Jump to content

BIGNEWY

ED Team
  • Posts

    41508
  • Joined

  • Last visited

  • Days Won

    613

Everything posted by BIGNEWY

  1. Hi, Fix is in progress currently, but not resolved yet, I do not have a date for the next patch at this time.
  2. great to hear, thanks for letting us know
  3. Hi Camel, thanks for the new thread, can you attach a track replay example. Also can you let me know which carrier it is in the mission? is the Stennis CVN 74? If so the deck crew wont show there as it is the free carrier. thank you
  4. Hi, this is correct as is in game. We have updated the manual, however the highlighted part was not present in the latest manual update, but will be included in the next thank you
  5. send it to me in a pm thanks
  6. When we are ready to share news we will, if we need more time we will let you all know. So come on Limepartician, please be patient. thank you
  7. Hi, I have removed the image from the above post, please remember our 1.16 forum rule when posting A pm is often better if you are sharing real world documents. I will run this past the team, but as mentioned previously we have checked and all seems correct. thank you
  8. please add a track replay example thank you
  9. I would suggest posting a short track replay example in its own thread in the bugs section so we can take a look thank you
  10. Hi, we can not make changes based on a video or feeling, we would require actual data evidence to investigate. We are not seeing anything unusual when we test with the take off. thank you
  11. Hi, please include a track replay example, when we test all seems normal. thank you
  12. Hi, please include a short as possible track replay example thank you
  13. the issue related to this b2DynamicTree::RemoveLeaf + 0xBB has been reported
  14. Hi, please see this link https://www.digitalcombatsimulator.com/en/support/faq/VEAO/
  15. that is good to hear, thank you for the reply.
  16. Hi, currently we are waiting for the new infantry to be implemented in public builds, then we will have to see what is possible. thank you
  17. Hi all, we do have a report open internally and we are looking into it. thank you
  18. Hi, ive just tried to reproduce but all seems ok for me, there was a slight pause while shaders loaded but then working as normal. I will ask the team and see what they say
  19. threads merged let me know if it helps
  20. Thanks for confirming, with the feedback and the issues with the paid campaigns we need to rethink how we implement the change. The team are working on it currently. thanks
  21. Hi, please go to saved games, dcs folder find launcher.sqlite3 delete restart dcs and test let me know if it helps
  22. I am unable to make the crash happen even with your track replay ( which is nice and short so thank you ) Can I ask you to run a slow repair, just to be sure nothing strange is going on.
  23. We did have an option in the past, but people were doing silly things like installing stuff in OS drives and screwing up the OS. We are considering a new system to allow different drives to be used for terrains, but I have no news to share currently.
  24. Folks this thread is starting to go off topic now. But as a reminder DCS will always try to be as real as possible, but we can only use public, unrestricted and unclassified data. DCS is for entertainment purposes. thank you
×
×
  • Create New...