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Everything posted by Backy 51
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That's not true. The front-enders are too busy enjoying our filet mignon and glass of Merlot while George handles the flying. Overhead Mother, once you bait the hook, (drogue), it's amazing how much squid you can catch … :D
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F117 precision strike how to (Im pulling my hair out)
Backy 51 replied to PSYKOnz's topic in Mission Editor
TEAMWORK! That's what makes the DCS Forums great! -
Not a fan of hybrid drives at all … experienced high failure rates and cloning issues with them.
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Greetings DCS Hornet Pilots … Operation Spearfisher is now available in the DCS Downloads section. Takeoff in your F-18C with 4 AGM-84D Harpoons … fly to the orbit holding area and hopefully the fish will be biting! Follow the ROE restrictions and threats should be no factor. Feedback welcome. - Includes integrated AGM-84D Employment Checklist Kneeboard. - AAR option with KC-130. - RTF to USS Stennis for carrier trap. - RTB to friendly airfield to re-arm and refuel. LINK: https://www.digitalcombatsimulator.com/en/files/3306030/ Enjoy!
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It appears yesterday's patch or one previous has ended this mod ...
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Kudos to BMEZZ then … it's a real PITA doing 90 wav file remakes ...
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Read the readme inside the zip and enjoy your left cheek station TGP as shown in the picture above. Left Cheek Station TGP.zip
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@Nightstorm I replaced my original sound files with your improved audacity enhanced sound files to Version 1.1 Folks will only need to download the "base mod" now as it incorporates the change. Thanks for re-recording those. Could you share your audacity settings used to get the radio sound effect or even do a little pdf tutorial?
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Try this: https://forums.eagle.ru/showpost.php?p=4001019&postcount=172
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Modules/missions/products to learn basic flight skills
Backy 51 replied to panton41's topic in General Tutorials
panton41, Watch this: Cheers, -
Always on top of it Chuck. Great guide/gouge as always!
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FA-18C Aggressors BFM Campaign
Backy 51 replied to Sabre-TLA's topic in F/A-18C Aggressors BFM Campaign
Hey Sabre, Just bought the F-18 RED FLAG DLC … looking forward to another great campaign out of Nellis! Cheers, -
How about also fixing the American pilot rank and flag? Frankly, it's an insult to see the American flag shoulder patch flying backwards and the USAF Captain rank "sewn on" ninety degrees off. How many additional years will this be allowed to continue? I fixed it as a "mod" more than a year ago, but I should not have to. Attention to detail matters … can we please fix this? I will supply the generic textures if necessary. As a veteran, I find this offensive. With all the R&D and other amazing detail in this sim, I find it amazing that this thirty second fix has not already been implemented.
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How about also fixing the American pilot rank and flag? Frankly, it's an insult to see the American flag shoulder patch flying backwards and the USAF Captain rank ninety degrees off. How many additional years will this be allowed to continue? I fixed it as a "mod" more than a year ago, but I should not have to. Attention to detail matters … rant over.
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@freebirddz Thanks for the info! Will check it out.
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Thanks for the response 71st AH Rob!
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Does anyone have an application or algorithm to convert Latitude/Longitude coordinates into the X/Y Grid coordinates DCS uses in it's lua files? Does anyone know what coordinate system the DCS X/Y Grid system is?
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#1 with a bullet: DOCUMENTATION OF MISSION EDITOR FUNCTIONS Please put the Version number and Date of the DCS User Guide and the Build number of DCS used to create the guide on the cover, lower right hand cover. When changes are made in a section, please place a black bar on the left-hand side margin on the sentence or entire paragraph that has been changed. Versioning control of all documents for DCS would be fantastic! #2: A 3D visualization mechanism that allows me to make real time edits in the Mission Editor so I can place, preview and adjust ground-based units and scenery objects without having to play a mission, end it and then restart/resave the mission in the Mission Editor. This would also be tied to an undo function. #3: Native support for PDF slides in the Mission Editor Briefing section. #4: Native support for MP3 audio files for use by triggers in the Mission Editor. #5: A method to start a mission with a MP4 "cut scene" video or video briefing. These could be coded to skip ahead or skip entirely with the space bar or some user-defined custom keyboard command. You might even have a VCR style playback control screen overlay to run this. #6: A means to display multiple geographic coordinate system outputs on screen during mission design. It would be nice to see the MGRS coordinate and LAT/LON coordinate and the X/Y/Z coordinates displayed together for multiple reasons. #7: A mouse cursor capture keyboard command to capture the mouse cursor crosshair's geographic position coordinates on the mission editor map screen and the mouse cursor's elevation point in a copy and paste function. For example, put the cursor on a bridge on the map; hit CTRL+J and pull the LAT/LON and Elevation for the mouse cursor crosshair's point. The JTAC should have this ability on the F10 map in game as well. #8: A Mission Editor Coordinate Conversion Tool pop up menu that converts from/to a pull-down set of coordinate types and would also let me copy that data to the clipboard. For example, the pull down menu might ask what coordinate format type do you wish to enter data in on the left side of the pop up window? Then on the right side of the pop up window all supported coordinate types, to include the entry type are displayed. Example: LEFT-SIDE (Convert From) --------------------------------- RIGHT-SIDE (Convert To) Coordinate Entry Format ----------------------------------- Coordinate Output Format MGRS -------------------------------------------------- MGRS: UTM ------------------------------------------------------ UTM: LAT/LON DD.DDDDD ----------------------------------- LAT/LON DD.DDDDD: LAT/LON DD.MM.MMM --------------------------------- LAT/LON DD.MM.MMM: LAT/LON DD.MM.SS.SSS ------------------------------- LAT/LON DD.MM.SS.SSS: DCS X/Y/Z GRID ---------------------------------------- DCS X/Y/Z GRID: #9- Aircraft Taxi logic and parking space size fixes to ALL airports. The C-130, KC-130, C-17, AN-26, AN-30 and YAK-40 should be able to land and park at every airfield in every DCS terrain. Fix by having a Landing Zone (LZ) editor for prepared and dirt surfaces. #10 - Fix the limitation on small watercraft from going upstream into inland waterways, rivers and lakes.
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Nicely done! Release your inner Navigator!:D
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EVGA announces upgrade program
Backy 51 replied to Rossterman's topic in PC Hardware and Related Software
2060 models from $350-$400 minus trade-in values from $50-$150 based on model. 2070 models from $450-$500 minus same trade in values above. 2080 models from $650-$760 minus same trade in values above. Looks like the surplus video card wars have begun. According to VideoCards.com the new pricing to be announced July 2nd: RTX 2080 Ti - $999 Super 2080 - $699 Super 2070 - $499 Super 2060 upgraded to 8GB - $399 RTX 2060 - $349 -
Use my update and see if your problem persists. https://forums.eagle.ru/showthread.php?t=238699 Please report back your findings and I will take a look at it.
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Current User Manual located here: C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Doc I did enjoy comparing the older A-10C Mission Editor Guide to the newer DCS User Guide. :thumbup:
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Thank's for fixing this Naked! https://forums.eagle.ru/showpost.php?p=3951211&postcount=1
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Thank you for the portable TACAN textures Naked! To get the TACAN Beacon (Man Portable) TTS 3030 Default missing textures error "fixed" in the Mission Editor pull-down menu; Copy the two texture files, tacan_b.dds and tacan_b_crush.dds to the path below: C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Bazar\TempTextures You may need to copy these files back to this location if ED deletes these files in a future patch/update.
