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JaBoG32_Prinzartus

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Everything posted by JaBoG32_Prinzartus

  1. How is that done in LOCFG?
  2. Where can I get those BETAs? Are they officially available already? When can we expect a public beta or 1.0 version of LO Reload?! That looks sooo sweet !
  3. Wo kaemen wir denn da hin, wenn jeder in seiner Sprache labert?! Das waere dann ja wie zu den besten Zeiten in Babel. I am also definately not native english, but you wont get the answers you need, if do not accept this as what it is: An english forum (!)
  4. Try the Su-33 quick Mision and approah carrier with 280 -300 kmph, brakes out, full flaps, gear down and hoook down. Keep AoA Indexer in green position. It certainly needs some practice, but it is not that hard if you cann kep it withi the parameters.
  5. No problems installing the Airbase Ground Texture Mod with newest ModMan, after reading readme file. :smilewink: Using Medium or Low Version right now. I had a totally fresh FC installation.
  6. Where can I feind the latest ModMan (stable) Version as a download? I think I already found it at lockonfiles.... JaBoG32_Prinzartus http://www.lockonfiles.com/ Modaman 6.1.0.2
  7. I hae flown the tour myself, back then. Nevertheless I will download your flight and look at it again. Very nice idea! Thank you for your video(s). *downloading*
  8. Welcome ! Great to see the LockOn commuinity is still healthy and bringing up new squads. Lokking forward to our first Squad War.
  9. Where can I find the download for this mod? Or is it still in Pre Beta phase?
  10. I now use the same Mod for my X52-Pro, as the 'issue' has not been fixed by Saitek. I am not sure if they are even aware of this.
  11. Hi, When I start TacView the left half of the "3d Window" the part where the scenery is rendered stays grey. I cant find any settings that might be misconfigured. It worked fine before :helpsmilie: As it is the Exe Only, "reinstallation" did not change anything? Anyone any idea?
  12. Good Job. I loved it! It indeed captures the atmosphere of a good dogfight.
  13. Looks a bit too "metallic". But rest is awesome.
  14. I neither see the problm in regards to LOMAC FC nor the benefit of setting the Lomac affinity to a specific CPU. I do not have any issues in regards to performance with my c2d Dual Core CPU. Nice "ho-to" anyway, if one needs it.
  15. AFAIK the accident happend on a polish airshow. Two pilots are reported to be killed. Probably some native polish could provide some more detailed info on this incident. http://www.tvn24.pl/-1,1519948.1,wiadomosc.html edit: I think the video of the crash itself has been removed from the the linked website...
  16. Does any one know the webmaster of "The Silent Sharks Airwing" ? This site "breaks" the Lock-On Webring. Go to: http://bvr.jpn.org/index.html and klick next to go to the next Lockon Webring Member (Silent Sharks) and then try to get to the next and youll know what I mean. It's a dead end. So if anyone could tell their webmaster to get this fixed it would be cool. Prolly he is around here anyway.
  17. Hi there, Has any one managed to dynamically make the X-52 Pro change it's button colour upon in game states? It would for example be cool to get feedback on the engine status (red-offline, green-spooled up, blinking- on fire) Also a flashing stick, whenever a missile launbch is detected would be cool, don't you think? Is there any info available on that field of feeding in-game info back to the X-52 Pro? Especially for Lomac FC?! AFAIK these colour change functions cannot (yet?!) be programmed via SST only via DirectInput (or was that DirectOutput?!) programming in VBA or C# or something. But the basis needs to be some sort of interface (lua) that provides the LOMAC states of "ECM, Engine, gear, Flaps, etc...) to use this interface for programming.
  18. I see, you are right. Probably flaring is not the appropriate word as it seems to be a soft form of "flaring". Anyway, that is what I do when I keep slighlty above indicated approach speed and slightly above glide path during the approch: Short before touchdown I reduce power do descent into the glide path and then I increase my AoA (thats what I meant with flaring) in order to touch down softly and reduce the last 10 -20 kph. If you re totally on the glide path and your AoA is correct the whole approach, the last gentle pull on the stick is certrainly not necessary. Anyway I have never sucessfully done a "throttle" only approach without corrections, using the stick, yet. :cry:
  19. So you recommend to flare after touchdown?! :confused: Usually (no matter if carrier or not) you touch down with the "rear" wheels first. In order to do that you HAVE to flare before touchdown. Seems to be misunderstaning of some sort? As I am not native english speaking, forgive me if I am the cause.
  20. Try to fly it without speed stabilizer. Your parameters looked quite allright. Although I'd flare a fraction of a bit more at touchdown to get proper AOA, but yours should also be fine. My first attempt also failed like yours. Then I just decided to burn fuel in order to loose weight. With about 5000 Kg Fuel @ my second attempt it worked. Probably it is not a good idea to alnd with max fuel load @carrier.
  21. Will there be any DirectX 10 feaures in BS?! What I want to know is, will any Gamer benefit from having BS running on VISTA with Direct X10, other than fps performance? AFAIK, it does not sem to make sense to upgrade to DriectX 10 if intend to play mainly FC and BS?! Correct?
  22. Go for a 22" WideScreen. I have one and can definetly recommend it for LOMAC.
  23. Austria and Switzerland scenarios would be even better in regards for terrain masking, low level flights ! Certainly, I do like the caucasian region, also.:poster_offtopic:, I know.
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