Jump to content

BIGNEWY

ED Team
  • Posts

    41021
  • Joined

  • Last visited

  • Days Won

    597

Everything posted by BIGNEWY

  1. Yes for existing campaigns it would be impossible, that is why I mentioned it would need some thought and consideration before it becomes possible. I hope we can find a way, but lets get the feedback from the initial launch evaluated before we take our next steps.
  2. https://www.digitalcombatsimulator.com/en/news/changelog/release/2.9.14.8394/ DCS Core Weapons. Crash WeaponBlocks.dll!wRadarSensorBase::getRadarAimError - fixed ME. Absolute Mission Time trigger interface change, added time and date input Crash in some cases when several AIM-120 initial target gets destroyed before they reach it - fixed Crash in some cases when certain MODs installed and corrupt “database” in simulation - fixed AI. RU AWACS - no answer on DECLARE command - fixed
  3. Release Version Current version number: DCS 2.9.14.8394 Next planned update: to be announced DCS Core Weapons. Crash WeaponBlocks.dll!wRadarSensorBase::getRadarAimError - fixed ME. Absolute Mission Time trigger interface change, added time and date input Crash in some cases when several AIM-120 initial target gets destroyed before they reach it - fixed Crash in some cases when certain MODs installed and corrupt “database” in simulation - fixed AI. RU AWACS - no answer on DECLARE command - fixed
  4. Folks a reminder. Please do not attach, link or copy paste from real world manuals. Thank you
  5. Saved state for paid campaigns needs more thought and consideration, campaigns would need to be built with it in mind also. Rising Squall campaign was the first to use check points, so there are possibilities. Hopefully we can improve the saved state feature, we will let this initial launch give us lots of feedback so we can then tweak it for the future. thank you
  6. Hi. There are two types of emitters used by the designators, one is the laser designator, designed to be "invisible" within a very limited detection spectrum, and the other is IR-Pointer designed to be visible under NVGs. In this image, the A-10C is using its own TPOD with the IR-Pointer to visually designate a building and you can see the beam with the NVG. Which laser type is your Predator drone using?
  7. Just to add, please try without DLAA see if you notice a difference also. thank you
  8. We've identified a small issue that may create some issues with George's aim. This will be resolved in a future update. thank you
  9. Hi, please include a track replay example maybe we can give you more advice other than what Wroblowaty has already kindly mentioned. Ive tested and I am not seeing any bug here and the steering is working as it should do. thank you
  10. Thank you, can you try with vsync disabled, I am wondering if something is going on there.
  11. thanks for the track replay, still looks ok my end. Can you attach your dcs log we can look for clues there. Also let us know your NVIDIA / AMD GPU settings. thank you
  12. Hi, I just tried to reproduce with my system and could not. Can you try some things. Delete metashader2 and fxo folders in saved games dcs folder, restart and retry. ( first load will take longer while it rebuilds shaders ) Also try with the colour gradient on normal see if that makes a difference. let me know how it goes.
  13. Hi, we have taken a look our end and all seems to be correct. Are you sure you do not have a controller conflict or calibration issue? thank you
  14. good to hear, thanks for letting us know
  15. Hi, please remove custom mods, one of them is creating the issue Custom Mods F-22A,A-29B,MiG-25P,Military Aircraft Mod,Extra330SR,F-117 NightHawk,BRONCO,A-4E-C,RAFALE PACK EVOLUTION II 2.8.7 2023,Project HAB,SU-57 Felon,Hercules,MiG-23ML,desdemicabina-simulation 3.3,uh-60l,VSN_YF12A,Civil Aircraft Mod,VNAO_T45,RST_EuroFighter,Edge 540,Tacview,1903 Wright Flyer,VARS Pylons,PUCARA thank you
  16. We just checked the track, this is a common mistake so you are not alone, please move your dogfight mode switch to neutral (out of MRM/Dogfight) and you will be good. thank you
  17. thank you
  18. Hi, please if possible include a track replay so we can see what is happening when we play it back. thank you
  19. Refinements to the flight model and flight control system are in progress. Please add a track replay from your test. thank you
  20. Paid campaigns would require a slightly different approach, obviously the campaign creator would have to design the campaign with the save state in mind, or add check point saves like the Rising squall campaign has. Many campaigns are story driven so there are lots of things to be considered. Keep the feedback coming everyone we are taking notes and what we have seen so far is helpful.
  21. folks we get it, the manual is overdue, Ive expressed to the team it needs to be in public builds as soon as possible. thank you
  22. Log doesnt show to much in this case, but as mentioned above Verify that this is configured correctly in Windows: Game Mode disabled Hardware accelerated GPU scheduling disabled Core Isolation disabled
×
×
  • Create New...