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Everything posted by Holbeach
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Short answer to your OP is, yes, it has become more difficult. I took over your landing and didn't have a single success. It's like landing on rocks. I gave up. I went back to my original 'go to' airfield, (Eastchurch, Channel), to get my sanity back. I've been practicing here for years, so here are this mornings efforts. .. Eastchurch mos landing.trk Eastchurch mos landing 2.trk
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This is axactly how it was done in the real aircraft during the war. ..
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Can't fire IRMV even locked/Pickle button broken?
Holbeach replied to Estamel_Ter's topic in AV-8B N/A
Your seeker is locked on the ground just behind the tank. I created a mission identical as yours and it all worked perfectly, as you would expect, including the moving tank. Ditch that mission and create a new one. .. -
Can't fire IRMV even locked/Pickle button broken?
Holbeach replied to Estamel_Ter's topic in AV-8B N/A
Yes, he starts with wheels and nozzle down, but even when I raise them after his lock, I still can't get it to shoot and only get the tone. If I use action button twice, I can move the cursor, lock on any target as normal, but as you say, the nozzle should be up. .. -
Can't fire IRMV even locked/Pickle button broken?
Holbeach replied to Estamel_Ter's topic in AV-8B N/A
I get the same as you until I alter it. Keep it simple for practice. Try this. No tgt pod. DMT only. 1 runway. 1 tgt. .. Mav DMT.trk -
Can't fire IRMV even locked/Pickle button broken?
Holbeach replied to Estamel_Ter's topic in AV-8B N/A
Briefly. I took over your demo. Wheels up, arm, arm mav, A/G, speed off, Attitude hold shallow dive quickly as possible, to gain time and steady aim. Action no action to create diamond. Slew near target. Open mav in left screen and make soi. Slew mav over target. Auto lock was about 6 nm. Shoot. Boom. .. -
Can't fire IRMV even locked/Pickle button broken?
Holbeach replied to Estamel_Ter's topic in AV-8B N/A
It does work, but nowhere near as easy as it use to. If you have a lock in the left screen it will shoot. I shot 4 Mavs. They all hit. This is your Mav inbound to a BTR after I took over your demo. .. -
Can't fire IRMV even locked/Pickle button broken?
Holbeach replied to Estamel_Ter's topic in AV-8B N/A
IRMV image has to be on left screen to pickle. .. -
Check your axes inputs, which will be duplicated AND in the co pilots inputs which also need to be corrected. ..
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AP SEL function stops working after 2.9 update
Holbeach replied to zlm63682's topic in Bugs and Problems
Alt Select, drops in and out at M 0.97 and always has done. Alt Hold is OK. .. -
Not exactly a bug, but only one fuse can be used per bomb, timed at one end and plugged at the other to make it work correctly. This means you could have a different time on each bomb, if you so desired. Which end you chose makes no difference. ..
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AP,(A), engages Autopilot Attitude Hold. Then press Altitude Hold or Altitude Select, (below 0,97M). (M 0.97 bug now squashed) They work perfectly. Make sure you are trimmed to 1G. ..
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That would be my conclusion However you juggle the fuses, you only get one choice per bomb, (4 tail fuses cover it). ..
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The armed nose fuse will explode at the unarmed tail setting, unless you plug the tail well, which disables the tail . ..
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From a game point of view, that is what you would expect, but the nose fuse has no effect. Only the tail fuse actually works. If you select 0 nose and 11 tail, you will get 11 secs delay. Select 11 nose and 0 tail, you will get 0 secs delay. Etc. ..
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It works OK with power changes, but stay below M 0.97 or it will drop out. (M 0.97 bug now squashed). The guide speed is on the UFC for descent. It's a funny system and is not exactly the same as the real manual states. I tend to use Att hold and Alt hold as I find it more useful. ..
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If you have a nose pistol, switch nose. If you have a tail pistol, switch tail. If you have a nose and tail pistol, switch nose and tail. In reality, nose pistols, (such as 27] were all instantaneous. No delay detonator. They have a plunger which was pushed into the detonator when it hit the ground. Tail pistols operated by inertia and could use delay detonators from 0 secs up to 144 hours. They were always in the tail where they had some protection on impact. In general British used tail only, (no point in wasting pistols), with an option to use nose. American tended to use 2. In game there is no point in using nose delay. ..
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.....and still in your teens, having never even driven a car. ..
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From the stuff I've read, the pilot gets the gear and flaps up, so if it's good enough for a teenager in the real thing, I should be able to manage it. I like it just as it is, thanks. X-52. X52 H.O.T.A.S. {0D16B5F0-7EEA-11e9-8005-444553540000}.diff.lua ..
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Bombs dropping in auto mode simply doesn´t work
Holbeach replied to DST's topic in Bugs and Problems
Your track wouldn't load, (Header error), so I did a quick CCRP 12x Mk 82 and it worked as expected. ( I used several different altitudes, speeds, and bomb drop combinations). I can't speak for the GBU's. Make a short track if you're still having trouble. .. -
That's for the 23 engines. Best stick to 25 engines, which we have and save confusion. ..
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Superb interview with a RAF test pilot and his views on flying the Flanker and many others. ..
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OK, I spent more time today with the Alt select mode and now have it working perfectly with 100% reliability. T/O from ramp or runway makes no difference. Wheels/flaps up. Engage AP, engage Alt select 31000', climb at 15000fpm full AB and it levelled perfectly at 31000'. Changing alt up or down repeatedly, up to 50000'. Sometimes it worked, sometimes not. The reason soon became apparant. Alt select only works below Mach 0.97. It will disengage and re engage at that speed. Providing you keep below M 0.97 it is flawless. For any speed above this, use Alt hold. Nothing in either manual states this. ..
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I never use Alt select, because Attitude, steer and alt hold are so reliable and simple to use that I don't need anything else. But I've given Alt select some time today, (it should peg at 6000 fpm in the climb) and decided it's too clunky and unreliable, so I won't be using it again. Alt hold can even be used when raising and lowering the gear and flaps, keeping alt steady. Having said that, Alt hold can be engaged at 6000 fpm VVI and the limit should be 2000fpm, with AP auto disengage at 2000 fpm. Also when flying high, heavy and fast with the airspeed low, the fpm can be slightly above or below 0 deg, giving slight alt increase or decrease. This can be cured by manual retrim.
