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Eihort

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Everything posted by Eihort

  1. Thanks for sharing the insights Wags!
  2. You can just recreate the shortcut on the desktop from the updater, right-click it to edit it and add "update" to the Target line so it looks like so: "C:\Program Files\Eagle Dynamics\DCS World\bin\DCS_updater.exe" update and it will force an update check cycle when you run it.
  3. Is there -any- sort of tutorial on creating air defense groups that work together or does that capability no exist yet? I know a F4-style IADS is out of the question right now, but how close can we get?
  4. This is not a RP element. This is a ranking system. Wouldn't mind seeing tools to allow server admins to set this sort of thing, but it would require a lot of work in the mission editor to get the underlying code infrastructure for it.
  5. Are the batteries grouped properly? If they're not grouped, they act as stand alone and will exhibit the behavior you're seeing. The Chaparral and Avenger are stand-alone units so they'll attack as soon as their engagement logic tells them to.
  6. Huey n00b here. Watched "We Were Soldiers" and just had to finally buy it. Good gravy is this thing a beast... RIDE THAT SUCKER! *WHIP CRACK*
  7. Check your shirt too. I live in Vegas so it's f-ing hot, and wearing those dry-fit clothes. Both Reebok and C9 have these obnoxiously reflective logos on them. Took me a while to figure out that's what was causing my wig outs.
  8. I can think of some rather entertaining scenarios inolving civilian aircraft in a military setting.
  9. Been a long time since we've had a decent Naval warfare "RTS" of the Harpoon variety. Hopefully it'll eventually be like DCS with CA but progress backwards. Starting with a commander type mode and then fleshing out individual platforms in specific sims or survey sim like Dangerous Waters.
  10. As stated. -have multi monitor set up -Join MP server -See plane selection list with player names -The second you scroll, the player names all blank out. You have to click blindly to find an empty one and join in to see the player list to check the team balance. -If you go single monitor, no problem. I know this issue has been around quite a while. Any fix on the horizon? I think this might disappear if you switch between full-screen and windowed, since Multi-mon requires windowed mode. Just -really- annoying.
  11. I can't remember if it was IRIS or not, but there was one company making a DCS module that flat out stated they would NEVER support TacPac.
  12. RIP.
  13. You can still have adventures!
  14. The problem is when the AMRAAM goes pitbull, the seeker in the missile will lock onto the biggest thing it sees. I've been killed Blue on Blue in multiplayer by this very phenomenon. If you happen to be there, it'll lock on to you instead. The only way around it in a crowded sky is to use an AIM-7.
  15. Ah. Thanks. Had to hijack and make my own shortcut. Finally updated.
  16. What's the command line for the shortcut? For some reason, it's not in my start menu.
  17. What's the command line for the shortcut? For some reason, it's not in my start menu.
  18. Similar issue here. The autoupdater ran, told me the servers were busy. Now when I run it, the autoupdater doesn't even try and update, just starts the game. Running updater to force it doesn't work either.
  19. http://www.youtube.com/watch?v=ecPeSmF_ikc Nukes would be fun just for adding a little real world authenticity, despite there apparent lack of utility in the game.
  20. Wouldn't go so far as to call it bullshit, but definately propaganda when they completely avoid saying a test pilot died when one of them broke up during a test. Still, though, a very interesting film. Thanks for sharing!
  21. I just don't understand the necessity of a plausible plot to the point that someone won't have anything to do with the map.
  22. I cannot understand the complaints about Nevada being 'outlandish' or whatever as a map. It's like people seem to believe there is this magical fairy that's going to come out of the sky and smite them if they build a mission that doesn't have a 'plausible' back story. Some of the missions mentioned by detractors and that I've played on other servers are pretty outlandish IMO. The truth is, it doesn't matter. If you're at angels 22 with your RWR beeping at you and your primary concern is why you're there in the first place, I'm sorry, but you're doing it wrong. Plop down some red and plop down some blue, and have at it. You don't *need* a reason. The only thing that has to make sense is the disposition of forces and how they're deployed. Not where in the world they're deployed. It's a new map with new terrain to fly around in. It's going to require a different approach to things than the original map. The NTTR is about as wide as the distance from Kutasi to Sochi. It's tiny by most standards that we're used to. The mental load is going to be higher as you'll have less time to react and think about things. The BVR game is going to be very different. Look at it in 3D on Google Earth. It's ridge city out there. Great for avoiding SAMs, but the second you clear the ridge, you're a target for everything in the next valley. These aren't the gorges of the Caucasus' where your exposure is measured in seconds between ridges. Ka-50s are going to have a field day and live or die by pop-up attack. There's a lot more than just Red Flag at Nellis. I was born and raised in Vegas and there's always aircraft taking off and flying north to go play.
  23. Suggested reading: http://www.amazon.com/Computer-Simulation-Scattering-Recognition-Detection/dp/1580531725/ref=sr_1_7?ie=UTF8&qid=1373862973&sr=8-7&keywords=Radar+Simulation http://www.amazon.com/Handbook-Computer-Simulation-Engineering-Communications/dp/1580532802/ref=sr_1_8?ie=UTF8&qid=1373862973&sr=8-8&keywords=Radar+Simulation http://www.amazon.com/Radar-System-Analysis-Design-Simulation/dp/159693347X/ref=sr_1_1?ie=UTF8&qid=1373862973&sr=8-1&keywords=Radar+Simulation http://www.amazon.com/System-Performance-Modeling-Second-Edition/dp/1580538169/ref=sip_rech_dp_5?ie=UTF8&qid=1373862973&sr=8-7 Master those, and you'll have a job for life.
  24. Isn't this going to be added when they finally get around to implementing multi-core too? /flee!
  25. You'd have to do some major RF model reworking I think to make it anything close to an accurate representation. Could be wrong.
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