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Everything posted by Tholozor
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I don't know if the P3D procedures would be any different (also considering it's a Super Hornet v. Legacy Hornet), but you can always check the manual and see if the procedures differ.
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Impossible to load more than 14 wp in flight plan (seq1)
Tholozor replied to hanab's topic in Bugs and Problems
Waypoint sequences in the Hornet can only hold 15 waypoints. If you add 14, that totals to 15 since the Hornet has a "Waypoint 0" at its starting position. -
The comprehensive list of PG's broken navaids
Tholozor replied to Minsky's topic in Bugs and Problems
Since we're on the subject of navaid corrections: Dubai International: - Missing VOR/DME (as far as I can tell it's 108.4 MHz, 21X, callsign either DUB or DXB). Historical satellite imagery shows a VOR/DME station existing as far back as 2007 (should be off the foot of RWY 30R). Al Bateen: - VOR, incorrect NAVAID type. Should be VOR/DME according to charts. Also incorrect DME channel (119), should be 87X (paired to 114.0 MHz). Abu Dhabi: - VOR and DME stations should be co-located at the current DME location (VOR frequency, DME channel, and callsign are correct as far as I can tell). Historical satellite imagery shows no VOR station at its current location where the new control tower was under construction throughout the general time period the Persian Gulf map represents. Ras al Khaimah: - VOR/DME, incorrect callsign. Currently uses the ICAO code ("OMRK"), should be "RAV" according to charts. Lar: - NDB, incorrect callsign. Currently uses the ICAO code ("OISL"), should be "LAR" according to charts. - VOR/DME, missing DME channel. Should be 126X (paired to 117.90 MHz). Sirri Island: - VOR/DME, missing DME channel. Should be 84Y (paired to 113.75 MHz). Qeshm Island: - VOR/DME, missing DME channel. Should be 118X (paired to 117.10 MHz). Shiraz: - TACAN, incorrect callsign. Currently listed as "SYZ1," should be "SYZ" according to charts. Bandar-e-Jask: - VOR/DME, callsign uses the same as Qeshm ("KHM"). Not sure what the correct callsign should be as the charts and the Iranian AIP doesn't list Jask as having a VOR/DME station, and it conflicts with the nearby TACAN on 110X. -
Tacan navigation - air refuling still not working
Tholozor replied to skywalker22's topic in General Bugs
The developers have purposefully coded the tankers to use ground-type TACAN instead of aerial TACAN: -
AI IR missiles seeker greatly outranging "player" seekers
Tholozor replied to SparrowLT's topic in Weapon Bugs
AFAIK, the seeker on the P5 has some of the all-aspect capability from the 9L and some of the IRCCM capability from the 9M, so imo it's kind of a half'n'half between those two. That aside, you should be testing the same missile against the same aircraft to test if the AI have something benefitting them under the hood, because this looks normal to me considering the 14's much larger heat signature over the F-5. -
If you still have a trackfile designated as L&S, press RSET on the lower-right side of the ATTK format to remove it.
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IR Missiles Much Harder to Flare if not Impossible From Latest Patch
Tholozor replied to ColdClaws's topic in Weapon Bugs
There's a reported topic regarding flare effectiveness/flare rejection of air-to-air IR-guided missiles: -
I wouldn't recommend putting custom liveries into the core installation. Saved Games is better for file management.
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correct as is Assigning TDC to ATTK with trackfile in STT commands AACQ
Tholozor replied to Tholozor's topic in Bugs and Problems
No worries, the report didn't have anything to do with the fact that the right DDI is primary for the ATTK page. I just checked it again now and the erroneous behavior I was trying to report appears to have already been resolved at some point (I believe it had something to do with the initial implementation of Bump Acquisition), so it can be considered fixed. -
Did you try Cursor Zero?
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Pressing radar override button cause game crash
Tholozor replied to Elder_J's topic in Bugs and Problems
Already reported: -
Which terrain? Some maps don't have the proper charts set for certain scales. No map should be displayed above the 40nmi scale, so that part is correct.
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Pre-Programmed missions would be part of the data cartridge functionality (MUMI).
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The A-10 and F-16 both use a similar SPI logic, the Hornet does not. In the 18, the FLIR pod must be the driving source of the TGT designation (denoted by a 'FLIR' mnemonic in the HUD), primarily through SCENE or AUTO tracking modes.
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The Maverick can slave to the SPI in the system, but it can't move the SPI unless you're using VIS mode where you have a "pseudo-SPI" to slave the seeker based on where the aircraft is pointed. In PRE mode, the Maverick slaves to the SPI (which is basically the same location as the steerpoint, provided the slew deltas are Cursor Zeroed). If you're starting the aircraft cold and dark, the Maverick seekers needs to be boresighted as well so that they're aligned properly (not required for a hot start).
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According to ↓this↓ thread, the 9E has all the coding in place, and they're just waiting for the 3D model for it to be implemented.
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When you move the TGP around in the F-16, it introduces a slew delta (change) into the entire steerpoint system. To reset this, you must perform a Cursor Zero (CZ) command.
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Should work for JDAM and JSOW.
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TOO1 and TOO2 must be switched manually. Because you set all the stations on TOO2, none of them went for TOO1. After you drop the first 4, switch all the stations to the other TOO mission and then pickle.
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Probably related to the ARI bug?
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TOO1 and TOO2 are individual to each weapon station (i.e. TOO1 on STA2 is different from TOO1 on STA8). This permits you to have up to 8 total individual TOO targets across all 4 stations, as the Hornet's maximum JDAM load is 8 total (2 for each station if loaded on BRU-55). Stepping to another station will invoke that station's last selected TOO mission. As an example, let's say you have 4 JDAMs loaded on BRU-55 racks on Stations 3 and 7, and you have 4 targets you want to engage. You might designate them like this: - TOO1 on Station 7 on target 1 - TOO2 on Station 7 on target 2 - TOO1 on Station 3 on target 3 - TOO2 on Station 3 on target 4 Or you could do it like this: - TOO1 on Station 3 on target 1 - TOO1 on Station 7 on target 2 - TOO2 on Station 3 on target 3 - TOO2 on Station 7 on target 4 Since the system doesn't "assign" TOO missions to individual weapons mounted on the rack, you would have to manually switch between TOO1 and TOO2 for each station between drops, otherwise *both* weapons on the rack would release on the same TOO mission. Personally, I prefer to use the second method of assigning targets between TOO1 and TOO2 on each station, as the active station will automatically step to the next one when a weapon is released. This way I can release all the weapons on their TOO1 missions first, then switch them to TOO2 as it steps back through the release order.
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You can select the FMU-140 on the CBU-99 version of the Rockeye.
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Turn down the gain, set the MPCD to night mode and adjust the contrast.
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Seeing aircraft on the SA page only if TACAN is on
Tholozor replied to gunterlund's topic in Bugs and Problems
Did you also turn on Link16 from the second DL menu on the UFC?