpolated between with math noise algorithms to look not as very blocky things, imagen necessary density of voxels you need to get nicely looking trails in close proximity and as from 100km distances, smooth appearing, consistent with changing altitudes as smooth lines and without jugged stairs or density drops, and somehow changing with time. Particle systems has way less overhead without need to dig tranches in the flat floor of your room. Never gonna happen.
  4. Может это он и есть? F16had-1.mp4
  5. страница WPN с активным режимом HAS, а нужен POS, так понимаю Добавлено: или вообще никакой, в "Другом Симуляторе" при включении страницы HAD, активная страница WPN на втором MFD сразу отключается
  6. @Lord VaderWaypoints with exactly same coordinates on same spot, being added to the route sequently shows distance to them being different. in example 3 waypoints (W22,W23,W24) placed on the routeline in between of W01 and W02 in exactly same position ~0.5km from W01, added in the route between these endpoints: Wrongdistance2point-1.mp4
  7. @Lord Vader Mission file with case reproducing:wrongDistance2PointsEnrouteAH64.miz video with route creation: Wrong Distance2point Bl-1.mp4
  8. Nope, all used coordinates listed under spoiler in the first post to check, maybe it is another bug, but all waypoints are pretty far from borders of the map. Sorry, have no track, only video by which all coordinates was captured and listed here (It was very tedious process). It was on multiplayer server "Grim Reapers Battlegrounds Server UK" with mission name "Operation Clear Field v123_rev4m_ctld_iw", but i bet you can recreate it without being there. Added: Problem is not only with particular ending points of route, error gradually progressing with distance from starting point as almost non visible to hundred of kilometers per one real on ending side. Btw real route length is something below 130km, way less than thousand+ as on pics, cant remember exactly now, but you can calc it from given values (distances between points on the right column of table are calculated real ones, not from DCS AH64).
  9. Дистанция до точек на маршруте рассчитывается неправильно, и чем их больше и чем они дальше, тем всё хуже. Тема с репортом:
  10. With multiply waypoints in route, farer waypoint is on the list from current position, more error value of 'distance to point' become: WPTHZ in COORD list:
  11. There is nothing about crashes in the dcs log, maybe the Windows logs (Event Viewer) say something about it. He uses old version and knows how it goes, so guys don't bother with it no matter how it itching lol
  12. Definitely not autoupdate_log_old.txt Successfully updated after aborting first attempt and restarting process again
  13. math is hard probably
  14. https://en.wikipedia.org/wiki/Fovea_centralis#Angular_size_of_foveal_cones
  15. There is no amount of memory that would be useless in DCS currently. Since process manager could show ~32GB in use all other RAM fully utilized as standby mem for fast re-access once opened files, and even bare CoreMods folder now has a weight around 135GB without any pepsi maps
  16. Guys reporting HOBOS got broken
  17. До этого бомHOBOS работали на коде от HB для своего F4E, теперь перевели на поддерживаемую ED универсальную для всех версию, так понял.
  18. Combined picture of tests for victims of spatial cretinism like me:
  19. Can you please somehow share a bit more details for undiscorded?
  20. Это всё замечательно, но обратите внимание на название темы.
  21. Параметры действия при пересохранении меняются "AA" с true на false, "system" с 4 на 5:
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