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Eihort

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Everything posted by Eihort

  1. What it's really looking for is a bright flare IR, and then little to no bearing changes, which means the missile is tracking you. However, this is why a wingman flying close shooting a mav will cause the system to register a false positive. Since I know a bit about radar, some of the differences between the modes: RWS: The reason why you'd use this over TWS is that in RWS, you can pick up contacts faster, because you're not trying to build enough information to develop a solid track. If you get lucky and a target pops up over a ridge, then dives back down, this mode will see him if it's looking at the right time, while TWS doesn't see it long enough to develop a track and just drops it. TWS: This analyzes the doppler frequency changes of the transmit pulse over a period of time to build a track to tell you the heading of each contact on your scope. However, you have to have the target stay in the detection zone longer before seeing a display. The upside is, it can build an accurate enough track to launch an AIM-120 without having to fundamentally change the signal from RWS, so enemy RWRs don't know if they've even been launched on, and only find out when the missile itself goes active. STT: Here, the radar is putting out more pulses than the other two modes, which RWRs can pick up on, and determine that you've locked onto them and warn the pilot. More EM at the target, means more EM returning, means more accurate track data to guide missiles. "Guidance Mode": Not something you actively switch to, but what the radar does to guide a missile. By now you want literal moment to moment tracking of the target because you're either guiding a missile, or it's SARH, and needs your radar to bounce off the target to know where it is. The F-15C doesn't need to do this for AIM-120s, but all the other jets and the F-15C for the AIM-7 have to. While spoofing seems like a good idea against a specific target, to make it think you launched on it, you're guaranteed to end up with a counter fire against you, or at the very least you've completely given away your intent and position. You're better off firing a real missile. Also, pilots are already task saturated enough, and giving them a tool by which they could use it, and they themselves -think- they launched a missile is just asking for trouble. No one uses blanks in ground combat, why do the same thing in air combat? A SAM does it, it's asking for a retaliatory ARM strike. Again, better off launching a real missile. The only thing a spoof mode is good for is training.
  2. You can just look down at the switch....
  3. Since I'm late to the party... Everything I read about that HAWK on an F-14 the Iranians tried says they abandoned it very quickly. While they got it to work, the launch envelope was so restrictive it was useless. Supposedly you have to be below 5k and the target over 15k.
  4. Just to clarify what he means by "all the way".... Your radar is throwing energy out there that can be picked up by RWRs much farther than you can ever hope to even see them on your own radar. There's no setting to change your output power or anything else. Your radar is either on or off. Once you throw some RF out there, it's gone, and will keep going until it's attenuated by atmosphere to nothing, or bounces off something. This is why the best pilots know good emcon (Emissions Control), and don't run their radars on all the time every time, and instead learn to use the EOS as much as they can.
  5. Best thing about the Su-27: It will do whatever you tell it to. Worst thing about the Su-27: It will do whatever you tell it to.
  6. It's a B-1RD!
  7. If you want to understand Pierre better, understand his mentor. http://www.amazon.com/Boyd-The-Fighter-Pilot-Changed/dp/0316796883 While he didn't sit down at a drawing board or early CAD station and physically design the A-10 or the F-16, you have to realize that those are both planes the Air Force patently did not want at the time. There had to be studies on the various aspects that would dictate the performance of the aircraft and those are what he worked on. He was also navigating the Byzantine bureaucracy of the Pentagon to help get the F-16 done, and also was the prime mover pushing the A-10 through. For their time, they were revolutionary designs to fight the USSR, who was going to come screaming through the Fulda Gap with more tanks than God, covered by enough cheap MiG-21s and 23s to blot out the sun. In that environment, those planes are perfect. In a modern environment with highly lethal point-air defense, and even better long-range area SAM coverage, they're in deep trouble. Dat slide show tho. AR-15 has more stopping power than M-14... wut? (Okay, maybe with the wound ballistics, but even then, that's a stretch.)
  8. The water plume is substantially more resolved than the surrounding bridge. Photoshop.
  9. Soon....
  10. I'd agree with BFBunny. I've just reinstalled from an SSD back to a spinner, and haven't noticed any drop in performance while playing. It takes maybe an extra 10 to 20 seconds to load now. Not worth it for the space.
  11. In multiplayer, will I finally be able to scroll through the slot selection screen and NOT wipe out all the player names if I happen to be running a multi-monitor setup?
  12. 1. You will die. A lot. 2. If you kill ANYONE in a fighter that's NOT another 21, you've covered 30 of your deaths. 3. See them first. 4. Get on TS and see where the fighting is. Nearly all of my kills revolved around being in the right place at the right time, often by accident, in the weeds. 5. Turn the radar off almost all the time. Pack mostly IRs. See #3. 6. If they get into a turning fight with you, they've made a grave mistake. Punish them for it. I bagged a 15 that had a perfect escape window and he turned into me. 7. Friendly fighters that aren't 21s make great improvised AWACS. 8. If you've got another 21 with you, one of you is bait. The other is the ambusher. Those positions can change without you knowing, so communication is key. That great wheel you hear about in that Dogfights episode about Vietnam? Yeah, that kind of actually works.
  13. "Okay, rolling for take off.... hey, where'd my canopy go?" Forgot to lock it.
  14. If you tail strike during take off, you will have to apply gratuitous amounts of trim to stay level. Once you do however, you're set.
  15. I'm with Hadwell.
  16. Because having people whining in MP servers "CAN SUM 1 FLY 14 SO I CAN HAS BACKSEAT?" is a good thing... (That was sarcasm.)
  17. Is the thing even programmed to attack AI (air intercept) radars or just SAMs?
  18. I used an old square Dell LCD I had lying around and some velcro. I used the included software configuration options for both Falcon, seen here, and DCS. No custom software required.
  19. I've read the Osprey book on Iranian F-14s and some of the information came from pilots that defected and left Iran later. While fantastical, I think there's some credibility to the 1 shot-3 kill story. I wouldn't be surprised if it was true, or a lie. And the Hawk experiment was abandoned as the employment envelope was too restrictive. I think you had to be below 5k and the targets above 15k or some such.
  20. We don't need no stinking carriers.... or AIM-54... JUST MORE HAWK MISSILES!
  21. I've found that when rest my hand on my Warthog, and with no deadzone mapped to the stick, I can induce right roll.
  22. While not specifically aviation, the Atomic Test Museum in Las Vegas is incredibly interesting from a science stand point.
  23. 8) Serial: 00039 Location: Las Vegas, NV USA
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