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Everything posted by davidp57
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Nice ! Although the big, fat RUPTLY logo right in the center of the video is a bit too much. What's up with these guys ?
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Is it possible to make ground units follow aircraft?
davidp57 replied to sirrah's topic in Mission Editor
You would have to script it ; in the ME it's simply not possible imho. In script you should spawn the units, make them go to a waypoint located at the followed aircraft location, then schedule the same function in 1 second or 2 (go to waypoint) because the aircraft may have moved -
Here you are : Config - Keys - Instant Zoom keybind.zip
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It most definitely does compensate. When bombing with aerodynamically challenged ("retarded" is not politically correct) bombs like the Mk82-AIR, the fall line is often at 30 to 45 degrees out of the vertical.
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if you want to check what it does it's really easy : - start a mission where you're safely sitting somewhere, e.g. on the runway - open the options dialog, replace the IPD value with a very low value like 5 - check outside and mentally note the size of the cockpit (without closing the options dialog, the changes are instant) - type a zero after the single digit, making it e.g. 50 - check outside and immediately notice the size difference
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IPD in DCS is not at all what the acronym means, they just renamed the old "world size" setting. The lowest you set it, the larger the world seems in your field of view.
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I've had mine for 7 years and it's as good as new
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Yes you're right, and yes I was only talking about the fact that the baskets are "predeployed" even before you state that you're ready for precontact
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No no, we were on the ground (Tbilissi)
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Krzysztof, I don't know if you're asking me or the OP ? In my case, GND Fine alignment by human operator. Do you know if Jester is capable making navigation fixes ?
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We've found out that when using ASH alignment (the quick "stored heading" one) the INS was loosing accuracy pretty quick (about 15' of angle for a 30 minutes long flight). Maybe you just need a quick TACAN fix to the INS ? Btw is Jester capable of these fixes ?
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Neither do I ; trim works fine after AP engage, and after AP Alt Hold. In fact I use this mode right before refueling as a trimming aid.
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Neither do I ; trim works fine after AP engage, and after AP Alt Hold. In fact I use this mode right before refueling as a trimming aid.
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Quote from the manual : To designate a target the pilot steers the aircraft in azimuth to place the target along the BFL. Then UP/DN on the target designate switch on the left wall of the pilot cockpit is used to slew the target designator along the BFL until it overlays the target. At that point the target is designated by pressing the target designate switch to DES. After designation the target designation diamond becomes stabilized to the designated position on the ground and the AN/AWG-9 is slewed to it for range measurements. The BFL now remains overlaying the designated target while the store impact point pipper and aircraft velocity vector continues to follow aircraft movements. In addition the HUD now displays the upper and lower solution cues on the BFL. So, in essence : you steer to align the Bomb Fall Line with your target you press DMS forward or DMS aft to move the caret on the Bomb Fall Line and place it on your target you press DMS right to ground stabilize the caret over your target you fly a standard CCRP approach and maintain the Weapons Release button pressed to drop the bomb
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thanks a lot, that did the trick !
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Nah, I tested on our server which had been restarted with me logged in, and I could not see the new behavior. So, strike that, it was a wrong theory. Still, I'd like to know what I need to do in order for our server to show the new behavior...
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BoxxMann's Tips - Adjust Seat/Eyepoint with VR
davidp57 replied to DerekSpeare's topic in Virtual Reality
Answering my own question : the CTL+KP7 key makes the Rift available as a display (monitor) in Windows, while the CTL-KP8 key does the exact opposite. -
In the F14 Tomcat, the SRS defined activation buttons do not work. Instead the DCS defined mic switches do trigger SRS. This is really a nuisance because they also show or hide the DCS communication menu. All of this in the latest release - 1.5.7.0 Is there something I missed ? Ciribob ? Is this how it is supposed to work ?
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It's the target designate switch By default it's mapped to DMS right on the Warthog IIRC.
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I think I found out what happens here (about the new "drogue out* behavior). Facts : - our MP server is running on an account that has not bought the AV8B (obviously). - when I connect to our server (Open Beta) I never see the new behavior - when I play solo, I always see the new behavior - when I host a server (Open Beta) I always see the new behavior - on my server, clients who own the AV8B see the new behavior (like me) - on my server, clients who do not own the AV8B do not see the new behavior (and it's not synched with what I see) Maybe the client and the server need to have the Harrier module installed in order to serve and see the new KC135MPRS ; other see the "old" KC135MPRS that ED ships by default. Does this mean that the new behavior was not pushed to the vanilla KC135MPRS but only to the one shipped with the Harrier module ? DECOY ?
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About the new "drogue out" behavior : I've only seen it in SP, never in MP. Strange...
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[NO BUG] Very slow rotation of Bingo Fuel Knob
davidp57 replied to lesnyborsuk's topic in Bugs and Problems
same here ; I use left shift + mouse wheel to make it go faster. PSA : trick works in all modules, for all rotaries ! -
same here ; I usually tell him to shut up when I tank
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Not sure it's been reported or not, but a bug in Jester makes him really annoying when tanking : 20-30 sentences are read one after the other as soon as I clip !