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davidp57

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Everything posted by davidp57

  1. Thanks for the book reference, goes straight into my to-read list ! :thumbup:
  2. I won a (unfair) mano-a-mano combat versus a F18 thanks to the nozzles (and the non-awareness of the F18 pilot to be honest ^^)
  3. PMed Decoy about that. It seems pretty easy to reproduce so I hope it'll be easy to fix.
  4. in VR in DCS, if the selected window on the desktop is not DCS' window, the interactions with mouse, keyboard or event controllers do not work.
  5. Thanks !
  6. Hi folks, I know it's been a while but I'm searching for details about the Viggen OST (theme music) ; does anyone know the name of its authors ?
  7. Just got that yesterday ; first time it happened to me despite flying almost every night and entering waypoints each time. I think the specific point here is : moving the waypoint around with the TDC at some point results in the frame rate drop later. I don't know why but I'll try and reproduce this bug. PM-ing Decoy now !
  8. Bottom line is : it works !
  9. Thanks !
  10. This is in multiplayer ; I'll record a track as soon as able. @Coxy : Are you sure it's also happenning on the -18 ?
  11. Not sure I understand your mouse problem but maybe it's simply because the pointer never leaves DCS' window ? I'd suggest a "dcs_update repair", and resetting your settings to make sure DCS runs at least once in VR. Do you have any mods ?
  12. Well, I still haven't found the time to record a proper track but I'll do it when I can. In the meantime, does the lack of interest in this thread mean that we're the only ones with this bug ?
  13. Yeah, from some books I read it seems that the pilots would approach the basket at 3-5 ft and then declare "ready pre contact"
  14. @crcr7: never had any problem with laser code ; does it reset to 1111 ? @Nealius : the radio freq entry is definitively a bug ; not sure it's been reported, but I for one systematically press a digit then CLR and then enter the freq, else the dot button will not work.
  15. yeah you've got it ; there is a clutch in the system that has to slip for some time before the rotor speed matches the turbine's ; if you push the turbine too high too fast, the clutch slips for too long and dies, along with the engine ;)
  16. Hey guys, sorry to highjack this thread but what is the tool used to display the FPS/CPU/GPU overlay ? Can it record the FPS in a graph ?
  17. Same here ... too bad I thought it was a wonderful idea.
  18. there 's a "user snapviews save" option in the ... well, options panel ;)
  19. It may have been a unfortunate choice of words (non-native english speaker here). What I meant is : if you're in level flight or in a straight shallow dive it's easy ; if you start turning (i.e. if the picture in your MAV sensor changes) it becomes difficult because the MAV is not ground stabilized.
  20. Cool, will test tonight ; thanks for your answer Shadow !
  21. Really ? couldn't make it work during tonight training flight ; do we have to be in a specific mode with specific parameters?
  22. Nice ! And what does WPN do ?
  23. Can be done, but you have to be reaaaaaly steady in your flight ; the slightest jerk will make the 65G seeker go haywire !
  24. Excellent analysis, but you forgot the (in)famous "two more weeks" :music_whistling:
  25. Woohoo ! Well done Flappie, hang in there !
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