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Doum76

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Everything posted by Doum76

  1. Bah before i got into 2.5.2 OB to fly with the new map and Hornet, in 2.5 Release, i had one desync out of 10 rr even less, they were pretty rare as i flew the Harrier on Carrier. but now with 2.5.2 OB it's already 2 out of 2. So i can't say they were really borken before, but AI replay has been an issue in most Flight Sim so that's typical and not easy to deal with, but i was jsut wondering for now since 2 out of 2.
  2. OMG dude, you are awesome, thanks a lot!!!!
  3. Yeah, it looks like one of those night, you know... when papa wants candies, but mama decided she has a headache at the proper moment and decided to turn around. :(
  4. yeah :) never mind the drunken Boom Operator and let the pilot do it<s job alone, wing pod all the way :P
  5. What i mean is, the normal KC-135BDA has been failling patches fix for the last 3 patches, so my point is, for now we are all hoping that this one end up working, then we can dream another one. :)
  6. Greetings guys, I just did a second try to watch a track flying 2.5.2 Oopen Beta to watch my landings on te carrier, and both tried, today a 2 days ago are totaly de-syn, i simply crash in water on my first landing. I mostly never had any issue for the last time i used it, before Persian Gulf and Hornet came out, did quite a lot of Tracks with the Harrier on 2.5.0 Release versionand maybe 1 out of 10 ended de-syn... Anything i can doto help avoid it? Anyone else having issues? Sad i can't even try the WIP Plat cam to watch my landings :(
  7. Uploaded my first try earlier today. https://www.digitalcombatsimulator.com/en/files/3300749/ Small video peek:
  8. That'S what you get when you hire for Book operator a recruit with drinking problems. :S
  9. Let'S start to ask for a working normal BDA one and after ask for another variant. ;)
  10. Oh :)
  11. There you go guys. Hope you're gonna like it. Not easy to do and some weird stuff with animations, like i couldn't find how to make the wings unfolded for a certian time. Anyways, enjoy! https://www.digitalcombatsimulator.com/en/files/3300749/
  12. It is, just not yet being set online status. :(
  13. Just finished after a few days of work, tests, and try out my first VR Scene, so far, less depressing than default one. Here's a quick peek. It's a little tiny bit better.
  14. I don't think you really wanna debate RL human eyes resolution vs VR 1st gen headset limited resolution don't you?
  15. Greetings guys, Anyone knows the proper Argument or of it's bug, for the third digit? Arg #31 does the First, Arg #32 the Second but for the third digits which should be Arg #52, it does nothing, even when i used someone's here old tool to extract Argument list from models, in the list only Arg 31 and 3 shows, nothing to point to the last digit remaining. I'm working on a VR Main Menu Screen, but annoying to see one remaining digit overlapping my customed made livery which has it's own digits. :( Screenshot below to show the last one i mean. PS: It ain't for a livery, so has nothing to do with a description lua, it's for the VrScene LUA file, so digits goes away with arguments as other setup you gotta make. Thanks
  16. How did you made your menu window and icons that transparent??
  17. Yep started working on it before reading your reply though, it's pretyt much well advanced WIP now, has a few hornet, one ready to go with pilot in, a few wing folded with red covers, flaps down etc.. a few training armements mounted, fuel tank lurking around the floorr, back the hangar a harrier etc..
  18. Dude, you just made my day :) Now i wonder if we can set in livery :)
  19. VR Menu screen Hangar aircraft Doesn't any of us would like the option to get rid of the old Mig in the Hangar in VR Main menu screen and get an awesome F/A-18C model there instead, this model is being getting real old now, time to put in a newly created 3D model there. :)
  20. Doum76

    LSO Camera

    Hell yeah, was just about to post to ask if there was any plans on a possible PLAT cam. Awesome :)
  21. Got to admit, on my side in VR, the sorta Radar or what ever sphere behind the Meatball kinda interfer and sorta confuse the ball sight in VR. :(
  22. I haven't tried, but i might do, you could also trick the sim with a workaround by creating an OVGME folder that simply replace the defaukt texture with the RCAF one if you want, by copying the RCAF DDS and naming them as the Fetault DDS names are, so when you activate the mod in OVGME it'll simpyl replace the default DDS witht he oens from the MOD, so you'll even seen RCAF skin on server which used defaults one.
  23. Not sure, but to be honest, modeled or not as i'm trying to do stuff as RL i'll stick to it. :)
  24. As odd it seems, i cannot find anywhere the max trap weight of the Hornet, not even in the NATOP guide, from old memory, if i remember, was something around 34,000 lbs. Anyone can confirm please the max trap weight? I can easily find max take0ff weight but not the trap one. Thanks
  25. I'm all find with this, i just thought it was going all the way ip already, but seems it didn'T and had to find a way to bind it, at least they have the awesome idea to make a left, right or both finger lift.
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