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obious

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Everything posted by obious

  1. I really want to give this a go but don't currently use any other mods and since have not setup any kind of mod manager. Does anyone know how to install this/where to put the files if not using mod managers like I am?
  2. As per my signature, I’m not running the 3930k stock and I don’t plan on running the 9900k stock either..
  3. Hi All, Long story short, I’m looking to make the jump and build an almost entirely new PC. My current specs are in my signature and I’m looking to replace everything except my 1080ti with a 9900k, Asus Rampage XI Extreme, 16gb DDR4 3600Mhz (or 4000Mhz) RAM and a M.2 drive. My only hesitation is that I’m unsure of what the benefits will be of spending a little less than £2,000 on a semi new rig. The biggest problem I have at the moment are micro-stutters when flying in VR, otherwise I’m perfectly happy with the performance of the current system. If I do buy the new rig, I plan on OC’ing it to ~5Ghz so in reality, will the ~400Mhz gain result in any meaningful results performance wise? Cheers!
  4. Hmm I just Game Mode and it was on, is this something I need to worry about? Also, any thoughts on setting my GPU to 'prefer maximum power' vs. 'optimal' in the Nvidia control panel? I've also some across a few posts where people have set the maximum number of pre-rendered VR frames to 4 in the Nvidia control panel, anyone having any luck with doing this?
  5. Pretty much all the time where ever I’m looking but it’s most prominent when looking side to side
  6. I see. Begs the question why ED don’t clear/delete these folders as part of the update process?
  7. I know this is an old thread but can I just ask if people thing its still worth doing this?
  8. I've noticed this also and completely agree.
  9. Hi All, Long story short, I switched from the Rift to the Rift S back in May when it came out and up until a few weeks ago, I've been enjoying it. I've noticed however that since installing the Windows May (I believe its the 1903) update, DCS World is very jittery in VR, both when flying and just generally navigating the menus. I've updated to the latest graphics drivers from Nvidia and have even joined the Oculus Beta channel in the hope of getting some relief but I haven't been able to find any. I'm flying with a PD of 1.6 (main specs in sig) but have even dropped down to 1.2 to see if that helped; it didn't. Has anyone else noticed micro stutter/jittery-ness or just general perf issues when flying around? I'm not even doing anything necessarily taxing, most flights are the quick start missions (ie single player with no other aircraft or AI) Does anyone think the Windows update that was just released may inadvertently fix the stutter I'm experiencing? Cheers!
  10. Anyone know when the Reverb will become available/in stock again? Desperate to get my hands on one
  11. Out of curiosity, why do I need to calibrate the throttle before use? I pre-ordered one last week but am wondering what the calibration will do? Cheers
  12. Mine have just been delivered in London! Thanks a bunch!
  13. Completely agree. I think that HB did a fantastic job at recreating the interior of the F14 B, but that green ddi with the 'poop blocks' really subtracts from the immersion when flying in VR. I get that it looks that way back in the 1980s/90s but recreating them in DCS just makes me feel that I'm staring at a toy
  14. If I recall correctly right after the Tomcat EA release, HB came out with a statement/press releases stating that they'd been/was being bought by another defence company. Has anything/will anything come of this (assuming it went ahead?)?
  15. Agreed, far too much noise out there to trust without proof. Still though, I think Virpil should address this as a major production issue.
  16. I’m not sure I understand your question. I own a TM Warthog, which by all accounts has lesser quality component/internals, and yet doesn’t have the same issue
  17. I think I fundamentally don’t understand the issue. Why is it so difficult to have each throttle on a different axis entirely and thereby do away with any locking switch?
  18. I've just pre-ordered the V3, I'm heavily considering cancelling my order now; it really shouldn't be an issue for a throttle that costs this much with separate engine controls to do just that (ie control each engine individually without issue)
  19. I'm trying to create a button modifier to register additional button inputs but I can't find the modifiers.lua file in any of directories under Save Games? Was it removed recently?
  20. Hi All, I recently moved my gaming PC from the office down to my living room as I wanted to see what using a large screen (55") would feel like when compared to my 34" curved LG and to also see if I could use the living room setup for a few casual hops; thinking something along the lines of Over G Fighters for those that are old enough to remember that game ;) Needless to say, it was a pretty awesome experience. However, using a keyboard and mouse to control flight inputs (F-18) really isn't the greatest of experiences (my setup doesn't allow my to also bring down my TM WH HOTAS from the office) so I plugged in an Xbox One controller I had lying around simply to see what would happen. For the most part, I'm able to map pitch, roll and rudder input as well as a few essential buttons. I can even control the cockpit view using the right analog stick but for the life of me, I cannot seem to control the external view. I've tried hacking most of the .lau input files but nothing seems to work, for whatever reason the options to bind the controls to anything other than a mouse input is disabled in the Axis Control menu option. Is there a way I can use the right stick on the Xbox controller to control external panning much like the mouse seems to do? Thanks!
  21. Where are you ordering from? I’m also after one
  22. For those with the Reverb, what’s your view on the ‘3D-ness’ of the headset? Did I read somewhere that the Reverb isn’t quite as strong at creating a 3D view for some reason? Ie things appear quite flat?
  23. Wow, that’s crazy clear. How’s the performance, I take it motion reprojection is being used?
  24. Hi All, For context, I had the Rift CV1 for about a year and loved it. With PD at 1.8, I was able to get constant 45fps with my settings and hardware (in signature). Like a lot of people, I 'upgraded' to the Rift S and have been playing around with it for the past coupe of weeks but have slowly come to the conclusion that I'm not an entirely happy bunny. My biggest problem is that ASW is locking frames to 40FPS with ASW turned on. This is not necessarily an issue but given I'm loosing 5fps (flying in pancake this isn't a problem but in VR it is), general flight just doesn't feel as smooth as it was before. I've tried playing around with the rctrl + 1-4numpad options to disable/enable ASW but my rig simply isn't powerful enough to constantly fly with ASW off; I tried it a couple of times and its horrible, despite the fact that the HUD ghosting disappears etc. I my question boils down to this; is it possible to change the 'default' ASW value (ie in the registry or somesuch) to lock frames at 45fps rather than 40 or is this locked aa the Rift S's panels are 80Hz vs. the Rift's 90Hz Cheers
  25. Damn, the up, down etc options were exactly what I was hoping for. I agree, the radial menu for Jester is great but needs a bit of polishing
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