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Eihort

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Everything posted by Eihort

  1. No, I mean I can't see the physical lights rendered. They show up at night, but the models of the lights are missing. I used to see them and suddenly I don't.
  2. Have a plan before you go into the fight about where you'll try and rejoin, what altitude, and which way you'll be turning. Have several points set up like this over specific landmarks that are easy to see at the altitude you've agreed upon. Then you'll always know if your buddy is saying he's heading for "Rally Point Bravo", you'll know he'll be at, say 20k feet in a right hand turn when he get's there. FAILURE TO PLAN IS A PLAN FOR FAILURE.
  3. I have a separate entry when they fire magics. EDIT: Disregard. That was an unusual event that showed a "Matra Magic II" vs "MATRA" object hitting something. I guess my question is now why doesn't Tacview differentiate between the missiles when they're fired but can under different circumstances?
  4. Just noticed that I no longer see the taxiway and runway lights along the side of them while I taxi during the day.... Where'd they go?
  5. I've noticed in my Tacview files, that I'm seeing M2Ks fire 4 Matras in a single sortie. Explanation? I can only put two on my aircraft.
  6. Yeah my stick doesn't even move, at all, and this issue makes it impossible to complete the scripted training mission.
  7. Same issue here. Needle doesn't move at all. :(
  8. These things are awesome. Ordered mine at the end of December and they showed up a few weeks ago. I had initially ordered white, but apparently he'd done a run of the charcoal (or whatev) color and sent me an email asking if I wanted those now, or wait for white ones. Didn't care about the color, and I'm loving them.
  9. Åh tack och lov .... och Ikea.
  10. All depends how you define "Two weeks".... :D XD
  11. indication is now on HUD, at least in the 29S it is.
  12. I hope they keep trying to make the engine more streamlined and don't just stop with this. Because now ED can just milk us for more money.
  13. Eihort

    ECM upgrades

    First post is completely inaccurate. Here's the pic if you're not in-game.
  14. Eihort

    ECM upgrades

    It may be shifted, however, the chaff only program drops a chaff and a flare.
  15. Also realize with the army during a shooting conflict, they'd have to take into account the ranges of enemy artillery. Sure, you could put the SA-10/12 near the front, but if five Paladins know where it is and it's within range, it's toast. One of the reasons the systems are so mobile.
  16. As of the time of this message, I couldn't get the server to show up on my list, even though I was just on it. There were people in TS on the server and playing. Does it not show up if it's full? I still find it hard to believe that it was full at this time of night.
  17. You can see by my join date I've been here a while. I don't post much, mostly because I'd rather be playing the game... Well right now it's broken in multiplayer because I can't click anything because my mouse cursor just vanishes randomly. Still no working ECM light and Chaff and Flare quantity in the MiG-29. Not sure if the 21 is back from "crashes the game" status yet, but it was down for a while because of things ED changed. These types of threads pop up every now and then. I know because I went back and looked at my message history. A few stand outs, including one, where four years ago I joked about which was going to come out first: TacPack or DCS 2.0, back when I believe DCS 2.0 was going to be what 2.5 is planned to be, a complete integration. Yeah, TacPack won that one, despite my misgivings about TP and VRS. I firmly believe that best thing for ED, is that they're pretty much the only game in town. I also firmly believe that the worst thing for ED, is that they're pretty much the only game in town. Pick a multiplayer server and get on their TS. It takes very little prompting to start the poop talking about some of the long standing problems in the game. You want to bring more new players to it, some of the more obvious small, long standing issues would be a good place to start. The last several patches haven't gone well at all with things breaking badly upon release. However, yes, since then we've had this little thing like VR come along, and that had to re-prioritize some people to make that work better, but it's still far from perfect. I'm in the A-10C easy spring mission and getting all sorts of hitching bad enough to make me just want to quit the game for a while. On the other hand, we're a captive audience. If we had a real choice between products, a lot of us would probably jump ship after all this, but the reality is no one else is doing this kind of game right now and won't for the foreseeable future. We're stuck, we're frustrated and we want things to improve, but really, the last of those has just felt more and more unlikely, and at least for me, I'm unsure if it's even possible considering what's damaged.
  18. Probably have a trigger that if an AGM flies over the perimeter of the airfield, spawn some mines on the runway and taxi ways. However, last I saw, a lot of mines tends to lead to a client crash.
  19. A-10 has no radar. What you're looking at is the Radar Warning Reciever (RWR). However, your statement is true. You only see things on the RWR that are emitting a signal. Doesn't necessarily mean they're painting -you-, unless of course you get the much different sounding lock warning, then they're very much looking at you. Other jets, namely the Su-27 and MiG-29 have a passive sensor (IRST) that can pick you up and not give you any warning at all, but again, what you said is relatively correct. A fighter with radar will not see you with it if you are behind it.
  20. Good luck though figuring out the switchology of the ECM pod. I can't find a good guide or decent instructions anywhere.
  21. #ECMLivesMatter
  22. Since I play Harpoon (On paper. None of this computer assisted stuff, granted the radar and sonar models are much better with a PC doing the math), it's given me some insight on this. First, cruise missiles definitely have their place, even in this game. It wasn't all that uncommon to task carrier aircraft to try and intercept cruise missiles after they've been launched, because these were supposed to be launched by Backfires at the max limit of their ranges which a lot of carrier-borne aircraft would have had difficulty in reaching, given they couldn't just bore straight at them, lest they tell Ivan where the battle group is. It was a game of cat and mouse played on a grand scale. You also can't assume that your magic Phalanx is always going to work, because even it doesn't have a 100% hit rate. The name of the game Ivan would have been playing is saturation. You would definitely task your fighter screen to attack already launched missiles simply because you can, and it'll be fewer targets the battlegroup has to deal with when they eventually get closer. This is why they're useful for SEAD, especially when used in conjunction with manned aircraft. There's so many targets, the IADS can't discern or prioritize properly. There are plenty of situations where I would, as a scenario designer, love to have various kinds of cruise missiles flying towards targets at the start of missions, even if the launching platform isn't represented. We don't have player driven ASW capability anyway, so a missile already on it's way is good enough as by the time anyone figured out where it came from, the submarine (nominally an OSCAR II, but a KILO diesel on batteries is insanely quiet and since we are using mostly land based aircraft, much more likely to be used by enemy forces given the littoral environment) is going to be incredibly hard to find. As far as people remarking on the lack of damage to an airfield, realize that a few of them would more than likely be armed with bomblets and area denial (mines) submunitions, making any clean up of the airfield a very time consuming task. Just because the buildings "do nothing" in the sim proper, doesn't mean they can't be made to do so by a mission designer.
  23. Can you show us the screen GeForce Experience puts out when you ask it to evaluate your system for VR?
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