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Backy 51

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Everything posted by Backy 51

  1. Steve, Did you see USCS_Taylor's C-17 skins? https://forums.eagle.ru/showpost.php?p=3142181&postcount=35 Cheers,
  2. You need a Wire-haired Fox Terrier copilot … LOL
  3. #1 with a bullet: DOCUMENTATION OF MISSION EDITOR FUNCTIONS Please put the Version number and Date of the DCS User Guide and the Build number of DCS used to create the guide on the cover, lower right hand cover. When changes are made in a section, please place a black bar on the left-hand side margin on the sentence or entire paragraph that has been changed. Versioning control of all documents for DCS would be fantastic! #2: A 3D visualization mechanism that allows me to make real time edits in the Mission Editor so I can place, preview and adjust ground-based units and scenery objects without having to play a mission, end it and then restart/resave the mission in the Mission Editor. This would also be tied to an undo function. #3: Native support for PDF slides in the Mission Editor Briefing section and Native support for MP3 audio files for use by triggers in the Mission Editor. #4: Some type of airdop parachute object like the CDS bundle or a Personnel parachute that behaves like the Illumination Bomb does as a triggered object. Would give the C-47, C-130, C-17 etc. a job! #5: A method to start a mission with a MP4 "cut scene" video or video briefing. These could be coded to skip ahead or skip entirely with the space bar or some user-defined custom keyboard command. You might even have a VCR style playback control screen overlay to run this. #6: A means to display multiple geographic coordinate system outputs on screen during mission design. It would be nice to see the MGRS coordinate and LAT/LON coordinate and the X/Y/Z coordinates displayed together for multiple reasons. #7: A mouse cursor capture keyboard command to capture the mouse cursor crosshair's geographic position coordinates on the mission editor map screen and the mouse cursor's elevation point in a copy and paste function. For example, put the cursor on a bridge on the map; hit CTRL+J and pull the LAT/LON and Elevation for the mouse cursor crosshair's point. The JTAC should have this ability on the F10 map in game as well. #8: A Mission Editor Coordinate Conversion Tool pop up menu that converts from/to a pull-down set of coordinate types and would also let me copy that data to the clipboard. For example, the pull down menu might ask what coordinate format type do you wish to enter data in on the left side of the pop up window? Then on the right side of the pop up window all supported coordinate types, to include the entry type are displayed. Example: LEFT-SIDE (Convert From) --------------------------------- RIGHT-SIDE (Convert To) Coordinate Entry Format ----------------------------------- Coordinate Output Format MGRS -------------------------------------------------- MGRS: UTM ------------------------------------------------------ UTM: LAT/LON DD.DDDDD ----------------------------------- LAT/LON DD.DDDDD: LAT/LON DD.MM.MMM --------------------------------- LAT/LON DD.MM.MMM: LAT/LON DD.MM.SS.SSS ------------------------------- LAT/LON DD.MM.SS.SSS: DCS X/Y/Z GRID ---------------------------------------- DCS X/Y/Z GRID: #9- Aircraft Taxi logic and parking space size fixes to ALL airports. The C-130, KC-130, C-17, AN-26, AN-30 and YAK-40 should be able to land and park at every airfield in every DCS terrain. Fix by having a Landing Zone (LZ) editor for prepared and dirt surfaces. #10 - Fix the limitation on small watercraft from going upstream into inland waterways, rivers and lakes. #11 - An ability to see all, some or one route(s) in the mission for all aircraft to see flight planned Time Of Arrival (TOA) at each waypoint based on that aircraft's flight plan. As simple as having a TOA timestamp next to each waypoint. This would act as a primitive route deconfliction tool. #12 - Incorporate all Combat Flight functionality into the Mission Editor. #13 - A way to add custom Landing Zones and improvised aprons into the Mission Editor. #14 - A way to add tactical TACAN stations anywhere on the map (land/sea) via a simple Mission Editor interface like we currently do with Air-to-Air TACANS. #15 - A way in the Mission Editor to place "static" structures/aircraft inside all covered parking spots and place new parking spots on existing apron space on all airfields. #16 - A way to make a Hardened Aircraft Shelter (HAS) door stay open with a Mission Editor toggle switch next to it's parking spot number. #17 - A way to allow all "Tanker, Transport, Bomber" aircraft to fly in custom formation geometries or at a bare minimum trail formation. Link this to A custom formation geometry settings type similar to the Follow action that displays the distances in feet forward/aft, left/right and high/low instead of X,Y, Z values. #18 - A radio load COMM 1 and COMM 2 UHF and VHF presets CH1-CH20 section for all aircraft in a formation. #19 - A Mission Editor check box to turn on Auto-AAR mode for Client and Player aircraft … call it an easy mode for air refueling if you like. #20 - A visibility Line Of Sight tool that would tell me if terrain obstructs the view from origin point to destination point on map. This would be a great aid for setting up AAA or doing low level planning analysis and threat masking.
