Jump to content

Bucic

Members
  • Posts

    7246
  • Joined

  • Last visited

  • Days Won

    9

Everything posted by Bucic

  1. I think you get it the other way around. My memory serves me quite well and I do appreciate the recent core achievements. It just so happens that very few of them were delivered in Q1 2025 I'm also noticing that updates now seem to have a monthly cadence.
  2. Would it save a player leaving the flaps switch in a wrong position during startup procedure?
  3. So there are upsides to the state of F-5E livery creation problems
  4. Flat 3D printed labels trial. Printed labels down. This is the smaller of the two sizes that are used throughout the cockpit and is 3.5 mm high. Not bad for a 0.4 mm nozzle. Obviously the final print will be done on a smooth printer plate, as opposed to the standard textured one. Now, if only I remembered what I have decided to do to unify the real panel with the crooked panels traced from the in-game cockpit
  5. I might have dropped the ball a bit recently but for a good cause But I'm trying to stay on top of things as far as DCS goes. My impression is simply that vast majority of deliverables in the last ~6 months were module-specific, not Core-specific.
  6. Looking at the entire Q4 2004 and Q1 2025 I must say things got really slow with DCS development. If not for The 5 (personal significance) and The Fog (the true Core) I don't really see much more making into 'this year in review.' To be honest it's completely the opposite from what I thought would happen after the Open Beta/Stable unification ATC and [Suspension], where art thou?
  7. This guy claims the bombing tables don't match. https://www.youtube.com/watch?v=8ZfogLnrdwc What doesn't match what I don't remember. In any case you can use the active pause feature to verify and even adjust depression and create your most useful set of corrections.
  8. Nah, just wanted to make sure the devs are aware of it. Most importantly to verify what is actually in the winget repository. As for misidentification, I'm sure ED is aware that in DCS is still identified by some programs, like nVidia's software components, as DCS Black Shark.
  9. Just FYI, the windows package manager winget reports wrong installed DCS version. I've got 2.9+ installed. It sees 2.5. I'm not going to check what happens if I proceed with updating all available packages through winget on my system but maybe it's worth looking into: Name Id Version Available Source ------------------------------------------------------------------------------------------------------------------------------ DCS World OpenBeta EagleDynamics.DCSWorldOpenBeta 2.5 2.9 winget Just in case I added winget pin add EagleDynamics.DCSWorldOpenBeta to exclude it from updating when I use winget upgrade --all.
  10. In-flight only. He obviously bounces on the ground but I found the in-flight animations much more interesting. Unfortunatelly the recording comes from before the LERX vapor update.
  11. May I ask what's the deal with the shark nose and pointy nose AI variants? Both are E-3 but as separate unit types within DCS with separate set of liveries?
  12. Thanks! The smaller "tabs" on the glitching doors also behave in a weird way. Even if the angles are correct for their animation the animation itself is far too abrupt. I'm kind of glad to see this happening as it seems the dev team is messing with the landing gear which obviously means the F-5E is poised to get the new suspension and tire modeling very soon
  13. That's because the video I linked shows a DCS build before the animation broke Please hold on. I'm going to supplement the bug report properly in the evening. In short the MLG doors attached to MLG struts glitch out (literally outward) at one point in the animation.
  14. There's something wrong with the animations. The doors glitch out outboard at some point. I'm going to provide a track in the evening. I only have the release Remastered recording at hand for now which shows the doors operating correctly.
  15. German radio chatter mod Thunderbolt furball mission - DCS FW190-D9 Dora - YouTube —
  16. @Logan54 What a great piece!
  17. Some much needed motivation - Logan 54 to the rescue! F-5E ride with Lokon (Aerobatics Online) - with 80's rock blasting! @Logan54
  18. @VPS_Choki Could you please drop a link to your group YouTube channel?
  19. Insert the two astronaut meme format : Always has been. Does anyone remember the Kunsan tower lady? Or the ability to actually ask your wingman about his fuelnstate and what not. Referring to:
  20. Thanks so much! Oh, that's interesting. Another bespoke implementation in DCS then. Let me take the opportunity to thank you and the whole DCS audio team for the improvements you've made to DCS. The audio engine rewrite in the Black Shark 1 times was promising but then the updates stalled somewhat (the rewrite got scrapped for a better implementation that we have now?). Sometime later the improvements really picked up the pace! Warbirds finally sound like proper piston engine beasts, the jets got atmospheric distortions as part of a general overhaul, cannon employment doppler effects are epic, Dora sounds so good I can spend an evening just taxiing with an open canopy... And the AH-64D audio! https://www.youtube.com/watch?v=2ZXyh8NTu1E https://www.youtube.com/watch?v=wdCB0VoHvpo If you have the time please give the following a look as well: [Audio] Afterburner only audible in rear hemisphere [Audio] volume of sonic boom deafening despite low World slider setting F-5E specific [Audio] Sidewinder volume knob doesn't silence the tone completely
  21. Hi c0ff! Long time no see! The possibility of wrong velocity reporting would coincide with some occurrences during dynamic F5 camera alterations involving the use of numpad arrows. Are you planning on investigating it further or do you prefer some more solid case to be presented first? I wouldn't like to push it over to your side of the carpet but I'm pretty illiterate as far as game audio goes. May I ask what is the actual current audio pipeline in DCS? Up to today I was under the impression that unless a game developer boasts about a specific audio API it's always WWISE otherswise.
  22. Any more info on the rework of the R-24 missile? You've literally re-made the entire A2A scape for one of the flagship DCS modules and gave it a one-liner in the changelog
  23. Can't wait for the new suspension modeling!
×
×
  • Create New...