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crispy12

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Everything posted by crispy12

  1. on a similar note Is there a way to make DCS run in VR using a custom preset graphic setting? I run both VR and TrackIR, my TIR setup is maxed out but VR is quite toned down
  2. What time will the update be launching?
  3. If you have an arduino button box or stream deck, you can use DCS-BIOS to map it directly.
  4. Thanks for this I managed to get DCS running in VD using this setup Although after the last few updates, I seem to get better performance thru Oculus Link instead so i guess i'll stick to this it's really good for 2D screen monitoring and desktop usage though. There is no perceivable difference
  5. Wow, I'm so impressed. You're very fast! Able to cold start and even see the bit countdown on the UFC now. Awesome!
  6. Bummer... I just received my XL today Without proper DCS intergration support... I may go back to a regular SD
  7. New information I've found No issues with data display if I start the mission with plane already hot. I used auto start sequence to make sure i didn't miss anything. Checklist page on MFD also shows no errors. But cold start always fails to display data. All pushbuttons still work. Switching off the UFC via right panel WMMC1 and WMMC2 turns off the ingame UFC and also UFC app data fields to blank as appropriate. Switching them back on shows the start-up bit timer also. So problem only reproduced on cold-start.
  8. I think DCS Exports and DCS UFC app is almost the same, variants of each other with slight modifications hence the conflicts. I'd hate to choose one over the other as they are both very good
  9. I removed DCS ExportScript from the Export.lua today and the text was showing up as intended. Strange as it didn't work when I did a complete wipe of my Saved Games folder. Now the next question - is there anyway for this app to work together with DCS Export Script? I bought a stream deck XL to use as well and would like to use DCS Interface.
  10. I'm trying to find a way to output the raw data from DCS Export to display in a custom way. My first project is to convert the raw nozzle output to nozzle angle. [271] = "%.4f", --NOZZLE POINTER [487] = "%.4f", --Nozzle Control Lever These are the two values i'm looking at. How can I get DCS Interface to multiple the value by 100 and display it on stream deck?
  11. Look forward to it Love this app Among the best 3rd party android apps for DCS
  12. Yep unfortunately it still doesn't work. I double checked the IP, even moved it into a different assigned slot in the config file. I can get all the inputs find on other modules, just this one that is not displaying data.
  13. Can't seem to get the JF-17 UFC to display data for me as well. The indicator buttons on the right work - I can see HNS, AP light up appropriately. The input keys also work perferctly as well but I don't get any data displayed. Did a complete wipe of my Saved Games folder as well, no difference.
  14. Thanks, this works for me
  15. I had difficulty until i changed the curves of my stick. Also lots of practice using the downloaded tanking missions
  16. Is the HUD really that size in real life? Seems so small and hard to use! The HUD on the hornet and F16 is wayy easier to see. I find myself having to move head position forward from default on the A10 to see the waypoint text
  17. I'm keen on this too. I have dual Thrustmaster MFDs mapped to the left and right panels but missing one for the center. Would like to have the important displays on the left right.
  18. Is it possible to bind these to numpad? I have done that in the f18 and it makes coordinate input much easier.
  19. I changed to open beta because the F16 isn't out on Standard yet. The updates are also much more frequent
  20. Buy standalone, that way ED gets 100% of the money instead of giving Steam a 30% cut.
  21. 1. Make sure you are in A-G mode. CCRP 2. Set TGP as SOI (white outline around the MFD) 3. TMS down to boresight the TGP 4. Point at target and TMS forward to ground lock. TMS forward again to toggle Area vs Point It makes your way points all haywire. I think it's rather unusable in a mission context. The TGP in the hornet is functioning much better. The JF17 in comparison is an almost finished product and much more enjoyable to use the TGP. Too bad it's really slow as a pig compared to the rocketship F16
  22. Splitting the displays will allow for more flexibility as TM Cougar are the most available MFDs on the market. The alignment of the menu options doesn't completely line up due to the differences in the TM Cougar frame vs the actual plane MFDs but it's tolerable. The Gain and Sym rocker switches are not present in the JF17. Thank you very much for this post Immel, I managed to get the MFDs working well. Bombing runs are more fun now!
  23. Seems like you are already set on an ultrawide. I think you would still need to turn your view somewhat. Why not get a TrackIR and ultrawide? best of both worlds.
  24. crispy12

    Jettison

    Works really well, easy to use. Select station, master arm and weapon release. Wish the F16 could have sel jtn too :P
  25. Lol. There is a saying, if you have nothing better to say... I found the bombing functionality quite close to the A10c. You can try the tutorials there if you have that module. Seems like you do need to set up the weapons on the ground as the fuses default to safe.
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