  4. C:\Program Files\Eagle Dynamics\DCS World OpenBeta\CoreMods\aircraft\F-16C\Liveries\F-16C_50
  5. Mods, Can we get a Corsair/Elgato StreamDeck Section? It would be nice to get within that section a sticky for Profiles and another sticky for Icons. Thank you in advance. Cheers,
  6. I asked Nineline to set up a separate section for Streamdeck … awaiting the results of that effort.
  7. And our newly minted F-16 Pilot has the same issue as it is using the same erroneous file ...
  8. How about having the AI F-14 just not carry AIM-54s. Carry AIM-7s only. The Ordnance shop was fresh out of Phoenix missiles today … :D
  9. All is right again in the protocol universe! :D Now can we all agree ED could fix this oversight in less than 5 minutes or 5 seconds if I give them the corrected texture file? :doh:
  10. strikerdg, you mean like this? ;) Insert "Ride like the Wind - Christopher Cross" here ... :D
  11. Long running error for years for almost all the U.S. pilot textures and incredibly simple to fix. With all the fantastic attention to detail in this sim it would take two texture image edits to fix this inaccuracy. The custom helmet is mine and I'll gladly provide it FWIW. Incorrect in Default Pilot Corrected FWIW Note: Field Grade rank (O-4 to O-6) is placed such that the oak leaf stem or eagle "feet" point outwards from the head down the top of the shoulder. Junior Officer rank (O-1 to O-3) is depicted as above.
  12. Sierra99, I thought you were aircrew? You're telling me USMC_Trev is wrong? LOL I want you to walk around the Squadron at MacDill next week with that backwards flag. I bet your Chief Boom makes you buy beers! LOL Incorrect Correct FWIW Note: Field Grade rank (O-4 to O-6) is placed such that the oak leaf stem or eagle "feet" point outwards from the head down the top of the shoulder. Junior Officer rank (O-1 to O-3) is depicted as above.
  13. Anyone wanting the Hornet Driver with a fix for the backwards flag, sideways railroad tracks and Army Helo nametag just PM me. Tell me what rank you want and what patch you want on the right shoulder.
  14. Caveat Emptor … FWIW - My eye doc said on a visit last week that there really isn't that much research data to go on concerning prolonged VR headset use.
  15. A C-130J would be a perfect match … 3-man crew that could have a 2 pilot multicrew with the Loadmaster as an AI crewmember AKA "Jester" … you could call the LM "Slim" …
  16. Taylor, Did Sport ever hang his F-4 skins anywhere? Cheers,
  17. Please attach a mission so it can be analyzed...
  18. That’s a game changer for Armor. Nicely done!
  19. Nicely done!
  20. This F-18C HORNET AVIONICS GUIDE, (HAG) is an abbreviated aircrew checklist style product designed to quickly enable you to perform the desired task with the F-18 avionics. It assumes you have familiarized yourself with the DCS Early Access Guide and that you understand the basic operation of the Upfront Control Panel (UFC), Digital Data Indicator (DDI), Multi-Purpose Color Display (MPCD), and Head Up Display (HUD). Includes Tactical Data Link update. Duplicate page removed and page numeration added. TACAN Air to Air channel pairing note added. Includes updated PGM and FLIR/TGP operations. LINK: https://www.digitalcombatsimulator.com/en/files/3300819/
  21. Here's a quick PDF guide and map to using MGRS in DCS … includes MGRS map of the four DCS Terrains with a embedded LAT/LON overlay. https://www.digitalcombatsimulator.com/en/files/3306287/
  22. Sounds like a bad Throttle PCB board. Contact Thrustmaster for a new PCB board, about $70 when I replaced mine 2 years ago. It's a straight remove and replace operation that you can do safely in under an hour. Be careful with the soldered connectors and you should be all right. It is often caused by a power surge through a USB hub or static discharge. Good luck, Doctor!
  23. I use the GAIN rocker to mimic the HDG toggle and the SYM rocker to mimic the CRS toggle.
  24. That's not true. The front-enders are too busy enjoying our filet mignon and glass of Merlot while George handles the flying. Overhead Mother, once you bait the hook, (drogue), it's amazing how much squid you can catch … :D
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