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Everything posted by BIGNEWY
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Hi, can you double check your brake axis for double inputs. thanks
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I'm sure Wags will do a video as soon as we are ready.
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OnReTech will be sharing news about the coming update soon. We hope to also have a newsletter topic for it. thank you
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Yes, its in early access currently, but if you own the full package once complete you will have the complete terrain. thank you
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Hi, sorry it is no longer available, we may replace it in the future with something else but I do not have any news to share currently. thank you
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We hope to have something that should help in a future update. thanks for the comments.
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Hi, I will ask the team but if it is in the tracker already we are just waiting for free dev time. thanks
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Threads merged. Folks its ok for people to have wishes. At the moment we do not plan any AAR assist. In the future we hope to improve AAR physics for basket, boom and fuel line ( rope physics ) but I do not have any timeline for this as the team have many other tasks ahead of it. thank you
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Hi, please if possible include a short track replay example, use Caucasus terrain and just the units required for the test, it will help keep the track short. thank you
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We will share more details in a future newsletter most likely when we are ready to deliver.
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Hi, Thanks for the suggestions, I have passed on the feedback and the team have been watching the thread.
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No problem, I've stressed to the team this is an annoying one and needs to be addressed ASAP
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Hi, this issue has already been reported and is in our high priority list. thanks
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Hi, we need to see the track replay, it can be saved when you exit the mission.
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Hi, please include a track replay example so we can take a closer look. thank you
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I dont have timelines to share currently, it just depends on work load, but please keep the discussion here for the CH-47F thank you I have asked the team if we can share something before it is finished. thanks
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Designate using HMD, HUD, ground target: multiple issues (broken?!)
BIGNEWY replied to Yazan's topic in Bugs and Problems
Hi, we have checked and can see you are having issues in the track replay, but when we take control and try ourselves all is ok. Could you please double check your axis assignments, look for double inputs ect. When you press the TDC with HUD as SOI, it will produce the box on the FLIR POV. If you think it should be different and have public evidence please dm me thank you -
I dont have any news to share currently
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Its very difficult to show code as news and make it interesting. We will share more news when we are ready to, but for now work continues and is a high priority for us. You can choose to believe it or not, we can only tell you that our plans have not changed and vulkan implementation is something we are working towards. thank you
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thank you it would be helpful, I know your initial post and thread title was probably an emotional one, but to really help the devs good data and feedback is important. thank you
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thank you for adding the fresh log and track. We have tried to reproduce but we are not seeing the stutter on our machines sadly.
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It would probably help the team if you have the data for any claims being made, just like us at ED we can not just take peoples word for it, we have to see some data to compare and check. Please also include short track replays from your tests. thank you